From 9648aed90e8d3d73ee653b0a0a8e444584deefeb Mon Sep 17 00:00:00 2001 From: Zeno Rogue Date: Sat, 5 Apr 2025 23:31:03 +0200 Subject: [PATCH] roguevizz:ads:: renamed gamedata to gamedata_store to fix some error --- rogueviz/ads/ads-game.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/rogueviz/ads/ads-game.cpp b/rogueviz/ads/ads-game.cpp index 56ab69e4..b3458830 100644 --- a/rogueviz/ads/ads-game.cpp +++ b/rogueviz/ads/ads-game.cpp @@ -199,7 +199,7 @@ void default_settings() { lps_add(lps_relhell, cs.haircolor, 0xC0FFC0FF); } -void gamedata(hr::gamedata* gd) { +void gamedata_store(struct hr::gamedata* gd) { gd->store(history); gd->store(ci_at); gd->store(rocks); @@ -255,7 +255,7 @@ auto shot_hooks = + arg::add3("-ads-menu", [] { set_config(); pushScreen(pick_the_game); }) + arg::add3("-ads-scale", [] { arg::shift(); ld s = arg::argf(); change_scale(s); }) + arg::add3("-ads-restart", restart) -+ addHook(hooks_gamedata, 500, gamedata) ++ addHook(hooks_gamedata, 500, gamedata_store) + addHook(hooks_configfile, 100, [] { param_f(ads_how_much_invincibility, "ads_invinc") -> editable(0, TAU, TAU/4, "AdS invincibility time", "How long does the period of invincibility after crashing last, in absolute units.", 'i');