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Brownian shows elevation in the help line
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4
game.cpp
4
game.cpp
@@ -8084,9 +8084,7 @@ bool movepcto(int d, int subdir, bool checkonly) {
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addMessage(XLAT("Wrong color!"));
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else if(c2->wall == waRoundTable)
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addMessage(XLAT("It would be impolite to land on the table!"));
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else if(cwt.at->wall == waRed3 && snakelevel(c2) == 0)
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addMessage(XLAT("You would get hurt!", c2->wall));
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else if(cwt.at->wall == waTower && snakelevel(c2) == 0)
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else if(snakelevel(cwt.at) >= 3 && snakelevel(c2) == 0)
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addMessage(XLAT("You would get hurt!", c2->wall));
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else if(cellEdgeUnstable(cwt.at) && cellEdgeUnstable(c2)) {
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addMessage(XLAT("Gravity does not allow this!"));
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