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fixed the Orb of Safety not disappearing in shmup+OSM

This commit is contained in:
Zeno Rogue 2022-03-27 18:55:19 +02:00
parent 0843b3c600
commit 00d640fa22

View File

@ -199,6 +199,7 @@ EX bool collectItem(cell *c2, cell *last, bool telekinesis IS(false)) {
if(shmup::on || multi::players > 1) {
shmup::delayed_safety = true;
shmup::delayed_safety_land = c2->land;
c2->item = itNone;
}
else
activateSafety(c2->land);