From 689020ee6df984d489a48825fa69c5ad36bdc9b3 Mon Sep 17 00:00:00 2001 From: Zeno Rogue Date: Mon, 26 Aug 2019 15:55:30 +0200 Subject: [PATCH] starting in Crossroads II now works in hybrid --- system.cpp | 8 +++++--- 1 file changed, 5 insertions(+), 3 deletions(-) diff --git a/system.cpp b/system.cpp index c703622f..78f2a463 100644 --- a/system.cpp +++ b/system.cpp @@ -235,9 +235,11 @@ EX void initgame() { } if(cwt.at->land == laCrossroads2) { - cwt.at->landparam = 12; - createMov(cwt.at, 0)->landparam = 44; - createMov(cwt.at, 0)->land = laCrossroads2; + cell *c = cwt.at; + if(hybri) { c = hybrid::get_where(c).first; hybrid::in_underlying_map([&] { c->cmove(0); }); } + c->landparam = 12; + c->cmove(0)->landparam = 44; + c->cmove(0)->land = laCrossroads2; } sword::determine_sword_angles();