From b34fbba7b4ec7d2cb897a0c8bc5c2a3dd8fea87e Mon Sep 17 00:00:00 2001 From: Zeno Rogue Date: Thu, 29 Sep 2022 11:13:24 +0200 Subject: [PATCH] ads-game:: do not generate rocks when shooting, so that it is faster --- rogueviz/ads/control.cpp | 1 - 1 file changed, 1 deletion(-) diff --git a/rogueviz/ads/control.cpp b/rogueviz/ads/control.cpp index acbfa55e..e8421c3d 100644 --- a/rogueviz/ads/control.cpp +++ b/rogueviz/ads/control.cpp @@ -50,7 +50,6 @@ void fire() { auto& ci = ci_at[c1]; hybrid::in_underlying_geometry([&] { gen_terrain(c1, ci); - gen_rocks(c1, ci, 2); }); if(among(ci.type, wtSolid, wtDestructible)) { r->life_end = t;