diff --git a/changelog.txt b/changelog.txt index b1f79f8a..3cefd6a3 100644 --- a/changelog.txt +++ b/changelog.txt @@ -4071,3 +4071,8 @@ Geometries: - fixed drawing unnecessary cells in SL2 - fixed a bug while saving/loading maps using new variations - improved handling of cases where matrices were not enough to represent positions (long band model, universal cover of SL) -- faraway monsters now face the player correctly, and racing/shmup now works in SL + +2020-07-29 23:02 Update 11.3u: +- Orb of Air now kills Red Raiders if separating them, instead of crashing +- fixed bad HUD in 3D +- redone peaceful mode to puzzle/exploration mode diff --git a/hyper.h b/hyper.h index 728efb51..b53079b0 100644 --- a/hyper.h +++ b/hyper.h @@ -13,8 +13,8 @@ #define _HYPER_H_ // version numbers -#define VER "11.3t" -#define VERNUM_HEX 0xA834 +#define VER "11.3u" +#define VERNUM_HEX 0xA835 #include "sysconfig.h"