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	starting in Crossroads II now works in hybrid
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		| @@ -235,9 +235,11 @@ EX void initgame() { | |||||||
|     } |     } | ||||||
|  |  | ||||||
|   if(cwt.at->land == laCrossroads2) { |   if(cwt.at->land == laCrossroads2) { | ||||||
|     cwt.at->landparam = 12; |     cell *c = cwt.at; | ||||||
|     createMov(cwt.at, 0)->landparam = 44; |     if(hybri) { c = hybrid::get_where(c).first; hybrid::in_underlying_map([&] { c->cmove(0); }); } | ||||||
|     createMov(cwt.at, 0)->land = laCrossroads2; |     c->landparam = 12; | ||||||
|  |     c->cmove(0)->landparam = 44; | ||||||
|  |     c->cmove(0)->land = laCrossroads2; | ||||||
|     } |     } | ||||||
|      |      | ||||||
|   sword::determine_sword_angles(); |   sword::determine_sword_angles(); | ||||||
|   | |||||||
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