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crossbow:: disable fire_mode on move

This commit is contained in:
Zeno Rogue 2023-10-27 23:27:59 +02:00
parent a012e6103a
commit 11869c796b

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@ -343,6 +343,7 @@ bool pcmove::movepcto() {
println(hlog, "error: not commited!"); println(hlog, "error: not commited!");
changes.commit(); changes.commit();
} }
if(!checkonly) bow::fire_mode = false;
if(!b) { if(!b) {
// bool try_instant = (forcedmovetype == fmInstant) || (forcedmovetype == fmSkip && !passable(c2, cwt.at, P_ISPLAYER | P_MIRROR | P_USEBOAT | P_FRIENDSWAP)); // bool try_instant = (forcedmovetype == fmInstant) || (forcedmovetype == fmSkip && !passable(c2, cwt.at, P_ISPLAYER | P_MIRROR | P_USEBOAT | P_FRIENDSWAP));