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	Merge pull request #262 from jruderman/pc_peril
Princess Quest no longer shows fail screen merely due to the princess being in peril
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		| @@ -527,7 +527,7 @@ EX void killMonster(cell *c, eMonster who, flagtype deathflags IS(0)) { | |||||||
|           princess::reviveAt = gold(NO_LOVE) + 20; |           princess::reviveAt = gold(NO_LOVE) + 20; | ||||||
|           } |           } | ||||||
|         } |         } | ||||||
|       if(princess::challenge) showMissionScreen(); |       if(princess::challenge) changes.at_commit([] { showMissionScreen(); }); | ||||||
|       } |       } | ||||||
|     } |     } | ||||||
|  |  | ||||||
|   | |||||||
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