text fixes

This commit is contained in:
Zeno Rogue 2021-05-31 09:39:16 +02:00
parent 199d5ef598
commit 1791bd9f02
2 changed files with 3 additions and 3 deletions

View File

@ -1655,7 +1655,7 @@ ITEM('c', 0x202020, "Curse of Weakness", itCurseWeakness, IC_ORB, IF_CURSE, RESE
) )
ITEM('c', 0x6060FF, "Curse of Draining", itCurseDraining, IC_ORB, IF_CURSE, RESERVED, osPowerUtility, ITEM('c', 0x6060FF, "Curse of Draining", itCurseDraining, IC_ORB, IF_CURSE, RESERVED, osPowerUtility,
"Drains your power of all your orbs (and curses) by 2 charges per turn." "Drains the powers of all your orbs (and curses) by 2 charges per turn."
) )
ITEM('c', 0x000060, "Curse of Water", itCurseWater, IC_ORB, IF_CURSE, RESERVED, osTerraform, ITEM('c', 0x000060, "Curse of Water", itCurseWater, IC_ORB, IF_CURSE, RESERVED, osTerraform,
@ -1711,7 +1711,7 @@ WALL('d', 0x7F6A30, "Unhappy Die", waRichDie, WF_WALL | WF_PUSHABLE, RESERVED, 0
"It will reward you if you roll it so that the highest number is on top again!") "It will reward you if you roll it so that the highest number is on top again!")
WALL('d', 0x106040, "Happy Die", waHappyDie, WF_WALL | WF_PUSHABLE, RESERVED, 0, sgNone, WALL('d', 0x106040, "Happy Die", waHappyDie, WF_WALL | WF_PUSHABLE, RESERVED, 0, sgNone,
"A happy sentent die. Dice are happy when they are in their correct position " "A happy sentient die. Dice are happy when they are in their correct position "
"(the highest number on the top); happy dice with one roll from their best position are sometimes found too." "(the highest number on the top); happy dice with one roll from their best position are sometimes found too."
"Other positions are much less convenient for them and expose their " "Other positions are much less convenient for them and expose their "
"weak spots. You can roll Happy Dice, but it may become angry!" "weak spots. You can roll Happy Dice, but it may become angry!"

2
vr.cpp
View File

@ -1303,7 +1303,7 @@ EX void show_vr_settings() {
dialog::add_action([] { dialog::add_action([] {
dialog::editNumber(absolute_unit_in_meters, .01, 100, 0.1, 1, XLAT("absolute unit in meters"), dialog::editNumber(absolute_unit_in_meters, .01, 100, 0.1, 1, XLAT("absolute unit in meters"),
XLAT( XLAT(
"The size of the absolute unit of the non-Euclidean geometry correspond in meters. " "The size of the absolute unit of the non-Euclidean geometry in meters. "
"This affects the headset movement and binocular vision.\n\n" "This affects the headset movement and binocular vision.\n\n"
"In spherical geometry, the absolute unit is the radius of the sphere. " "In spherical geometry, the absolute unit is the radius of the sphere. "
"The smaller the absolute unit, the stronger the non-Euclidean effects.\n\n" "The smaller the absolute unit, the stronger the non-Euclidean effects.\n\n"