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ringcolor in latex slides
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@ -554,6 +554,8 @@ void uses_game(presmode mode, string name, reaction_t launcher, reaction_t resto
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}
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}
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color_t latex_ring = 0x00FF0080;
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void latex_slide(presmode mode, string s, flagtype flags, int size) {
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empty_screen(mode);
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add_stat(mode, [=] {
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@ -562,6 +564,7 @@ void latex_slide(presmode mode, string s, flagtype flags, int size) {
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cmode |= sm::SIDE;
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dynamicval<bool> db(nomap, (flags & sm::NOSCR));
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dynamicval<color_t> dc(modelcolor, nomap ? 0 : 0xFF);
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dynamicval<color_t> dr(ringcolor, nomap ? 0 : latex_ring);
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dynamicval<color_t> dc2(bordcolor, 0);
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gamescreen();
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callhooks(hooks_latex_slide);
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