mirror of
https://github.com/zenorogue/hyperrogue.git
synced 2024-11-27 14:37:16 +00:00
11.3u
This commit is contained in:
parent
61ab21fb07
commit
c1ac290491
@ -4071,3 +4071,8 @@ Geometries:
|
|||||||
- fixed drawing unnecessary cells in SL2
|
- fixed drawing unnecessary cells in SL2
|
||||||
- fixed a bug while saving/loading maps using new variations
|
- fixed a bug while saving/loading maps using new variations
|
||||||
- improved handling of cases where matrices were not enough to represent positions (long band model, universal cover of SL) -- faraway monsters now face the player correctly, and racing/shmup now works in SL
|
- improved handling of cases where matrices were not enough to represent positions (long band model, universal cover of SL) -- faraway monsters now face the player correctly, and racing/shmup now works in SL
|
||||||
|
|
||||||
|
2020-07-29 23:02 Update 11.3u:
|
||||||
|
- Orb of Air now kills Red Raiders if separating them, instead of crashing
|
||||||
|
- fixed bad HUD in 3D
|
||||||
|
- redone peaceful mode to puzzle/exploration mode
|
||||||
|
Loading…
Reference in New Issue
Block a user