From 11869c796bd145de2bb79af28b17eb1245b37a66 Mon Sep 17 00:00:00 2001 From: Zeno Rogue Date: Fri, 27 Oct 2023 23:27:59 +0200 Subject: [PATCH] crossbow:: disable fire_mode on move --- pcmove.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/pcmove.cpp b/pcmove.cpp index 63ad2791..7381b32b 100644 --- a/pcmove.cpp +++ b/pcmove.cpp @@ -343,6 +343,7 @@ bool pcmove::movepcto() { println(hlog, "error: not commited!"); changes.commit(); } + if(!checkonly) bow::fire_mode = false; if(!b) { // bool try_instant = (forcedmovetype == fmInstant) || (forcedmovetype == fmSkip && !passable(c2, cwt.at, P_ISPLAYER | P_MIRROR | P_USEBOAT | P_FRIENDSWAP));