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mirror of https://github.com/SquidDev-CC/CC-Tweaked synced 2025-04-01 08:16:58 +00:00

261 Commits

Author SHA1 Message Date
Jonathan Coates
bc79100a2f
Merge branch 'mc-1.18.x' into mc-1.19.x 2022-10-14 22:09:13 +01:00
Jonathan Coates
9ed5ebb868
Merge branch 'mc-1.16.x' into mc-1.18.x 2022-10-12 08:32:03 +01:00
Jonathan Coates
12b8a0393f
Dump Cobalt's internal state on timeouts
Closes #1180
2022-10-09 11:22:16 +01:00
Jonathan Coates
66dff1523b
Merge branch 'mc-1.18.x' into mc-1.19.x 2022-10-01 12:37:10 +01:00
Jonathan Coates
08895cdecc
Merge branch 'mc-1.16.x' into mc-1.18.x 2022-10-01 12:36:09 +01:00
Jonathan Coates
76f8dd2d14
Properly bump to 1.19.2
We support 1.19.2 already (well, hopefully!), this just drops 1.19.1
support.
2022-09-21 18:11:50 +01:00
Jonathan Coates
ba64e06ca7
Use a Gradle plugin to download illuaminate
Previously illumainate required manual users to manually download it and
place it in ./bin/. This is both inconvenient for the user, and makes it
hard to ensure people are running the "right" version.

We now provide a small Gradle plugin which registers illuaminate as a
ependency, downloading the appropriate (now versioned!) file. This also
theoretically supports Macs, though I don't have access to one to test
this.

This enables the following changes:

 - The Lua lint script has been converted to a Gradle task (./gradle
   lintLua).

 - illuaminateDocs now uses a task definition with an explicit output
   directory. We can now consume this output as an input to another
   task, and get a task dependency implicitly.

 - Move the pre-commit config into the root of the tree. We can now use
   the default GitHub action to run our hooks.

 - Simplify CONTRIBUTING.md a little bit. Hopefully it's less
   intimidating now.
2022-09-11 14:11:33 +01:00
Jonathan Coates
34a2e87735
Merge branch 'mc-1.18.x' into mc-1.19.x 2022-07-30 18:46:31 +01:00
Jonathan Coates
ad4a2aa68d
Mirror Oculus with our maven
In some ways it's probably less reliable than modrinth, but let's be
consistent here.
2022-07-30 17:56:56 +01:00
Jonathan Coates
4228011b84
Support Occulus shaders
This is mostly copied from the work Toad and I did for CC:R.

Instead of not writing to the depth buffer when rendering terminals, we
now render terminal forgrounds with a small glPolygonOffset (or an
emulation of it where not possible). This removes the need for custom
render types, while still avoiding z-fighting between the terminal
foreground and background.

The VBO monitors backend now uses Iris's TextVertexSink API when
available: Iris overwrites the vertex format for RenderType.text, and so
we need to use this API to avoid rendering garbage.

Performance is maybe a little worse than before (<3ms) and definitely
worse than CC:R. Unfortunately we can't do our upload batching as that
conflicts with Optifine's patches - instead we need to maintain two
separate VBOs. This is a bit slower, but not so bad it's unworkable.
2022-07-30 12:15:04 +01:00
Jonathan Coates
50fe7935a3
Merge branch 'mc-1.18.x' into mc-1.19.x 2022-07-28 09:49:25 +01:00
Jonathan Coates
bd19fdf350
Merge branch 'mc-1.16.x' into mc-1.18.x 2022-07-28 09:43:06 +01:00
Jonathan Coates
c3615d9c5b
Update to 1.19.1 2022-07-28 08:52:03 +01:00
Jonathan Coates
4a273ae8e5
Update to latest Forge
- Lots of refactoring/cleanup to Forge's events and client APIs.
   - Render types/layers for blocks are now set on the model rather than
     in code.

   - Models now can work with multiple render types. As this would
     massively complicate the implementation of the turtle item model, we
     now implement a much simpler version, which makes use of Forge's
     BakedModel.getRenderPasses to return a separate model for the core
     turtle and each upgrade.

 - Send monitor contents to players immediately when they start watching
   the chunk. ChunkWatchEvent.Watch is now fired from a more sensible
   location, so this is much easier to implement!
2022-07-16 19:08:11 +01:00
Jonathan Coates
4e438df9ad
Update cct-javadoc
No longer warns about empty comments. Closes #1107.
2022-07-02 11:51:58 +01:00
Jonathan Coates
d967730085
Run the JSX transformer without type checking
Makes it run about twice as fast. Still irritatingly slow, though really
want to avoid making it incremental or anything.
2022-07-02 10:12:47 +01:00
Jonathan Coates
41bddcab9f
Use shorter mod version when publishing to Modrinth
i.e. 1.100.8 rather than 1.19-1.100.8.
2022-07-02 09:10:45 +01:00
Jonathan Coates
92c613a7a2
Merge branch 'mc-1.18.x' into mc-1.19.x 2022-06-23 22:41:49 +01:00
Jonathan Coates
d2f94f2653
Merge branch 'mc-1.16.x' into mc-1.18.x 2022-06-23 22:26:09 +01:00
Jonathan Coates
718111787c
Also propogate the Java launcher when copying tasks
We removed the config which ran all JavaExec tasks with the given
launcher, so need to override this again.

A little abusrd that this isn't done by Gradle, but there we go.
2022-06-23 22:24:53 +01:00
Jonathan Coates
ee495b3359
Merge branch 'mc-1.16.x' into mc-1.18.x 2022-06-23 20:53:37 +01:00
Jonathan Coates
2d30208631
Avoid early creation of tasks
Notionally speeds up the build a little, though not really noticable in
practice.
2022-06-23 20:44:14 +01:00
Jonathan Coates
03f50f9298
_Actually_ publish an API jar 2022-06-21 07:28:15 +01:00
Jonathan Coates
1a0e3fc2fa
Use the Gradle shadow plugin to shade deps
Just saves us from having to worry about conflicts with other mods which
bundle Cobalt. This might make the transition to Jar-in-Jar easier too -
not sure yet!

Also produce an API jar - fixes #1060.
2022-06-20 19:54:35 +01:00
Jonathan Coates
f9f8233ef4
Some "improvements" to our Gradle script
- Switch to plugins { ... } imports for Forge (FG finally supports it!)

 - Use FG's new fg.component to clean up our Maven metadata instead. We
   also mark JEI as optional (using Gradle's registerFeature), which
   means we've no stray deps inside our POM any more.
2022-06-19 11:21:42 +01:00
Jonathan Coates
a2e3d9d9bd
Update JEI to 1.19
Fixes #1116
2022-06-19 11:17:31 +01:00
Jonathan Coates
755f8eff93
Mark 1.19 as alpha-quality
I knew I had an option for this, I just forgot to flip it!
2022-06-12 16:46:43 +01:00
Jonathan Coates
a879efc3d0
Don't shade all of Netty in the CC:T jar
Fixes #1108. Let this be a lesson to all of us: don't update mods at
midnight after a 20h day while half-delirious.
2022-06-12 16:39:57 +01:00
Jonathan Coates
a913232e62
Merge branch 'mc-1.18.x' into mc-1.19.x 2022-06-10 00:04:35 +01:00
Jonathan Coates
557765d8f0
Merge branch 'mc-1.16.x' into mc-1.18.x 2022-06-10 00:00:19 +01:00
Jonathan Coates
8f7719a8dc
Update to Minecraft 1.19
Oh my, a same day release! Well, if we use the AoE timezone.

Entirely untested (well, aside from automated tests), I haven't even
launched a client. In my defence, its just past midnight and I've been
up since 4am.
2022-06-08 00:10:55 +01:00
Jonathan Coates
0b6dc25607
Fix command quoting for Windows
Thanks Lupus for finding this. I really need to redo how some of these
commands are run - maybe use npm scripts instead.
2022-06-01 14:33:23 +01:00
Jonathan Coates
b91809bfc7
Move some eldritch horrors to another directory
Also fix make-doc.sh uploading the wrong file.
2022-06-01 01:02:26 +01:00
Jonathan Coates
178126725e
Add more eldritch horrors to the build system
- Add a basic data exporter to the test mod, run via a /ccexport
   command. This dumps all of CC's recipes, and the item icons needed to
   display those recipes.

 - Post-process our illuaminate HTML, applying several transforms:
    - Apply syntax highlighting to code blocks. We previously did this
      at runtime, so this shaves some bytes off the bundle.

    - Convert a mc-recipe custom element into a recipe grid using
      react/react-dom.

 - Add a recipe to the speaker page. I'll probably clean this up in the
   future (though someone else is free to too!), but it's a nice
   start and proof-of-concept.

I tried so hard here to use next.js and MDX instead of rolling our own
solution again, but it's so hard to make it play well with "normal"
Markdown, which isn't explicitly written for MDX.
2022-06-01 00:48:36 +01:00
Jonathan Coates
83a1af6526
Merge branch 'mc-1.16.x' into mc-1.18.x 2022-05-27 18:55:51 +01:00
Jonathan Coates
5052718428
Merge branch 'mc-1.16.x' into mc-1.18.x 2022-05-22 15:03:01 +01:00
Jonathan Coates
d631111610
Improvements to contribution generation
- Parse Co-authored-by lines too. There's several contributors (mostly
   via weblate, but a few GH ones too) who weren't credited otherwise.

 - Add support for git mailmap, remapping some emails to a canonnical
   username. This allows us to remove some duplicates - nobody needs
   both SquidDev and "Jonathan Coates."

   I'm not making this file public, as it contains email addresses. This
   does mean that CI builds will still contain the full list with
   duplicates.
2022-05-19 14:09:08 +01:00
Jonathan Coates
49601f0b7c
Bump Cobalt version
Oh deary me.
2022-04-29 22:35:41 +01:00
Jonathan Coates
2a4f75ba15
Use Forge's new sound stream API
- Bump Forge version to latest RB.
 - Generate an 8-bit audio stream again, as we no longer need to be
   compatible with MC's existing streams.

No functionality changes, just mildly less hacky.
2022-04-27 10:59:28 +01:00
Jonathan Coates
97c953a9be
Fix not running the test server during a build 2022-03-03 10:11:17 +00:00
Jonathan Coates
52df7cb8a4
Switch to Forge's game test system
It's now impossible to run the client tests (tests are still there, but
none of the other infrastructure is). We've not run these for months now
due to their severe flakiness :(.
2022-03-03 09:57:36 +00:00
Jonathan Coates
6735cfd12e
Update to 1.18.2
Did not enjoy, would not recommend.
2022-03-03 09:17:40 +00:00
Jonathan Coates
79366bf2f5
Merge branch 'mc-1.17.x' into mc-1.18.x 2022-01-01 15:41:24 +00:00
Jonathan Coates
413fa5bcc8
Merge branch 'mc-1.16.x' into mc-1.17.x 2022-01-01 15:41:05 +00:00
Jonathan Coates
2b901f2d5e
Merge branch 'mc-1.17.x' into mc-1.18.x 2021-12-25 08:05:25 +00:00
Jonathan Coates
62f2cd5cb2
Merge branch 'mc-1.16.x' into mc-1.17.x 2021-12-25 08:05:25 +00:00
Jonathan Coates
afd82fbf1f
Add speaker support to the documentation website
Happy to pick a different piece of audio, but this seemed like a fun one
to me.
2021-12-21 22:20:57 +00:00
Jonathan Coates
901d8d4c3b
Merge branch 'mc-1.17.x' into mc-1.18.x 2021-12-21 15:15:53 +00:00
Jonathan Coates
f794ce42ab
Merge branch 'mc-1.16.x' into mc-1.17.x 2021-12-21 15:10:19 +00:00
Jonathan Coates
aa009df740
Improve fs API introduction
Again, not perfect, but better than a single sentence.
2021-12-21 14:39:08 +00:00