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Merge pull request #262 from jruderman/pc_peril

Princess Quest no longer shows fail screen merely due to the princess being in peril
This commit is contained in:
Zeno Rogue
2021-07-21 22:38:53 +02:00
committed by GitHub

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@@ -527,7 +527,7 @@ EX void killMonster(cell *c, eMonster who, flagtype deathflags IS(0)) {
princess::reviveAt = gold(NO_LOVE) + 20;
}
}
if(princess::challenge) showMissionScreen();
if(princess::challenge) changes.at_commit([] { showMissionScreen(); });
}
}