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Fix some low-hanging translation bugs.
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@@ -8948,7 +8948,7 @@ S(
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"If the pointer length is 0.5m, the object pointed to is 0.5 meter from the controller. "
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"This is used in situations where the controller is used as a 3D mouse, e.g., "
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"the drawing tool in three-dimensional geometries. When pointing at two-dimensional surfaces, "
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"this is not relevant (the pointer is as long as needed to hit the surface.)",
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"this is not relevant (the pointer is as long as needed to hit the surface).",
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"Pokud je délka ukazatele 0,5 m, je objekt, na který ukazuje, 0,5 metru od ovladače. "
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"To se používá v situacích, kdy se ovladač používá jako 3D myš, např. "
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@@ -9050,11 +9050,7 @@ S(
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"x, y, z (hyperboloid/sphere/plane coordinates in non-crystal geometries)\n"
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"ex, ey, ez (in Euclidean geometries)\n"
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"x0, x1, x2... (crystal geometry only)\n"
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"0 is black, 1 is white, rgb(1,0,0) is red, ifp(p-2,1,0) is blue (p=1 for red, 2 for green, 3 for blue)."
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"w (fourth coordinate)\n"
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"wallif(condition, color)\n"
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,
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"0 is black, 1 is white, rgb(1,0,0) is red, ifp(p-2,1,0) is blue (p=1 for red, 2 for green, 3 for blue).",
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"Zde můžeš specifikovat barevný vzor jako funkci políčka. "
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"Dostupné parametry:\n\n"
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@@ -9062,6 +9058,12 @@ S(
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"ex, ey, ez (v eukleidovských geometriích)\n"
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"x0, x1, x2... (pouze v krystalové geometrii)\n"
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"0 je černá, 1 bílá, rbg(1,0,0) červená, ifp(p-2,1,0) modrá (p=1 pro červenou, 2 pro zelenou, 3 pro modrou)."
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)
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S(
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"w (fourth coordinate)\n"
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"wallif(condition, color)\n",
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"w (čtvrtá souřadnice)\n"
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"wallif(podmínka, barva)\n"
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)
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