From 66ed7104f1a5295c2ae826bd1022d85348d29002 Mon Sep 17 00:00:00 2001 From: Zeno Rogue Date: Tue, 2 Jul 2024 13:42:00 +0200 Subject: [PATCH] ringcolor in latex slides --- rogueviz/presentation.cpp | 3 +++ 1 file changed, 3 insertions(+) diff --git a/rogueviz/presentation.cpp b/rogueviz/presentation.cpp index 6e29f5e7..4f3f71d9 100644 --- a/rogueviz/presentation.cpp +++ b/rogueviz/presentation.cpp @@ -554,6 +554,8 @@ void uses_game(presmode mode, string name, reaction_t launcher, reaction_t resto } } +color_t latex_ring = 0x00FF0080; + void latex_slide(presmode mode, string s, flagtype flags, int size) { empty_screen(mode); add_stat(mode, [=] { @@ -562,6 +564,7 @@ void latex_slide(presmode mode, string s, flagtype flags, int size) { cmode |= sm::SIDE; dynamicval db(nomap, (flags & sm::NOSCR)); dynamicval dc(modelcolor, nomap ? 0 : 0xFF); + dynamicval dr(ringcolor, nomap ? 0 : latex_ring); dynamicval dc2(bordcolor, 0); gamescreen(); callhooks(hooks_latex_slide);