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# ifndef PRESENTATION_CPP
# define PRESENTATION_CPP
# include "../rogueviz/rogueviz.h"
namespace rogueviz {
# if CAP_RVSLIDES
namespace pres {
/* maks graphs in presentations */
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grapher : : grapher ( ld _minx , ld _miny , ld _maxx , ld _maxy ) : minx ( _minx ) , miny ( _miny ) , maxx ( _maxx ) , maxy ( _maxy ) {
auto & cd = * current_display ;
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ld xpixels = 2 * min ( cd . xcenter - cd . xmin , cd . xmax - cd . xcenter ) ;
ld ypixels = 2 * min ( cd . ycenter - cd . ymin , cd . ymax - cd . ycenter ) ;
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ld sca = min ( abs ( xpixels / ( maxx - minx ) ) , abs ( ypixels / ( maxy - miny ) ) ) ;
ld medx = ( minx + maxx ) / 2 ;
ld medy = ( miny + maxy ) / 2 ;
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hyperpoint zero = atscreenpos ( cd . xcenter - sca * medx , cd . ycenter + sca * medy , 1 ) * C0 ;
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hyperpoint zero10 = atscreenpos ( cd . xcenter - sca * medx + sca , cd . ycenter + sca * medy , 1 ) * C0 ;
hyperpoint zero01 = atscreenpos ( cd . xcenter - sca * medx , cd . ycenter + sca * medy - sca , 1 ) * C0 ;
T = shiftless ( Id ) ;
T . T [ LDIM ] = zero ;
T . T [ 0 ] = zero10 - zero ;
T . T [ 1 ] = zero01 - zero ;
T . T = transpose ( T . T ) ;
}
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void grapher : : line ( hyperpoint h1 , hyperpoint h2 , color_t col ) {
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curvepoint ( h1 ) ;
curvepoint ( h2 ) ;
queuecurve ( T , col , 0 , PPR : : LINE ) . flags | = POLY_FORCEWIDE ;
}
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void grapher : : arrow ( hyperpoint h1 , hyperpoint h2 , ld sca , color_t col ) {
line ( h1 , h2 , col ) ;
if ( ! sca ) return ;
hyperpoint h = h2 - h1 ;
ld siz = hypot_d ( 2 , h ) ;
h * = sca / siz ;
curvepoint ( h2 ) ;
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curvepoint ( h2 - spin ( 15. _deg ) * h ) ;
curvepoint ( h2 - spin ( - 15. _deg ) * h ) ;
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curvepoint ( h2 ) ;
queuecurve ( T , col , col , PPR : : LINE ) ;
}
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shiftmatrix grapher : : pos ( ld x , ld y , ld sca ) {
transmatrix P = Id ;
P [ 0 ] [ 0 ] = sca ;
P [ 1 ] [ 1 ] = sca ;
P [ 0 ] [ LDIM ] = x ;
P [ 1 ] [ LDIM ] = y ;
return T * P ;
}
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hyperpoint p2 ( ld x , ld y ) { return LDIM = = 2 ? point3 ( x , y , 1 ) : point31 ( x , y , 0 ) ; }
/* temporary hooks */
using namespace hr : : tour ;
void add_stat ( presmode mode , const bool_reaction_t & stat ) {
add_temporary_hook ( mode , hooks_prestats , 200 , stat ) ;
}
void no_other_hud ( presmode mode ) {
add_temporary_hook ( mode , hooks_prestats , 300 , [ ] { return true ; } ) ;
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clearMessages ( ) ;
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}
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/** disable all the HyperRogue game stuff */
void non_game_slide ( presmode mode ) {
if ( mode = = pmStart ) {
tour : : slide_backup ( game_keys_scroll , true ) ;
tour : : slide_backup ( mapeditor : : drawplayer , false ) ;
tour : : slide_backup ( no_find_player , true ) ;
tour : : slide_backup ( playermoved , false ) ;
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tour : : slide_backup ( vid . axes , 0 ) ;
tour : : slide_backup ( vid . drawmousecircle , false ) ;
tour : : slide_backup ( draw_centerover , false ) ;
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}
no_other_hud ( mode ) ;
}
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void non_game_slide_scroll ( presmode mode ) {
non_game_slide ( mode ) ;
slide_backup ( smooth_scrolling , true ) ;
}
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void white_screen ( presmode mode , color_t col ) {
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if ( mode = = pmStart ) {
tour : : slide_backup ( backcolor , col ) ;
tour : : slide_backup ( ringcolor , color_t ( 0 ) ) ;
tour : : slide_backup < color_t > ( dialog : : dialogcolor , 0 ) ;
tour : : slide_backup < color_t > ( forecolor , 0 ) ;
tour : : slide_backup < color_t > ( bordcolor , 0xFFFFFFFF ) ;
tour : : slide_backup ( vid . aurastr , 0 ) ;
}
}
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void empty_screen ( presmode mode , color_t col ) {
if ( mode = = pmStart ) {
tour : : slide_backup ( nomap , true ) ;
}
white_screen ( mode , col ) ;
}
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void slide_error ( presmode mode , string s ) {
empty_screen ( mode , 0x400000 ) ;
add_stat ( mode , [ s ] {
dialog : : init ( ) ;
dialog : : addTitle ( s , 0xFF0000 , 150 ) ;
dialog : : display ( ) ;
return true ;
} ) ;
}
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map < string , texture : : texture_data > textures ;
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void draw_texture ( texture : : texture_data & tex , ld dx , ld dy , ld scale1 ) {
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static vector < glhr : : textured_vertex > rtver ( 4 ) ;
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int fs = inHighQual ? 0 : 2 * vid . fsize ;
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ld tx = tex . tx ;
ld ty = tex . ty ;
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ld scalex = ( vid . xres / 2 - fs ) / ( current_display - > radius * tx ) ;
ld scaley = ( vid . yres / 2 - fs ) / ( current_display - > radius * ty ) ;
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ld scale = min ( scalex , scaley ) ;
scale * = 2 ;
for ( int i = 0 ; i < 4 ; i + + ) {
ld cx [ 4 ] = { 1 , 0 , 0 , 1 } ;
ld cy [ 4 ] = { 1 , 1 , 0 , 0 } ;
rtver [ i ] . texture [ 0 ] = ( tex . base_x + ( cx [ i ] ? tex . strx : 0. ) ) / tex . twidth ;
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rtver [ i ] . texture [ 1 ] = ( tex . base_y + ( cy [ i ] ? tex . stry : 0. ) ) / tex . theight ;
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rtver [ i ] . coords [ 0 ] = ( cx [ i ] * 2 - 1 ) * scale * tx * scale1 + dx ;
rtver [ i ] . coords [ 1 ] = ( cy [ i ] * 2 - 1 ) * scale * ty * scale1 + dy ;
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rtver [ i ] . coords [ 2 ] = 1 ;
rtver [ i ] . coords [ 3 ] = 1 ;
}
glhr : : be_textured ( ) ;
current_display - > set_projection ( 0 , false ) ;
glBindTexture ( GL_TEXTURE_2D , tex . textureid ) ;
glhr : : color2 ( 0xFFFFFFFF ) ;
glhr : : id_modelview ( ) ;
current_display - > set_mask ( 0 ) ;
glhr : : prepare ( rtver ) ;
glhr : : set_depthtest ( false ) ;
glDrawArrays ( GL_TRIANGLE_FAN , 0 , 4 ) ;
}
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void sub_picture ( string s , flagtype flags , ld dx , ld dy , ld scale ) {
if ( ! textures . count ( s ) ) {
auto & tex = textures [ s ] ;
println ( hlog , " rt = " , tex . readtexture ( s ) ) ;
println ( hlog , " gl = " , tex . loadTextureGL ( ) ) ;
}
auto & tex = textures [ s ] ;
flat_model_enabler fme ;
draw_texture ( tex , dx , dy , scale ) ;
}
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void show_picture ( presmode mode , string s , flagtype flags ) {
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if ( mode = = pmStartAll ) {
auto & tex = textures [ s ] ;
println ( hlog , " rt = " , tex . readtexture ( s ) ) ;
println ( hlog , " gl = " , tex . loadTextureGL ( ) ) ;
}
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add_stat ( mode , [ s , flags ] { sub_picture ( s , flags ) ; return false ; } ) ;
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}
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string latex_packages =
" \\ usepackage{amsmath} \n "
" \\ usepackage{amssymb} \n "
" \\ usepackage{amsfonts} \n "
" \\ usepackage{varwidth} \n "
" \\ usepackage{amsfonts} \n "
" \\ usepackage{enumitem} \n "
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" \\ usepackage[utf8]{inputenc} \n "
" \\ usepackage[T1]{fontenc} \n "
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" \\ usepackage{color} \n "
" \\ usepackage{graphicx} \n "
" \\ definecolor{remph}{rgb}{0,0.5,0} \n "
" \\ renewcommand{ \\ labelitemi}{{ \\ color{remph}$ \\ blacktriangleright$}} \n " ;
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string latex_cachename ( string s , flagtype flags ) {
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unsigned hash = 0 ;
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for ( char c : latex_packages + s ) hash = ( hash < < 3 ) ^ hash ^ c ^ flags ;
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return hr : : format ( " latex-cache/%08X.png " , hash ) ;
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}
/* note: you pdftopng from the xpdf package for this to work! */
string gen_latex ( presmode mode , string s , int res , flagtype flags ) {
string filename = latex_cachename ( s , flags ) ;
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if ( mode = = pmStartAll ) {
if ( ! file_exists ( filename ) ) {
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hr : : ignore ( system ( " mkdir latex-cache " ) ) ;
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FILE * f = fopen ( " latex-cache/rogueviz-latex.tex " , " w " ) ;
fprintf ( f ,
" \\ documentclass[border=2pt]{standalone} \n "
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" %s "
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" \\ begin{document} \n "
" \\ begin{varwidth}{ \\ linewidth} \n "
" %s "
" \\ end{varwidth} \n "
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" \\ end{document} \n " , latex_packages . c_str ( ) , s . c_str ( ) ) ;
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fclose ( f ) ;
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hr : : ignore ( system ( " cd latex-cache; pdflatex rogueviz-latex.tex " ) ) ;
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string pngline =
( flags & LATEX_COLOR ) ?
" cd latex-cache; pdftopng -alpha -r " + its ( res ) + " rogueviz-latex.pdf t "
: " cd latex-cache; pdftopng -r " + its ( res ) + " rogueviz-latex.pdf t " ;
println ( hlog , " calling: " , pngline ) ;
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hr : : ignore ( system ( pngline . c_str ( ) ) ) ;
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rename ( " latex-cache/t-000001.png " , filename . c_str ( ) ) ;
}
}
return filename ;
}
void show_latex ( presmode mode , string s ) {
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show_picture ( mode , gen_latex ( mode , s , 2400 , 0 ) ) ;
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}
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void dialog_add_latex ( string s , color_t col , int size , flagtype flags ) {
string fn = gen_latex ( pmStart , s , 600 , flags ) ;
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if ( ! textures . count ( fn ) ) {
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gen_latex ( pmStartAll , s , 600 , flags ) ;
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auto & tex = textures [ fn ] ;
tex . original = true ;
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tex . twidth = 4096 ;
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println ( hlog , " rt = " , tex . readtexture ( fn ) ) ;
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if ( ! ( flags & LATEX_COLOR ) )
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for ( int y = 0 ; y < tex . theight ; y + + )
for ( int x = 0 ; x < tex . twidth ; x + + ) {
auto & pix = tex . get_texture_pixel ( x , y ) ;
if ( y < = tex . base_y | | y > = tex . base_y + tex . stry | | x < = tex . base_x | | x > = tex . base_x + tex . strx ) { pix = 0 ; continue ; }
int dark = 255 - part ( pix , 1 ) ;
pix = 0xFFFFFF + ( dark < < 24 ) ;
}
println ( hlog , " gl = " , tex . loadTextureGL ( ) ) ;
println ( hlog , " fn is " , fn ) ;
}
dialog : : addCustom ( size , [ s , fn , col ] {
auto & tex = textures [ fn ] ;
flat_model_enabler fme ;
ld tx = tex . tx ;
ld ty = tex . ty ;
int size = dialog : : tothei - dialog : : top ;
ld scale = size / 116. / 2 ;
static vector < glhr : : textured_vertex > rtver ( 4 ) ;
for ( int i = 0 ; i < 4 ; i + + ) {
ld cx [ 4 ] = { 1 , 0 , 0 , 1 } ;
ld cy [ 4 ] = { 1 , 1 , 0 , 0 } ;
rtver [ i ] . texture [ 0 ] = ( tex . base_x + ( cx [ i ] ? tex . strx : 0. ) ) / tex . twidth ;
rtver [ i ] . texture [ 1 ] = ( tex . base_y + ( cy [ i ] ? tex . stry : 0. ) ) / tex . theight ;
ld x = dialog : : dcenter + ( cx [ i ] * 2 - 1 ) * scale * tx ;
ld y = ( dialog : : top + dialog : : tothei ) / 2 + ( cy [ i ] * 2 - 1 ) * scale * ty ;
rtver [ i ] . coords = glhr : : pointtogl ( atscreenpos ( x , y , 1 ) * C0 ) ;
}
glhr : : be_textured ( ) ;
current_display - > set_projection ( 0 , false ) ;
glBindTexture ( GL_TEXTURE_2D , tex . textureid ) ;
glhr : : color2 ( col ) ;
glhr : : id_modelview ( ) ;
current_display - > set_mask ( 0 ) ;
glhr : : prepare ( rtver ) ;
glhr : : set_depthtest ( false ) ;
glDrawArrays ( GL_TRIANGLE_FAN , 0 , 4 ) ;
} ) ;
}
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/** possible values:
* 0 = never display latex
* 1 = if a file exists in the cache , use it
* 2 = otherwise , use pdflatex and xpdf to generate it
*/
int rv_latex = 1 ;
map < string , bool > file_exists_cache ;
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void dialog_may_latex ( string latex , string normal , color_t col , int size , flagtype flags ) {
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bool use_latex = rv_latex = = 2 ;
if ( rv_latex = = 1 ) {
string filename = latex_cachename ( latex , flags ) ;
if ( ! file_exists_cache . count ( filename ) ) file_exists_cache [ filename ] = file_exists ( filename ) ;
if ( file_exists_cache [ filename ] ) use_latex = true ;
}
if ( use_latex ) {
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if ( flags & LATEX_COLOR ) col = 0xFFFFFFFF ;
dialog_add_latex ( latex , ( col < < 8 ) | 0xFF , size * 3 / 2 , flags ) ;
}
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else {
dialog : : addInfo ( normal , col ) ;
dialog : : items . back ( ) . scale = size ;
}
}
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int video_start = 0 ;
void read_all ( int fd , void * buf , int cnt ) {
char * cbuf = ( char * ) buf ;
while ( cnt > 0 ) {
int qt = read ( fd , cbuf , cnt ) ;
if ( qt < = 0 ) break ;
cbuf + = qt ;
cnt - = qt ;
}
}
/* note: this loads the whole animation uncompressed into memory, so it is suitable only for short presentations */
void show_animation ( presmode mode , string s , int sx , int sy , int frames , int fps ) {
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# if CAP_VIDEO
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if ( mode = = pmStartAll | | mode = = pmStart ) {
/* load only once */
if ( textures . count ( s + " @0 " ) ) return ;
/* actually load */
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array < int , 2 > tab ;
if ( pipe ( & tab [ 0 ] ) ) {
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addMessage ( hr : : format ( " Error: %s " , strerror ( errno ) ) ) ;
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return ;
}
int pid = fork ( ) ;
fflush ( stdout ) ;
fprintf ( stderr , " pipe is %d:%d \n " , tab [ 0 ] , tab [ 1 ] ) ;
if ( pid = = 0 ) {
fprintf ( stderr , " in child \n " ) ;
fprintf ( stderr , " making fformat \n " ) ;
string fformat = " ffmpeg -y -i " + s + " -f rawvideo -pix_fmt bgra /dev/fd/ " + its ( tab [ 1 ] ) ;
int sys = system ( fformat . c_str ( ) ) ;
: : close ( tab [ 0 ] ) ;
fprintf ( stderr , " system call returned %d: %s \n " , sys , strerror ( errno ) ) ;
: : close ( tab [ 1 ] ) ;
exit ( 0 ) ;
}
: : close ( tab [ 1 ] ) ;
for ( int i = 0 ; i < frames ; i + + ) {
auto & tex = textures [ s + " @ " + its ( i ) ] ;
tex . strx = tex . tx = sx ;
tex . stry = tex . ty = sy ;
tex . twidth = next_p2 ( tex . tx ) ;
tex . theight = next_p2 ( tex . ty ) ;
tex . base_x = tex . base_y = 0 ;
tex . texture_pixels . resize ( tex . twidth * tex . theight ) ;
for ( int y = 0 ; y < sy ; y + + ) {
read_all ( tab [ 0 ] , & tex . texture_pixels [ tex . twidth * y ] , 4 * sx ) ;
}
println ( hlog , " load frame " , i , " = " , tex . loadTextureGL ( ) , " color = " , tex . texture_pixels [ 0 ] ) ;
// tex.loadTextureGL();
}
: : close ( tab [ 0 ] ) ;
println ( hlog , " waiting " ) ;
wait ( nullptr ) ;
println ( hlog , " waited " ) ;
video_start = ticks ;
}
add_stat ( mode , [ s , frames , fps ] {
int f = ( ticks - video_start ) / 1000. * fps ;
f % = frames ;
auto & tex = textures [ s + " @ " + its ( f ) ] ;
flat_model_enabler fme ;
draw_texture ( tex ) ;
return false ;
} ) ;
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# endif
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}
void choose_presentation ( ) {
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cmode = sm : : NOSCR ;
gamescreen ( ) ;
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getcstat = ' ' ;
dialog : : init ( XLAT ( " presentations " ) , 0xFFD500 ) ;
ss : : for_all_slideshows ( [ ] ( string title , slide * sl , char ch ) {
dialog : : addItem ( title , ch ) ;
dialog : : add_action ( [ sl ] {
tour : : slides = sl ;
if ( ! tour : : texts ) nomenukey = true ;
popScreenAll ( ) ;
tour : : start ( ) ;
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if ( ! tour : : on ) tour : : start ( ) ;
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} ) ;
} ) ;
dialog : : addBreak ( 100 ) ;
dialog : : addBoolItem_action ( XLAT ( " enable/disable texts " ) , tour : : texts , ' 7 ' ) ;
dialog : : display ( ) ;
}
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int phooks =
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0
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+ addHook ( hooks_configfile , 100 , [ ] {
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param_i ( rv_latex , " rv_latex " ) ;
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} )
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+ addHook ( dialog : : hooks_display_dialog , 100 , [ ] ( ) {
if ( current_screen_cfunction ( ) = = showStartMenu ) {
dialog : : addBreak ( 100 ) ;
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dialog : : addBigItem ( XLAT ( " RogueViz demos " ) , ' d ' ) ;
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dialog : : add_action ( [ ] ( ) { pushScreen ( choose_presentation ) ; } ) ;
}
} ) ;
void use_angledir ( presmode mode , bool reset ) {
if ( mode = = pmStart & & reset )
angle = 0 , dir = - 1 ;
add_temporary_hook ( mode , shmup : : hooks_turn , 200 , [ ] ( int i ) {
angle + = dir * i / 500. ;
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if ( angle > 90. _deg ) angle = 90. _deg ;
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if ( angle < 0 ) angle = 0 ;
return false ;
} ) ;
if ( mode = = pmKey ) dir = - dir ;
}
void compare_projections ( presmode mode , eModel a , eModel b ) {
static function < void ( ) > w ;
if ( mode = = pmStart ) {
w = wrap_drawfullmap ;
tour : : slide_backup ( wrap_drawfullmap , w ) ;
wrap_drawfullmap = [ a , b ] {
if ( 1 ) {
dynamicval < ld > xmin ( current_display - > xmin , 0 ) ;
dynamicval < ld > xmax ( current_display - > xmax , 0.49 ) ;
dynamicval < eModel > pm ( pmodel , a ) ;
calcparam ( ) ;
w ( ) ;
current_display - > xmin = .51 ;
current_display - > xmax = 1 ;
pmodel = b ;
calcparam ( ) ;
w ( ) ;
}
calcparam ( ) ;
} ;
}
}
/* default RogueViz tour */
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vector < slide > rvslides_mixed ;
vector < slide > rvslides_data ;
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extern vector < slide > rvslides_default ;
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void add_end ( vector < slide > & s ) {
s . emplace_back (
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slide { " THE END " , 99 , LEGAL : : NONE | FINALSLIDE ,
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" Press '5' to leave the presentation. " ,
[ ] ( presmode mode ) {
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if ( mode = = pmStart ) firstland = specialland = laIce ;
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if ( mode = = 4 ) restart_game ( rg : : tour ) ;
}
} ) ;
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}
slide * gen_rvtour_data ( ) {
rvslides_data = rvslides_default ;
callhooks ( hooks_build_rvtour , " data " , rvslides_data ) ;
add_end ( rvslides_data ) ;
return & rvslides_data [ 0 ] ;
}
slide * gen_rvtour_mixed ( ) {
rvslides_mixed . emplace_back ( slide {
" RogueViz " , 999 , LEGAL : : ANY ,
" This presentation is mostly composed from various unsorted demos, mostly posted on Twitter and YouTube. Press Enter to continue, ESC to look at other functions of this presentation. " ,
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[ ] ( presmode mode ) {
slide_url ( mode , ' y ' , " YouTube link " , " https://www.youtube.com/user/ZenoTheRogue " ) ;
slide_url ( mode , ' t ' , " Twitter link " , " https://twitter.com/zenorogue/ " ) ;
}
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} ) ;
callhooks ( hooks_build_rvtour , " mixed " , rvslides_mixed ) ;
add_end ( rvslides_mixed ) ;
return & rvslides_mixed [ 0 ] ;
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}
vector < slide > rvslides_default = {
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{ " intro " , 999 , LEGAL : : ANY ,
" Hyperbolic space is great "
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" for visualizing some kinds of data because of the vast amount "
" of space. \n \n "
" Press '5' to switch to the standard HyperRogue tutorial. "
" Press ESC to look at other functions of this presentation. "
,
[ ] ( presmode mode ) {
slidecommand = " the standard presentation " ;
if ( mode = = pmStartAll ) firstland = specialland = laPalace ;
if ( mode = = 4 ) {
tour : : slides = default_slides ;
while ( tour : : on ) restart_game ( rg : : tour ) ;
firstland = specialland = laIce ;
tour : : start ( ) ;
}
}
} ,
{ " straight lines in the Palace " , 999 , LEGAL : : ANY ,
" One simple slide about HyperRogue. Press '5' to show some hyperbolic straight lines. " ,
[ ] ( presmode mode ) {
using namespace linepatterns ;
slidecommand = " toggle the Palace lines " ;
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if ( mode = = 4 ) patPalace . color = ( patPalace . color = = 0xFFD500FF ? 0 : 0xFFD500FF ) ;
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if ( mode = = 3 ) patPalace . color = 0xFFD50000 ;
}
} ,
} ;
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map < string , gamedata > switch_gd ;
EX void switch_game ( string from , string to ) {
if ( game_active ) switch_gd [ from ] . storegame ( ) ;
if ( switch_gd . count ( to ) ) {
switch_gd [ to ] . restoregame ( ) ;
switch_gd . erase ( to ) ;
}
}
/** have a separate 'game' that lives between several slides */
void uses_game ( presmode mode , string name , reaction_t launcher , reaction_t restore ) {
if ( mode = = pmStart ) {
switch_game ( " main " , name ) ;
if ( ! game_active ) launcher ( ) ;
else restore ( ) ;
restorers . push_back ( [ name ] { switch_game ( name , " main " ) ; } ) ;
}
}
void latex_slide ( presmode mode , string s , flagtype flags , int size ) {
empty_screen ( mode ) ;
add_stat ( mode , [ = ] {
tour : : slide_backup ( no_find_player , true ) ;
if ( flags & sm : : SIDE ) {
cmode | = sm : : SIDE ;
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dynamicval < bool > db ( nomap , ( flags & sm : : NOSCR ) ) ;
dynamicval < color_t > dc ( modelcolor , nomap ? 0 : 0xFF ) ;
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dynamicval < color_t > dc2 ( bordcolor , 0 ) ;
gamescreen ( ) ;
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callhooks ( hooks_latex_slide ) ;
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}
else
gamescreen ( ) ;
dialog : : init ( ) ;
dialog_may_latex (
s ,
" (LaTeX is off) " ,
dialog : : dialogcolor , size , LATEX_COLOR
) ;
dialog : : display ( ) ;
return true ;
} ) ;
no_other_hud ( mode ) ;
}
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int pres_hooks =
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addHook ( hooks_slide , 100 , [ ] ( int mode ) {
if ( currentslide = = 0 & & slides = = default_slides ) {
slidecommand = " RogueViz presentation " ;
if ( mode = = 1 )
help + =
" \n \n Your version of HyperRogue is compiled with RogueViz. "
" Press '5' to switch to the RogueViz slides. Watching the "
" common HyperRogue tutorial first is useful too, "
" as an introduction to hyperbolic geometry. " ;
if ( mode = = 4 ) {
while ( tour : : on ) restart_game ( rg : : tour ) ;
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pushScreen ( choose_presentation ) ;
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}
}
} ) +
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addHook ( dialog : : hooks_display_dialog , 100 , [ ] ( ) {
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if ( current_screen_cfunction ( ) = = showGameMenu ) {
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dialog : : addItem ( XLAT ( " RogueViz demos " ) , ' d ' ) ;
dialog : : add_action_push ( choose_presentation ) ;
}
} ) +
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addHook_slideshows ( 300 , [ ] ( tour : : ss : : slideshow_callback cb ) {
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if ( rogueviz : : pres : : rvslides_data . empty ( ) ) pres : : gen_rvtour_data ( ) ;
cb ( XLAT ( " non-Euclidean geometry in data analysis " ) , & pres : : rvslides_data [ 0 ] , ' d ' ) ;
if ( rogueviz : : pres : : rvslides_mixed . empty ( ) ) pres : : gen_rvtour_mixed ( ) ;
cb ( XLAT ( " unsorted RogueViz demos " ) , & pres : : rvslides_mixed [ 0 ] , ' u ' ) ;
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} ) +
0 ;
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void launch_slideshow_by_name ( string s ) {
ss : : for_all_slideshows ( [ s ] ( string title , slide * sl , char ch ) {
println ( hlog , " comparing " , s , " to " , title ) ;
if ( s . size ( ) = = 1 ? s [ 0 ] = = ch : appears ( title , s ) ) {
tour : : slides = sl ;
nomenukey = true ;
popScreenAll ( ) ;
tour : : start ( ) ;
if ( ! tour : : on ) tour : : start ( ) ;
}
} ) ;
}
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int runslide =
addHook ( hooks_resetGL , 100 , [ ] {
textures . clear ( ) ;
} )
+ arg : : add3 ( " -slides " , [ ] {
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arg : : shift ( ) ; launch_slideshow_by_name ( arg : : args ( ) ) ;
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} ) + arg : : add3 ( " -slide-textoff " , [ ] {
tour : : texts = false ;
} ) + arg : : add3 ( " -slide " , [ ] {
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arg : : shift ( ) ; launch_slideshow_by_name ( arg : : args ( ) ) ;
presentation ( pmStop ) ;
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popScreenAll ( ) ;
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arg : : shift ( ) ; string s = arg : : args ( ) ;
int i ;
currentslide = - 1 ;
for ( i = 0 ; ( i = = 0 | | ! ( slides [ i - 1 ] . flags & FINALSLIDE ) ) ; i + + ) {
if ( appears ( slides [ i ] . name , s ) ) {
currentslide = i ;
break ;
}
}
if ( currentslide = = - 1 ) {
int j = atoi ( s . c_str ( ) ) ;
if ( j > = 0 & & j < i ) currentslide = j ;
else currentslide = 0 ;
}
presentation ( pmStart ) ;
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} )
+ arg : : add3 ( " -presangle " , [ ] {
arg : : shift_arg_formula ( angle ) ;
dir = 0 ;
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} )
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;
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}
# endif
}
# endif