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Fix some low-hanging translation bugs.

This commit is contained in:
Arthur O'Dwyer
2021-06-29 06:26:40 -04:00
parent 548b5b7772
commit a6a8e5430a
7 changed files with 17 additions and 16 deletions

View File

@@ -340,7 +340,7 @@ S("Your score: %1", "Twój wynik: %1")
S("Enemies killed: %1", "Potwory pokonane: %1")
S("Orbs of Yendor found: %1", "Znalezione Sfery Yendoru: %1")
S("Collect %1 $$$ to access more worlds", "Znajdź %1 $$$, by iść do nowych krain")
S("Collect at least %1 treasures in each of 9 types to access Hell", "Znajdź po %1 skarbów w %2 typach, by się dostać do Piekła")
S("Collect at least %1 treasures in each of %2 types to access Hell", "Znajdź po %1 skarbów w %2 typach, by się dostać do Piekła")
S("Collect at least %1 Demon Daisies to find the Orbs of Yendor", "Znajdź %1 Czarciego Ziela, by znaleźć Sfery Yendoru")
S("Hyperstone Quest: collect at least %3 %1 in %the2", "Misja alternatywna: znajdź co najmniej %3 skarbów %abl2")
S("Hyperstone Quest completed!", "Misja alternatywna zakończona!")
@@ -1693,7 +1693,7 @@ S("Hell has these lakes everywhere... They are shaped like evil stars, and fille
S("hardcore mode", "tryb hardcore")
S("One wrong move, and it is game over!", "Jeden fałszywy ruch i koniec gry!")
S("One wrong move and it is game over!", "Jeden fałszywy ruch i koniec gry!")
S("Not so hardcore?", "Hardkor to nie to?")
// Shoot'em up Mode
@@ -8667,7 +8667,7 @@ S(
"If the pointer length is 0.5m, the object pointed to is 0.5 meter from the controller. "
"This is used in situations where the controller is used as a 3D mouse, e.g., "
"the drawing tool in three-dimensional geometries. When pointing at two-dimensional surfaces, "
"this is not relevant (the pointer is as long as needed to hit the surface.).",
"this is not relevant (the pointer is as long as needed to hit the surface).",
"Jeśli długość wskaźnika to 0.5m, wskazywany punkt jest 0.5 metra od kontrolera. "
"Ma to znaczenie, gdy kontroler jest używany jako mysz 3D, np. narzędzie do rysowania w "
@@ -8781,8 +8781,7 @@ S(
S(
"w (fourth coordinate)\n"
"wallif(condition, color)\n"
,
"wallif(condition, color)\n",
"w (czwarta współrzędna)\n"
"wallif(warunek, kolor)\n"