fixed missing shadows

This commit is contained in:
Zeno Rogue 2023-02-03 23:44:55 +01:00
parent 43f345234a
commit a536a3bc61
1 changed files with 3 additions and 2 deletions

View File

@ -868,12 +868,13 @@ void geometry_information::make_3d_models() {
&shEagle, &shFemaleBody, &shFlailMissile, &shGadflyWing, &shGargoyleWings, &shHawk, &shJiangShi, &shKnife,
&shPBody, &shPHead, &shRaiderBody, &shReptileBody, &shSkeletonBody, &shTongue, &shTrapArrow, &shTrylobite,
&shWaterElemental, &shWolfBody, &shYeti, &shWormHead, &shWormHead, &shDragonHead, &shDragonSegment, &shDragonTail,
&shTentacleX, &shTentHead, &shILeaf[0], &shILeaf[1], &shWormSegment, &shSmallWormSegment, &shFrogBody })
&shTentacleX, &shTentHead, &shILeaf[0], &shILeaf[1], &shWormSegment, &shSmallWormSegment,
&shWormTail, &shSmallWormTail, &shFrogBody })
make_shadow(*sh);
for(int i=0; i<8; i++) make_shadow(shAsteroid[i]);
}
DEBB(DF_POLY, ("humanoids"));
make_humanoid_3d(shPBody);
make_humanoid_3d(shYeti);