From 7baa1ca932dc01c20eb7297f7dd293a6f26a6ba1 Mon Sep 17 00:00:00 2001 From: Jesse Ruderman Date: Fri, 9 Jul 2021 20:00:25 -0700 Subject: [PATCH] Curse of Weakness no longer allows pushing parts of multitile monsters --- attack.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/attack.cpp b/attack.cpp index b64876ca..26d34134 100644 --- a/attack.cpp +++ b/attack.cpp @@ -1050,6 +1050,7 @@ EX void killFriendlyIvy() { EX bool monsterPushable(cell *c2) { if(markOrb(itCurseWeakness) && (c2->stuntime < 2 || attackJustStuns(c2, 0, moPlayer))) return false; + if(isMultitile(c2->monst)) return false; return (c2->monst != moFatGuard && !(isMetalBeast(c2->monst) && c2->stuntime < 2) && c2->monst != moTortoise && c2->monst != moTerraWarrior && c2->monst != moVizier && c2->monst != moWorldTurtle); }