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	fixed slime 3D model too high
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		| @@ -1159,7 +1159,7 @@ void geometry_information::make_3d_models() { | ||||
|     } | ||||
|   last->flags |= POLY_TRIANGLES; | ||||
|   add_texture(*last); | ||||
|   if(WDIM == 2) shift_last_straight(FLOOR); | ||||
|   if(WDIM == 2) shift_last_straight(FLOOR + cgi.emb->center_z()); | ||||
|   finishshape(); | ||||
|   shJelly = shSlime; | ||||
|    | ||||
|   | ||||
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