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	Curse of Weakness no longer allows pushing parts of multitile monsters
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		| @@ -1050,6 +1050,7 @@ EX void killFriendlyIvy() { | ||||
|  | ||||
| EX bool monsterPushable(cell *c2) { | ||||
|   if(markOrb(itCurseWeakness) && (c2->stuntime < 2 || attackJustStuns(c2, 0, moPlayer))) return false; | ||||
|   if(isMultitile(c2->monst)) return false; | ||||
|   return (c2->monst != moFatGuard && !(isMetalBeast(c2->monst) && c2->stuntime < 2) && c2->monst != moTortoise && c2->monst != moTerraWarrior && c2->monst != moVizier && c2->monst != moWorldTurtle); | ||||
|   }   | ||||
|  | ||||
|   | ||||
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	 Jesse Ruderman
					Jesse Ruderman