missing multigame.cpp

This commit is contained in:
Zeno Rogue 2019-05-29 01:19:31 +02:00
parent d811ef85e7
commit 65459fe584
2 changed files with 1 additions and 5 deletions

View File

@ -110,6 +110,7 @@ namespace hr { namespace inv { bool on, activating; } }
#endif
#include "commandline.cpp"
#include "bigstuff.cpp"
#include "multigame.cpp"
#if CAP_ROGUEVIZ
#include "rogueviz.cpp"

View File

@ -5,13 +5,8 @@
// gamedata structure, for recording the game data in memory temporarily
// namespace dual (dual mode)
#include "allhyper.h"
namespace hr {
bool isEquidLand(eLand);
extern bool orbused[ittypes];
void gamedata_all(gamedata& gd) {
gd.index = 0;
gd.store(currentmap);