From 7ffa2a3806464ec3dc394dc2a4f61b9aa2562612 Mon Sep 17 00:00:00 2001 From: Zeno Rogue Date: Fri, 3 Feb 2023 23:53:53 +0100 Subject: [PATCH] fixed slime 3D model too high --- 3d-models.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/3d-models.cpp b/3d-models.cpp index 64f1c563..550e109b 100644 --- a/3d-models.cpp +++ b/3d-models.cpp @@ -1159,7 +1159,7 @@ void geometry_information::make_3d_models() { } last->flags |= POLY_TRIANGLES; add_texture(*last); - if(WDIM == 2) shift_last_straight(FLOOR); + if(WDIM == 2) shift_last_straight(FLOOR + cgi.emb->center_z()); finishshape(); shJelly = shSlime;