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Ruin wall colors
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@ -1400,7 +1400,7 @@ walltype winf[walltypes] = {
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{ '&', 0xD00000, "lava", lavadesc},
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{ '=', 0x804000, "dock", "A dock."},
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{ '^', 0xFF8000, "burning dock", "A burning dock."},
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{ '#', 0xE07070, "ruin wall", "A ruin wall."},
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{ '#', 0xE04030, "ruin wall", "A ruin wall."},
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};
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// --- land types ---
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