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roguevizz:ads:: renamed gamedata to gamedata_store to fix some error
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@ -199,7 +199,7 @@ void default_settings() {
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lps_add(lps_relhell, cs.haircolor, 0xC0FFC0FF);
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lps_add(lps_relhell, cs.haircolor, 0xC0FFC0FF);
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}
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}
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void gamedata(hr::gamedata* gd) {
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void gamedata_store(struct hr::gamedata* gd) {
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gd->store(history);
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gd->store(history);
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gd->store(ci_at);
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gd->store(ci_at);
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gd->store(rocks);
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gd->store(rocks);
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@ -255,7 +255,7 @@ auto shot_hooks =
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+ arg::add3("-ads-menu", [] { set_config(); pushScreen(pick_the_game); })
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+ arg::add3("-ads-menu", [] { set_config(); pushScreen(pick_the_game); })
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+ arg::add3("-ads-scale", [] { arg::shift(); ld s = arg::argf(); change_scale(s); })
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+ arg::add3("-ads-scale", [] { arg::shift(); ld s = arg::argf(); change_scale(s); })
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+ arg::add3("-ads-restart", restart)
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+ arg::add3("-ads-restart", restart)
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+ addHook(hooks_gamedata, 500, gamedata)
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+ addHook(hooks_gamedata, 500, gamedata_store)
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+ addHook(hooks_configfile, 100, [] {
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+ addHook(hooks_configfile, 100, [] {
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param_f(ads_how_much_invincibility, "ads_invinc")
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param_f(ads_how_much_invincibility, "ads_invinc")
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-> editable(0, TAU, TAU/4, "AdS invincibility time", "How long does the period of invincibility after crashing last, in absolute units.", 'i');
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-> editable(0, TAU, TAU/4, "AdS invincibility time", "How long does the period of invincibility after crashing last, in absolute units.", 'i');
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