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ads-game:: do not generate rocks when shooting, so that it is faster

This commit is contained in:
Zeno Rogue 2022-09-29 11:13:24 +02:00
parent 85816ca0bb
commit b34fbba7b4

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@ -50,7 +50,6 @@ void fire() {
auto& ci = ci_at[c1];
hybrid::in_underlying_geometry([&] {
gen_terrain(c1, ci);
gen_rocks(c1, ci, 2);
});
if(among(ci.type, wtSolid, wtDestructible)) {
r->life_end = t;