From b8eeec248e453b93626ebfbf4fd77a8541d0b8a7 Mon Sep 17 00:00:00 2001 From: Zeno Rogue Date: Thu, 29 Sep 2022 11:14:27 +0200 Subject: [PATCH] ads-game:: fixed some names to Relative Hell --- rogueviz/ads/menu.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/rogueviz/ads/menu.cpp b/rogueviz/ads/menu.cpp index 09632f07..29aa501e 100644 --- a/rogueviz/ads/menu.cpp +++ b/rogueviz/ads/menu.cpp @@ -12,7 +12,7 @@ void edit_difficulty() { cmode = sm::SIDE | sm::MAYDARK; gamescreen(); - dialog::init(XLAT("AdS game parameters"), 0xC0C0FFFF, 150, 100); + dialog::init(XLAT("game parameters"), 0xC0C0FFFF, 150, 100); add_edit(DS_(simspeed)); add_edit(DS_(accel)); add_edit(DS_(how_much_invincibility)); @@ -80,7 +80,7 @@ void game_menu() { cmode = sm::SIDE | sm::MAYDARK; gamescreen(); - dialog::init(XLAT("AdS game settings"), 0xC0C0FFFF, 150, 100); + dialog::init(XLAT("Relative Hell"), 0xC0C0FFFF, 150, 100); dialog::addItem(XLAT("set game parameters"), 'm'); dialog::add_action_push(edit_difficulty); @@ -104,7 +104,7 @@ void game_menu() { dialog::add_action([] { init_rsrc(); popScreen(); }); dialog::addItem("configure keys", 'k'); - dialog::add_action_push(multi::get_key_configurer(1, move_names, "Nilrider keys")); + dialog::add_action_push(multi::get_key_configurer(1, move_names, "Relative Hell keys")); #if CAP_AUDIO add_edit(effvolume);