Curse of Weakness no longer allows pushing parts of multitile monsters

This commit is contained in:
Jesse Ruderman 2021-07-09 20:00:25 -07:00
parent 4799f7c5f7
commit 7baa1ca932
1 changed files with 1 additions and 0 deletions

View File

@ -1050,6 +1050,7 @@ EX void killFriendlyIvy() {
EX bool monsterPushable(cell *c2) {
if(markOrb(itCurseWeakness) && (c2->stuntime < 2 || attackJustStuns(c2, 0, moPlayer))) return false;
if(isMultitile(c2->monst)) return false;
return (c2->monst != moFatGuard && !(isMetalBeast(c2->monst) && c2->stuntime < 2) && c2->monst != moTortoise && c2->monst != moTerraWarrior && c2->monst != moVizier && c2->monst != moWorldTurtle);
}