mirror of
https://github.com/zenorogue/hyperrogue.git
synced 2025-01-11 18:00:34 +00:00
updated documentation about how to make pics
This commit is contained in:
parent
e206283c4a
commit
1ee49875ea
@ -144,7 +144,7 @@ Adding Wall Types (i.e., any static objects)
|
||||
How to add new graphics
|
||||
-----------------------
|
||||
|
||||
* Draw a picture in the Vector Graphics Editor, and press Shift+S to get the code
|
||||
* Draw a picture in the Shape Editor, and F4 to get the code (it will appear in file `shape.txt` and also on the console)
|
||||
* Paste the code into polydata[] in polygons.cpp, but replace ID by NEWSHAPE, (number identifier)
|
||||
* Add a new shape member (sh*) in hr::geometry_information
|
||||
* For floor shapes, add a new member of type escher_floorshape in hr::geometry_information, and init_escher() call in init_floorshapes()
|
||||
|
Loading…
Reference in New Issue
Block a user