From 00d640fa22eec9e3b1b96f7a6dff3b6143047173 Mon Sep 17 00:00:00 2001 From: Zeno Rogue Date: Sun, 27 Mar 2022 18:55:19 +0200 Subject: [PATCH] fixed the Orb of Safety not disappearing in shmup+OSM --- items.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/items.cpp b/items.cpp index 4d2bd610..f8358983 100644 --- a/items.cpp +++ b/items.cpp @@ -199,6 +199,7 @@ EX bool collectItem(cell *c2, cell *last, bool telekinesis IS(false)) { if(shmup::on || multi::players > 1) { shmup::delayed_safety = true; shmup::delayed_safety_land = c2->land; + c2->item = itNone; } else activateSafety(c2->land);