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	missing multigame.cpp
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		| @@ -110,6 +110,7 @@ namespace hr { namespace inv { bool on, activating; } } | |||||||
| #endif | #endif | ||||||
| #include "commandline.cpp" | #include "commandline.cpp" | ||||||
| #include "bigstuff.cpp" | #include "bigstuff.cpp" | ||||||
|  | #include "multigame.cpp" | ||||||
|  |  | ||||||
| #if CAP_ROGUEVIZ | #if CAP_ROGUEVIZ | ||||||
| #include "rogueviz.cpp" | #include "rogueviz.cpp" | ||||||
|   | |||||||
| @@ -5,13 +5,8 @@ | |||||||
| // gamedata structure, for recording the game data in memory temporarily | // gamedata structure, for recording the game data in memory temporarily | ||||||
| // namespace dual (dual mode) | // namespace dual (dual mode) | ||||||
|  |  | ||||||
| #include "allhyper.h" |  | ||||||
|  |  | ||||||
| namespace hr { | namespace hr { | ||||||
|  |  | ||||||
| bool isEquidLand(eLand); |  | ||||||
| extern bool orbused[ittypes]; |  | ||||||
|  |  | ||||||
| void gamedata_all(gamedata& gd) { | void gamedata_all(gamedata& gd) { | ||||||
|   gd.index = 0; |   gd.index = 0; | ||||||
|   gd.store(currentmap); |   gd.store(currentmap); | ||||||
|   | |||||||
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