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mirror of https://github.com/zenorogue/hyperrogue.git synced 2025-09-04 03:27:55 +00:00

fixed slaying + discord graphics

This commit is contained in:
Zeno Rogue
2025-08-17 13:38:27 +02:00
parent 0a5926a7fd
commit 590d64b72e

View File

@@ -467,14 +467,14 @@ EX void drawPlayer_humanoid(eMonster m, cell *where, const shiftmatrix& V, color
}
else if(items[itOrbThorns])
queuepoly(VWPN, cgi.shHedgehogBladePlayer, items[itOrbDiscord] ? watercolor(0) : 0x00FF00FF);
else if(!shmup::on && items[itOrbDiscord])
queuepoly(VWPN, cs.charid >= 2 ? cgi.shSabre : cgi.shPSword, watercolor(0));
else if(items[itRevolver])
queuepoly(VWPN, cgi.shGunInHand, fc(314, cs.swordcolor, 3)); // 3 not colored
else if(items[itOrbSlaying]) {
queuepoly(VWPN, cgi.shFlailTrunk, items[itOrbDiscord] ? watercolor(0) : fc(314, cs.swordcolor, 3));
queuepoly(VWPN, cgi.shHammerHead, items[itOrbDiscord] ? watercolor(50) : fc(314, cs.swordcolor, 3));
}
else if(!shmup::on && items[itOrbDiscord])
queuepoly(VWPN, cs.charid >= 2 ? cgi.shSabre : cgi.shPSword, watercolor(0));
else if(items[itCurseWeakness]) {
/* no weapon shown */
}