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translation fixes
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@@ -238,7 +238,7 @@ void show_memory_menu() {
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dialog::addHelp(XLAT(
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"Although you are extremely unlikely to return to a place you have already been to, "
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"the game never forgets these areas, unless you start a new game, use an Orb of "
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"Safety (found in Land of Eternal Motion and the Prairie), or activate the memory "
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"Safety (found in Land of Eternal Motion, the Prairie, and the Ocean), or activate the memory "
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"saving mode, which tries to intelligently predict which cells you will never find "
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"again and can be safely forgotten.\n\n")
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);
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@@ -265,7 +265,7 @@ void show_memory_menu() {
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dialog::reaction = apply_memory_reserve;
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});
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dialog::addItem("clear caches", 'c');
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dialog::addItem(XLAT("clear caches"), 'c');
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dialog::add_action([] { callhooks(hooks_clear_cache); });
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dialog::addBack();
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