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updated documentation about how to make pics
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@ -144,7 +144,7 @@ Adding Wall Types (i.e., any static objects)
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How to add new graphics
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How to add new graphics
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* Draw a picture in the Vector Graphics Editor, and press Shift+S to get the code
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* Draw a picture in the Shape Editor, and F4 to get the code (it will appear in file `shape.txt` and also on the console)
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* Paste the code into polydata[] in polygons.cpp, but replace ID by NEWSHAPE, (number identifier)
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* Paste the code into polydata[] in polygons.cpp, but replace ID by NEWSHAPE, (number identifier)
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* Add a new shape member (sh*) in hr::geometry_information
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* Add a new shape member (sh*) in hr::geometry_information
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* For floor shapes, add a new member of type escher_floorshape in hr::geometry_information, and init_escher() call in init_floorshapes()
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* For floor shapes, add a new member of type escher_floorshape in hr::geometry_information, and init_escher() call in init_floorshapes()
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