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solv:: correct geodesics

This commit is contained in:
Zeno Rogue 2019-08-03 11:35:52 +02:00
parent 875af54063
commit bcd0a9ed50

80
sol.cpp
View File

@ -312,74 +312,38 @@ namespace solv {
return abs(h[0]) < solrange_xy && abs(h[1]) < solrange_xy && abs(h[2]) < solrange_z;
}
transmatrix get_solmul(const transmatrix T, const transmatrix V) {
if(!geodesic_movement) return V * eupush(inverse(V) * T * V * C0);
transmatrix push_back = eupush( tC0(inverse(V)) );
transmatrix space_to_view = V * push_back;
transmatrix spt(transmatrix Pos, transmatrix T) {
hyperpoint h = tC0(T);
h[3] = 0;
h = Pos * h;
for(int x=0; x<3; x++) for(int y=0; y<=x; y++) {
auto& T = space_to_view;
ld dp = 0;
for(int z=0; z<3; z++) dp += T[z][x] * T[z][y];
if(y == x) dp = 1 - sqrt(1/dp);
for(int z=0; z<3; z++) T[z][x] -= dp * T[z][y];
}
transmatrix view_to_space = inverse(space_to_view);
using namespace hyperpoint_vec;
hyperpoint shift = /* inverse(V) * T * V * C0; */ view_to_space * T * C0;
transmatrix push_to = inverse(push_back);
int steps = 100;
// hyperpoint units[3] = { point3(1,0,0), point3(0,1,0), point3(0,0,1) };
/*
println(hlog, "shift = ", kz(shift));
println(hlog, "space_to_view = ", kz(space_to_view));
for(int i=0; i<3; i++)
println(hlog, "view_to_space[", i, "] = ", kz(view_to_space * units[i]));
*/
for(int s=0; s<3; s++) shift[s] /= steps;
ld x = 0, y = 0, z = 0;
using namespace hyperpoint_vec;
h /= steps;
for(int i=0; i<steps; i++) {
for(int j=0; j<3; j++)
parallel(x, y, z, shift[0], shift[1], shift[2], view_to_space[0][j], view_to_space[1][j], view_to_space[2][j], -1);
step2(x, y, z, shift[0], shift[1], shift[2]);
parallel(Pos[0][3], Pos[1][3], Pos[2][3],
h[0], h[1], h[2],
Pos[0][j], Pos[1][j], Pos[2][j],
+1);
step2(Pos[0][3], Pos[1][3], Pos[2][3], h[0], h[1], h[2]);
}
space_to_view = inverse(view_to_space);
/*
println(hlog, "arrive at = ", kz(pt({x, y, z})), " with vel = ", (shift * steps));
return Pos;
}
for(int i=0; i<3; i++)
println(hlog, "view_to_space[", i, "] = ", kz(view_to_space * units[i]));
println(hlog, "space_to_view = ", kz(space_to_view));
*/
// println(hlog, "view_to_space = ", view_to_space);
transmatrix get_solmul(const transmatrix T, const transmatrix V) {
if(!geodesic_movement) return V * eupush(inverse(V) * T * V * C0);
transmatrix npush = Id;
npush[0][GDIM] = x;
npush[1][GDIM] = y;
npush[2][GDIM] = z;
// println(hlog, "result = ", space_to_view * npush * push_to);
// println(hlog, "naive = ", V * eupush(inverse(V) * T * V * C0));
return space_to_view * npush * push_to;
return inverse(spt(inverse(V), inverse(T)));
}
transmatrix get_solmul_pt(const transmatrix Position, const transmatrix T) {
return inverse(get_solmul(inverse(T), inverse(Position)));
if(!geodesic_movement) return Position * T;
return spt(Position, T);
}
transmatrix spin_towards(const transmatrix Position, const hyperpoint goal) {