starting in Crossroads II now works in hybrid

This commit is contained in:
Zeno Rogue 2019-08-26 15:55:30 +02:00
parent afa3cd599d
commit 689020ee6d
1 changed files with 5 additions and 3 deletions

View File

@ -235,9 +235,11 @@ EX void initgame() {
} }
if(cwt.at->land == laCrossroads2) { if(cwt.at->land == laCrossroads2) {
cwt.at->landparam = 12; cell *c = cwt.at;
createMov(cwt.at, 0)->landparam = 44; if(hybri) { c = hybrid::get_where(c).first; hybrid::in_underlying_map([&] { c->cmove(0); }); }
createMov(cwt.at, 0)->land = laCrossroads2; c->landparam = 12;
c->cmove(0)->landparam = 44;
c->cmove(0)->land = laCrossroads2;
} }
sword::determine_sword_angles(); sword::determine_sword_angles();