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update 13.0w
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@ -5397,3 +5397,16 @@ Mostly bug fixes:
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- more diversity in the default players (in multiplayer)
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- more diversity in the default players (in multiplayer)
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- fixed collision detections in the shmup mode in quotient spaces (still not perfect but more focusing on being fast than 100% correctness)
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- fixed collision detections in the shmup mode in quotient spaces (still not perfect but more focusing on being fast than 100% correctness)
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- new player shape: spaceship (mostly for shmup/Space Rocks, and originally designed for Relative Hell, but nothing stops you from using it in HR)
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- new player shape: spaceship (mostly for shmup/Space Rocks, and originally designed for Relative Hell, but nothing stops you from using it in HR)
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2024-12-22 21:43 Update 13.0w
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- a surprise for Dec 24-26 (a graphical effect, can be disabled in graphics -> extra graphical effects)
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- the broken prairie should be fixed
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- fixed the monster placement in product geometries
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- less options in the ESC-menu during tours
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- fixed a crash when approaching a Grail not in Camelot (e.g., placed by the map editor)
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- "unlock_all" setting to unlock all game content
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- fixed linebreaks in Chinese, also do not break close to ( )
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- a system of alt+key options to change settings quickly while in VR, mostly useful when showing VR to someone
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- fixed some bugs with portal maps
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- in the crossbow mode, do not auto-shoot and avoid hitting friends
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- fixed the "layered equidistant" projection in twisted H2xR
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