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mirror of https://github.com/SquidDev-CC/CC-Tweaked synced 2024-06-25 22:53:22 +00:00

Merge branch 'mc-1.18.x' into mc-1.19.x

This commit is contained in:
Jonathan Coates 2022-07-28 09:49:25 +01:00
commit 50fe7935a3
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25 changed files with 978 additions and 305 deletions

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@ -9,8 +9,8 @@ body:
description: What version of Minecraft are you using?
options:
- 1.16.x
- 1.17.x
- 1.18.x
- 1.19.x
validations:
required: true
- type: input

133
CODE_OF_CONDUCT.md Normal file
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@ -0,0 +1,133 @@
# Contributor Covenant Code of Conduct
## Our Pledge
We as members, contributors, and leaders pledge to make participation in our
community a harassment-free experience for everyone, regardless of age, body
size, visible or invisible disability, ethnicity, sex characteristics, gender
identity and expression, level of experience, education, socio-economic status,
nationality, personal appearance, race, caste, color, religion, or sexual
identity and orientation.
We pledge to act and interact in ways that contribute to an open, welcoming,
diverse, inclusive, and healthy community.
## Our Standards
Examples of behavior that contributes to a positive environment for our
community include:
* Demonstrating empathy and kindness toward other people
* Being respectful of differing opinions, viewpoints, and experiences
* Giving and gracefully accepting constructive feedback
* Accepting responsibility and apologizing to those affected by our mistakes,
and learning from the experience
* Focusing on what is best not just for us as individuals, but for the overall
community
Examples of unacceptable behavior include:
* The use of sexualized language or imagery, and sexual attention or advances of
any kind
* Trolling, insulting or derogatory comments, and personal or political attacks
* Public or private harassment
* Publishing others' private information, such as a physical or email address,
without their explicit permission
* Other conduct which could reasonably be considered inappropriate in a
professional setting
## Enforcement Responsibilities
Community leaders are responsible for clarifying and enforcing our standards of
acceptable behavior and will take appropriate and fair corrective action in
response to any behavior that they deem inappropriate, threatening, offensive,
or harmful.
Community leaders have the right and responsibility to remove, edit, or reject
comments, commits, code, wiki edits, issues, and other contributions that are
not aligned to this Code of Conduct, and will communicate reasons for moderation
decisions when appropriate.
## Scope
This Code of Conduct applies within all community spaces, and also applies when
an individual is officially representing the community in public spaces.
Examples of representing our community include using an official e-mail address,
posting via an official social media account, or acting as an appointed
representative at an online or offline event.
## Enforcement
Instances of abusive, harassing, or otherwise unacceptable behavior may be
reported to the community leaders responsible for enforcement at
"conduct AT squiddev DOT cc". All complaints will be reviewed and investigated
promptly and fairly.
All community leaders are obligated to respect the privacy and security of the
reporter of any incident.
## Enforcement Guidelines
Community leaders will follow these Community Impact Guidelines in determining
the consequences for any action they deem in violation of this Code of Conduct:
### 1. Correction
**Community Impact**: Use of inappropriate language or other behavior deemed
unprofessional or unwelcome in the community.
**Consequence**: A private, written warning from community leaders, providing
clarity around the nature of the violation and an explanation of why the
behavior was inappropriate. A public apology may be requested.
### 2. Warning
**Community Impact**: A violation through a single incident or series of
actions.
**Consequence**: A warning with consequences for continued behavior. No
interaction with the people involved, including unsolicited interaction with
those enforcing the Code of Conduct, for a specified period of time. This
includes avoiding interactions in community spaces as well as external channels
like social media. Violating these terms may lead to a temporary or permanent
ban.
### 3. Temporary Ban
**Community Impact**: A serious violation of community standards, including
sustained inappropriate behavior.
**Consequence**: A temporary ban from any sort of interaction or public
communication with the community for a specified period of time. No public or
private interaction with the people involved, including unsolicited interaction
with those enforcing the Code of Conduct, is allowed during this period.
Violating these terms may lead to a permanent ban.
### 4. Permanent Ban
**Community Impact**: Demonstrating a pattern of violation of community
standards, including sustained inappropriate behavior, harassment of an
individual, or aggression toward or disparagement of classes of individuals.
**Consequence**: A permanent ban from any sort of public interaction within the
community.
## Attribution
This Code of Conduct is adapted from the [Contributor Covenant][homepage],
version 2.1, available at
[https://www.contributor-covenant.org/version/2/1/code_of_conduct.html][v2.1].
Community Impact Guidelines were inspired by
[Mozilla's code of conduct enforcement ladder][Mozilla CoC].
For answers to common questions about this code of conduct, see the FAQ at
[https://www.contributor-covenant.org/faq][FAQ]. Translations are available at
[https://www.contributor-covenant.org/translations][translations].
[homepage]: https://www.contributor-covenant.org
[v2.1]: https://www.contributor-covenant.org/version/2/1/code_of_conduct.html
[Mozilla CoC]: https://github.com/mozilla/diversity
[FAQ]: https://www.contributor-covenant.org/faq
[translations]: https://www.contributor-covenant.org/translations

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@ -168,7 +168,7 @@ accessTransformer file('src/testMod/resources/META-INF/accesstransformer.cfg')
exclude group: "org.jetbrains", module: "annotations"
}
cctJavadoc 'cc.tweaked:cct-javadoc:1.4.6'
cctJavadoc 'cc.tweaked:cct-javadoc:1.4.7'
}
// Compile tasks
@ -345,7 +345,7 @@ commandLine mkCommand('"bin/illuaminate" doc-gen')
inputs.files(fileTree("$buildDir/docs/lua"))
outputs.dir("$buildDir/docs/site")
commandLine mkCommand('"node_modules/.bin/ts-node" --esm src/web/transform.tsx')
commandLine mkCommand('"node_modules/.bin/ts-node" -T --esm src/web/transform.tsx')
}
def docWebsite = tasks.register("docWebsite", Copy.class) {
@ -513,6 +513,7 @@ commandLine mkCommand('"node_modules/.bin/ts-node" --esm src/web/transform.tsx')
token = project.hasProperty('modrinthApiKey') ? project.getProperty('modrinthApiKey') : ''
projectId = 'gu7yAYhd'
versionNumber = "${project.mc_version}-${project.mod_version}"
versionName = "${project.mod_version}"
versionType = isStable ? 'release' : 'alpha'
uploadFile = shadowJar
gameVersions = [project.mc_version]

90
doc/guides/gps_setup.md Normal file
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@ -0,0 +1,90 @@
---
module: [kind=guide] gps_setup
---
# Setting up GPS
The @{gps} API allows computers and turtles to find their current position using wireless modems.
In order to use GPS, you'll need to set up multiple *GPS hosts*. These are computers running the special `gps host`
program, which tell other computers the host's position. Several hosts running together are known as a *GPS
constellation*.
In order to give the best results, a GPS constellation needs at least four computers. More than four GPS hosts per
constellation is redundant, but it does not cause problems.
## Building a GPS constellation
![An example GPS constellation.](/images/gps-constellation-example.png){.big-image}
We are going to build our GPS constellation as shown in the image above. You will need 4 computers and either 4 wireless
modems or 4 ender modems. Try not to mix ender and wireless modems together as you might get some odd behavior when your
requesting computers are out of range.
:::tip Ender modems vs wireless modems
Ender modems have a very large range, which makes them very useful for setting up GPS hosts. If you do this then you
will likely only need one GPS constellation for the whole dimension (such as the Overworld or Nether).
If you do use wireless modems then you may find that you need multiple GPS constellations to cover your needs.
A computer needs a wireless or ender modem and to be in range of a GPS constellation that is in the same dimension as it
to use the GPS API. The reason for this is that ComputerCraft mimics real-life GPS by making use of the distance
parameter of @{modem_message|modem messages} and some maths.
:::
Locate where you want to place your GPS constellation. You will need an area at least 6 blocks high, 6 blocks wide, and
6 blocks deep (6x6x6). If you are using wireless modems then you may want to build your constellation as high as you can
because high altitude boosts modem message range and thus the radius that your constellation covers.
The GPS constellation will only work when it is in a loaded chunk. If you want your constellation to always be
accessible, you may want to permanently load the chunk using a vanilla or modded chunk loader. Make sure that your 6x6x6
area fits in a single chunk to reduce the number of chunks that need to be kept loaded.
Let's get started building the constellation! Place your first computer in one of the corners of your 6x6x6. Remember
which computer this is as other computers need to be placed relative to it. Place the second computer 4 blocks above the
first. Go back to your first computer and place your third computer 5 blocks in front of your first computer, leaving 4
blocks of air between them. Finally for the fourth computer, go back to your first computer and place it 5 blocks right
of your first computer, leaving 4 blocks of air between them.
With all four computers placed within the 6x6x6, place one modem on top of each computer. You should have 4 modems and 4
computers all within your 6x6x6 where each modem is attached to a computer and each computer has a modem.
Currently your GPS constellation will not work, that's because each host is not aware that it's a GPS host. We will fix
this in the next section.
## Configuring the constellation
Now that the structure of your constellation is built, we need to configure each host in it.
Go back to the first computer that you placed and create a startup file, by running `edit startup`.
Type the following code into the file:
```lua
shell.run("gps", "host", x, y, z)
```
Escape from the computer GUI and then press <kbd>F3</kbd> to open Minecraft's debug screen and then look at the computer
(without opening the GUI). On the right of the screen about halfway down you should see an entry labeled `Targeted
Block`, the numbers correspond to the position of the block that you are looking at. Replace `x` with the first number,
`y` with the second number, and `z` with the third number.
For example, if I had a computer at x = 59, y = 5, z = -150, then my <kbd>F3</kbd> debug screen entry would be `Target
Block: 59, 5, -150` and I would change my startup file to this `shell.run("gps", "host", 59, 5, -150)`.
To hide Minecraft's debug screen, press <kbd>F3</kbd> again.
Create similar startup files for the other computers in your constellation, making sure to input the each computer's own
coordinates.
:::caution Modem messages come from the computer's position, not the modem's
Wireless modems transmit from the block that they are attached to *not* the block space that they occupy, the
coordinates that you input into your GPS host should be the position of the computer and not the position of the modem.
:::
Congratulations, your constellation is now fully set up! You can test it by placing another computer close by, placing a
wireless modem on it, and running the `gps locate` program (or calling the @{gps.locate} function).
:::info Why use Minecraft's coordinates?
CC doesn't care if you use Minecraft's coordinate system, so long as all of the GPS hosts with overlapping ranges use
the same reference point (requesting computers will get confused if hosts have different reference points). However,
using MC's coordinate system does provide a nice standard to adopt server-wide. It also is consistent with how command
computers get their location, they use MC's command system to get their block which returns that in MC's coordinate
system.
:::

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@ -2,7 +2,7 @@ org.gradle.jvmargs=-Xmx3G
kotlin.stdlib.default.dependency=false
# Mod properties
mod_version=1.100.8
mod_version=1.100.9
# Minecraft properties (update mods.toml when changing)
mc_version=1.19.1

640
package-lock.json generated

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@ -11,7 +11,7 @@
},
"devDependencies": {
"@rollup/plugin-typescript": "^8.2.5",
"@rollup/plugin-url": "^6.1.0",
"@rollup/plugin-url": "^7.0.0",
"@types/glob": "^7.2.0",
"@types/react-dom": "^18.0.5",
"glob": "^8.0.3",

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@ -116,8 +116,11 @@ public static void drawBorder( Matrix4f transform, MultiBufferSource bufferSourc
}
}
// Left half
drawTexture( transform, buffer, x, y, z, X_FOLD_SIZE * 2, 0, X_SIZE / 2.0f, Y_SIZE, light );
// Current page background: Z-offset is interleaved between the "zeroth" left/right page and the first
// left/right page, so that the "bold" border can be drawn over the edge where appropriate.
drawTexture( transform, buffer, x, y, z - 1e-3f * 0.5f, X_FOLD_SIZE * 2, 0, X_SIZE, Y_SIZE, light );
// Left pages
for( int n = 0; n <= leftPages; n++ )
{
drawTexture( transform, buffer,
@ -128,8 +131,7 @@ public static void drawBorder( Matrix4f transform, MultiBufferSource bufferSourc
);
}
// Right half
drawTexture( transform, buffer, x + X_SIZE / 2.0f, y, z, X_FOLD_SIZE * 2 + X_SIZE / 2.0f, 0, X_SIZE / 2.0f, Y_SIZE, light );
// Right pages
for( int n = 0; n <= rightPages; n++ )
{
drawTexture( transform, buffer,

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@ -8,7 +8,9 @@
import com.mojang.blaze3d.platform.GlStateManager;
import com.mojang.blaze3d.platform.MemoryTracker;
import com.mojang.blaze3d.systems.RenderSystem;
import com.mojang.blaze3d.vertex.BufferBuilder;
import com.mojang.blaze3d.vertex.PoseStack;
import com.mojang.blaze3d.vertex.Tesselator;
import com.mojang.blaze3d.vertex.VertexConsumer;
import com.mojang.math.Matrix4f;
import com.mojang.math.Vector3f;
@ -23,7 +25,6 @@
import dan200.computercraft.shared.peripheral.monitor.TileMonitor;
import dan200.computercraft.shared.util.DirectionUtil;
import net.minecraft.client.renderer.MultiBufferSource;
import net.minecraft.client.renderer.RenderType;
import net.minecraft.client.renderer.blockentity.BlockEntityRenderer;
import net.minecraft.client.renderer.blockentity.BlockEntityRendererProvider;
import net.minecraft.core.BlockPos;
@ -113,7 +114,7 @@ public void render( @Nonnull TileMonitor monitor, float partialTicks, @Nonnull P
Matrix4f matrix = transform.last().pose();
renderTerminal( bufferSource, matrix, originTerminal, (float) (MARGIN / xScale), (float) (MARGIN / yScale) );
renderTerminal( matrix, originTerminal, (float) (MARGIN / xScale), (float) (MARGIN / yScale) );
transform.popPose();
}
@ -129,7 +130,7 @@ public void render( @Nonnull TileMonitor monitor, float partialTicks, @Nonnull P
transform.popPose();
}
private static void renderTerminal( @Nonnull MultiBufferSource bufferSource, Matrix4f matrix, ClientMonitor monitor, float xMargin, float yMargin )
private static void renderTerminal( Matrix4f matrix, ClientMonitor monitor, float xMargin, float yMargin )
{
Terminal terminal = monitor.getTerminal();
int width = terminal.getWidth(), height = terminal.getHeight();
@ -163,11 +164,13 @@ private static void renderTerminal( @Nonnull MultiBufferSource bufferSource, Mat
MonitorTextureBufferShader shader = RenderTypes.getMonitorTextureBufferShader();
shader.setupUniform( monitor.tboUniform );
VertexConsumer buffer = bufferSource.getBuffer( RenderTypes.MONITOR_TBO );
BufferBuilder buffer = Tesselator.getInstance().getBuilder();
buffer.begin( RenderTypes.MONITOR_TBO.mode(), RenderTypes.MONITOR_TBO.format() );
tboVertex( buffer, matrix, -xMargin, -yMargin );
tboVertex( buffer, matrix, -xMargin, pixelHeight + yMargin );
tboVertex( buffer, matrix, pixelWidth + xMargin, -yMargin );
tboVertex( buffer, matrix, pixelWidth + xMargin, pixelHeight + yMargin );
RenderTypes.MONITOR_TBO.end( buffer, 0, 0, 0 );
break;
}
@ -195,27 +198,27 @@ private static void renderTerminal( @Nonnull MultiBufferSource bufferSource, Mat
vbo.upload( termIndexes, RenderTypes.TERMINAL_WITHOUT_DEPTH.mode(), RenderTypes.TERMINAL_WITHOUT_DEPTH.format(), buffer );
}
bufferSource.getBuffer( RenderTypes.TERMINAL_WITHOUT_DEPTH );
RenderTypes.TERMINAL_WITHOUT_DEPTH.setupRenderState();
vbo.drawWithShader(
matrix, RenderSystem.getProjectionMatrix(), RenderTypes.getTerminalShader(),
// As mentioned in the above comment, render the extra cursor quad if it is visible this frame. Each
// // quad has an index count of 6.
FixedWidthFontRenderer.isCursorVisible( terminal ) && FrameInfo.getGlobalCursorBlink() ? vbo.getIndexCount() + 6 : vbo.getIndexCount()
);
RenderTypes.TERMINAL_WITHOUT_DEPTH.clearRenderState();
// TERMINAL_WITHOUT_DEPTH doesn't write to the depth blocker, so write a blocker over the monitor.
BufferBuilder buffer = Tesselator.getInstance().getBuilder();
buffer.begin( RenderTypes.TERMINAL_BLOCKER.mode(), RenderTypes.TERMINAL_BLOCKER.format() );
FixedWidthFontRenderer.drawBlocker(
FixedWidthFontRenderer.toVertexConsumer( matrix, bufferSource.getBuffer( RenderTypes.TERMINAL_BLOCKER ) ),
-xMargin, -yMargin, pixelWidth + xMargin, pixelHeight + yMargin
FixedWidthFontRenderer.toVertexConsumer( matrix, buffer ),
-xMargin, -yMargin, pixelWidth + xMargin * 2, pixelHeight + yMargin * 2
);
RenderTypes.TERMINAL_BLOCKER.end( buffer, 0, 0, 0 );
break;
}
}
// Force a flush of the buffer. WorldRenderer.updateCameraAndRender will "finish" all the built-in buffers
// before calling renderer.finish, which means our TBO quad or depth blocker won't be rendered yet!
bufferSource.getBuffer( RenderType.solid() );
}
private static void tboVertex( VertexConsumer builder, Matrix4f matrix, float x, float y )

View File

@ -316,7 +316,7 @@ public final double clock()
* Returns the current time depending on the string passed in. This will
* always be in the range [0.0, 24.0).
*
* * If called with {@code dan200.computercraft.ingame}, the current world time will be returned.
* * If called with {@code ingame}, the current world time will be returned.
* This is the default if nothing is passed.
* * If called with {@code utc}, returns the hour of the day in UTC time.
* * If called with {@code local}, returns the hour of the day in the
@ -326,10 +326,10 @@ public final double clock()
* which will convert the date fields into a UNIX timestamp (number of
* seconds since 1 January 1970).
*
* @param args The locale of the time, or a table filled by {@code os.date("*t")} to decode. Defaults to {@code dan200.computercraft.ingame} locale if not specified.
* @param args The locale of the time, or a table filled by {@code os.date("*t")} to decode. Defaults to {@code ingame} locale if not specified.
* @return The hour of the selected locale, or a UNIX timestamp from the table, depending on the argument passed in.
* @throws LuaException If an invalid locale is passed.
* @cc.tparam [opt] string|table locale The locale of the time, or a table filled by {@code os.date("*t")} to decode. Defaults to {@code dan200.computercraft.ingame} locale if not specified.
* @cc.tparam [opt] string|table locale The locale of the time, or a table filled by {@code os.date("*t")} to decode. Defaults to {@code ingame} locale if not specified.
* @cc.see textutils.formatTime To convert times into a user-readable string.
* @cc.usage Print the current in-game time.
* <pre>{@code
@ -347,14 +347,14 @@ public final Object time( IArguments args ) throws LuaException
Object value = args.get( 0 );
if( value instanceof Map ) return LuaDateTime.fromTable( (Map<?, ?>) value );
String param = args.optString( 0, "dan200.computercraft.ingame" );
String param = args.optString( 0, "ingame" );
switch( param.toLowerCase( Locale.ROOT ) )
{
case "utc": // Get Hour of day (UTC)
return getTimeForCalendar( Calendar.getInstance( TimeZone.getTimeZone( "UTC" ) ) );
case "local": // Get Hour of day (local time)
return getTimeForCalendar( Calendar.getInstance() );
case "dan200.computercraft.ingame": // Get in-game hour
case "ingame": // Get in-game hour
return time;
default:
throw new LuaException( "Unsupported operation" );
@ -364,14 +364,14 @@ public final Object time( IArguments args ) throws LuaException
/**
* Returns the day depending on the locale specified.
*
* * If called with {@code dan200.computercraft.ingame}, returns the number of days since the
* * If called with {@code ingame}, returns the number of days since the
* world was created. This is the default.
* * If called with {@code utc}, returns the number of days since 1 January
* 1970 in the UTC timezone.
* * If called with {@code local}, returns the number of days since 1
* January 1970 in the server's local timezone.
*
* @param args The locale to get the day for. Defaults to {@code dan200.computercraft.ingame} if not set.
* @param args The locale to get the day for. Defaults to {@code ingame} if not set.
* @return The day depending on the selected locale.
* @throws LuaException If an invalid locale is passed.
* @cc.since 1.48
@ -380,13 +380,13 @@ public final Object time( IArguments args ) throws LuaException
@LuaFunction
public final int day( Optional<String> args ) throws LuaException
{
switch( args.orElse( "dan200.computercraft.ingame" ).toLowerCase( Locale.ROOT ) )
switch( args.orElse( "ingame" ).toLowerCase( Locale.ROOT ) )
{
case "utc": // Get numbers of days since 1970-01-01 (utc)
return getDayForCalendar( Calendar.getInstance( TimeZone.getTimeZone( "UTC" ) ) );
case "local": // Get numbers of days since 1970-01-01 (local time)
return getDayForCalendar( Calendar.getInstance() );
case "dan200.computercraft.ingame":// Get game day
case "ingame":// Get game day
return day;
default:
throw new LuaException( "Unsupported operation" );
@ -396,14 +396,14 @@ public final int day( Optional<String> args ) throws LuaException
/**
* Returns the number of milliseconds since an epoch depending on the locale.
*
* * If called with {@code dan200.computercraft.ingame}, returns the number of milliseconds since the
* * If called with {@code ingame}, returns the number of milliseconds since the
* world was created. This is the default.
* * If called with {@code utc}, returns the number of milliseconds since 1
* January 1970 in the UTC timezone.
* * If called with {@code local}, returns the number of milliseconds since 1
* January 1970 in the server's local timezone.
*
* @param args The locale to get the milliseconds for. Defaults to {@code dan200.computercraft.ingame} if not set.
* @param args The locale to get the milliseconds for. Defaults to {@code ingame} if not set.
* @return The milliseconds since the epoch depending on the selected locale.
* @throws LuaException If an invalid locale is passed.
* @cc.since 1.80pr1
@ -418,7 +418,7 @@ public final int day( Optional<String> args ) throws LuaException
@LuaFunction
public final long epoch( Optional<String> args ) throws LuaException
{
switch( args.orElse( "dan200.computercraft.ingame" ).toLowerCase( Locale.ROOT ) )
switch( args.orElse( "ingame" ).toLowerCase( Locale.ROOT ) )
{
case "utc":
{
@ -432,7 +432,7 @@ public final long epoch( Optional<String> args ) throws LuaException
Calendar c = Calendar.getInstance();
return getEpochForCalendar( c );
}
case "dan200.computercraft.ingame":
case "ingame":
// Get in-game epoch
synchronized( alarms )
{

View File

@ -47,13 +47,15 @@ public void write( String text, int start )
public void write( ByteBuffer text, int start )
{
int pos = start;
int bufferPos = text.position();
start = Math.max( start, 0 );
int length = text.remaining();
int end = Math.min( start + length, pos + length );
end = Math.min( end, this.text.length );
for( int i = start; i < end; i++ )
{
this.text[i] = (char) (text.get( i - pos ) & 0xFF);
this.text[i] = (char) (text.get( bufferPos + i - pos ) & 0xFF);
}
}

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@ -146,7 +146,7 @@ private Config() {}
builder.push( "http" );
httpEnabled = builder
.comment( "Enable the \"http\" API on Computers (see \"rules\" for more fine grained control than this)." )
.comment( "Enable the \"http\" API on Computers. This also disables the \"pastebin\" and \"wget\"\nprograms, that many users rely on. It's recommended to leave this on and use the\n\"rules\" config option to impose more fine-grained control." )
.define( "enabled", ComputerCraft.httpEnabled );
httpWebsocketEnabled = builder

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@ -9,6 +9,8 @@
import dan200.computercraft.api.ComputerCraftAPI;
import dan200.computercraft.shared.network.client.*;
import dan200.computercraft.shared.network.server.*;
import it.unimi.dsi.fastutil.ints.IntOpenHashSet;
import it.unimi.dsi.fastutil.ints.IntSet;
import net.minecraft.network.FriendlyByteBuf;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.server.level.ServerPlayer;
@ -26,7 +28,8 @@
public final class NetworkHandler
{
public static SimpleChannel network;
private static SimpleChannel network;
private static final IntSet usedIds = new IntOpenHashSet();
private NetworkHandler()
{
@ -61,7 +64,7 @@ public static void setup()
registerMainThread( 18, NetworkDirection.PLAY_TO_CLIENT, SpeakerPlayClientMessage.class, SpeakerPlayClientMessage::new );
registerMainThread( 19, NetworkDirection.PLAY_TO_CLIENT, SpeakerStopClientMessage.class, SpeakerStopClientMessage::new );
registerMainThread( 20, NetworkDirection.PLAY_TO_CLIENT, UploadResultMessage.class, UploadResultMessage::new );
registerMainThread( 20, NetworkDirection.PLAY_TO_CLIENT, UpgradesLoadedMessage.class, UpgradesLoadedMessage::new );
registerMainThread( 21, NetworkDirection.PLAY_TO_CLIENT, UpgradesLoadedMessage.class, UpgradesLoadedMessage::new );
}
public static void sendToPlayer( Player player, NetworkMessage packet )
@ -101,6 +104,7 @@ public static void sendToAllTracking( NetworkMessage packet, LevelChunk chunk )
*/
private static <T extends NetworkMessage> void registerMainThread( int id, NetworkDirection direction, Class<T> type, Function<FriendlyByteBuf, T> decoder )
{
if( !usedIds.add( id ) ) throw new IllegalStateException( "Duplicate message kind for for id " + id );
network.messageBuilder( type, id, direction )
.encoder( NetworkMessage::toBytes )
.decoder( decoder )

View File

@ -67,6 +67,7 @@ public static <T extends Map<? super String, Object>> T fill( @Nonnull T data, @
}
data.put( "tags", DataHelpers.getTags( stack.getTags() ) );
data.put( "itemGroups", getItemGroups( stack ) );
CompoundTag tag = stack.getTag();
if( tag != null && tag.contains( "display", Tag.TAG_COMPOUND ) )
@ -116,6 +117,30 @@ private static Component parseTextComponent( @Nonnull Tag x )
}
}
/**
* Retrieve all item groups an item stack pertains to.
*
* @param stack Stack to analyse
* @return A filled list that contains pairs of item group IDs and their display names.
*/
@Nonnull
private static List<Map<String, Object>> getItemGroups( @Nonnull ItemStack stack )
{
List<Map<String, Object>> groups = new ArrayList<>( 1 );
for( var group : stack.getItem().getCreativeTabs() )
{
if( group == null ) continue;
Map<String, Object> groupData = new HashMap<>( 2 );
groupData.put( "id", group.langId );
groupData.put( "displayName", group.getDisplayName().getString() );
groups.add( groupData );
}
return groups;
}
/**
* Retrieve all visible enchantments from given stack. Try to follow all tooltip rules : order and visibility.
*

View File

@ -109,7 +109,9 @@ public static int size( IItemHandler inventory )
*
* The returned information contains the same information as each item in
* {@link #list}, as well as additional details like the display name
* (`displayName`) and item durability (`damage`, `maxDamage`, `durability`).
* (`displayName`), item groups (`itemGroups`), which are the creative tabs
* an item will appear under, and item and item durability (`damage`,
* `maxDamage`, `durability`).
*
* Some items include more information (such as enchantments) - it is
* recommended to print it out using @{textutils.serialize} or in the Lua
@ -129,6 +131,11 @@ public static int size( IItemHandler inventory )
*
* print(("%s (%s)"):format(item.displayName, item.name))
* print(("Count: %d/%d"):format(item.count, item.maxCount))
*
* for _, group in pairs(item.itemGroups) do
* print(("Group: %s"):format(group.displayName))
* end
*
* if item.damage then
* print(("Damage: %d/%d"):format(item.damage, item.maxDamage))
* end
@ -168,7 +175,7 @@ public static int size( IItemHandler inventory )
public static int getItemLimit( IItemHandler inventory, int slot ) throws LuaException
{
assertBetween( slot, 1, inventory.getSlots(), "Slot out of range (%s)" );
return inventory.getSlotLimit( slot );
return inventory.getSlotLimit( slot - 1 );
}
/**

View File

@ -26,7 +26,7 @@
* an internal inventory of 16 slots, allowing them to store blocks they have broken or would like to place.
*
* ## Movement
* Turtles are capable of moving throug the world. As turtles are blocks themselves, they are confined to Minecraft's
* Turtles are capable of moving through the world. As turtles are blocks themselves, they are confined to Minecraft's
* grid, moving a single block at a time.
*
* {@literal @}{turtle.forward} and @{turtle.back} move the turtle in the direction it is facing, while @{turtle.up} and

View File

@ -19,3 +19,6 @@ protected com.mojang.blaze3d.vertex.VertexBuffer f_166863_ # indexCount
protected com.mojang.blaze3d.vertex.VertexBuffer f_166864_ # mode
protected com.mojang.blaze3d.vertex.VertexBuffer f_166865_ # sequentialIndices
protected com.mojang.blaze3d.vertex.VertexBuffer f_85917_ # format
# ItemData
public net.minecraft.world.item.CreativeModeTab f_40763_ # langId

View File

@ -0,0 +1,135 @@
{
"itemGroup.computercraft": "ComputerCraft",
"block.computercraft.computer_normal": "Datamaskin",
"block.computercraft.computer_advanced": "Avansert Datamaskin",
"block.computercraft.computer_command": "Kommando Datamaskin",
"block.computercraft.disk_drive": "Diskstasjon",
"block.computercraft.printer": "Printer",
"block.computercraft.speaker": "Høytaler",
"block.computercraft.monitor_normal": "Skjerm",
"block.computercraft.monitor_advanced": "Avansert Skjerm",
"block.computercraft.wireless_modem_normal": "Trådløst Modem",
"block.computercraft.wireless_modem_advanced": "Ender Modem",
"block.computercraft.wired_modem": "Kablet Modem",
"block.computercraft.cable": "Nettverks kabel",
"block.computercraft.wired_modem_full": "Kablet Modem",
"block.computercraft.turtle_normal": "Skilpadde",
"block.computercraft.turtle_normal.upgraded": "%s Skilpadde",
"block.computercraft.turtle_normal.upgraded_twice": "%s %s Skilpadde",
"block.computercraft.turtle_advanced": "Avansert Skilpadde",
"block.computercraft.turtle_advanced.upgraded": "Avansert %s Skilpadde",
"block.computercraft.turtle_advanced.upgraded_twice": "Avansert %s %s Skilpadde",
"item.computercraft.disk": "Floppy Disk",
"item.computercraft.treasure_disk": "Floppy Disk",
"item.computercraft.printed_page": "Printet Side",
"item.computercraft.printed_pages": "Printet Sider",
"item.computercraft.printed_book": "Printet Bok",
"item.computercraft.pocket_computer_normal": "Lomme datamaskin",
"item.computercraft.pocket_computer_normal.upgraded": "%s Lomme Datamaskin",
"item.computercraft.pocket_computer_advanced": "Avansert Lomme Datamaskin",
"item.computercraft.pocket_computer_advanced.upgraded": "Avansert %s Lomme Datamaskin",
"upgrade.minecraft.diamond_sword.adjective": "Kjempende",
"upgrade.minecraft.diamond_shovel.adjective": "Gravende",
"upgrade.minecraft.diamond_pickaxe.adjective": "Brytende",
"upgrade.minecraft.diamond_axe.adjective": "Hoggende",
"upgrade.minecraft.diamond_hoe.adjective": "Dyrkende",
"upgrade.minecraft.crafting_table.adjective": "Håndverks",
"upgrade.computercraft.wireless_modem_normal.adjective": "Trådløs",
"upgrade.computercraft.wireless_modem_advanced.adjective": "Ender",
"upgrade.computercraft.speaker.adjective": "Høylydt",
"chat.computercraft.wired_modem.peripheral_connected": "Perifer \"%s\" koblet til nettverk",
"chat.computercraft.wired_modem.peripheral_disconnected": "Perifer \"%s\" koblet fra nettverk",
"commands.computercraft.synopsis": "Forskjellige kommandoer for å kontrollere datamaskiner.",
"commands.computercraft.desc": "Kommandoen /computercraft gir forskjellige feilsøkings- og administratorverktøy for å kontrollere og handle med datamaskiner.",
"commands.computercraft.help.synopsis": "Gi hjelp til en spesifikk kommando",
"commands.computercraft.help.desc": "Viser denne hjelpemeldingen",
"commands.computercraft.help.no_children": "%s har ingen underkommandoer",
"commands.computercraft.help.no_command": "Ingen kommando '%s'",
"commands.computercraft.dump.synopsis": "Viser statusen av datamaskiner.",
"commands.computercraft.dump.desc": "Viser statusen til alle datamaskiner eller spesifikk informasjon om én datamaskin. Du kan spesifisere datamaskinens forekomst id (f. eks 123), datamaskinens id (f. eks #123) eller datamaskinens merkelapp (f. eks \"@Min datamaskin\").",
"commands.computercraft.dump.action": "Vis mer informasjon om denne datamaskinen",
"commands.computercraft.dump.open_path": "Vis datamaskinens filer",
"commands.computercraft.shutdown.synopsis": "Slå av datamaskiner eksternt.",
"commands.computercraft.shutdown.desc": "Slå av de oppførte datamaskinene eller alle hvis ingen er spesifisert. Du kan spesifisere datamaskinens forekomst (f. eks 123), datamaskinens id (f. eks #123) eller merkelapp (f.eks \"@Min datamaskin\").",
"commands.computercraft.shutdown.done": "Skrudde av %s/%s datamaskiner",
"commands.computercraft.turn_on.synopsis": "Slå på datamaskiner eksternt.",
"commands.computercraft.turn_on.desc": "Slå på de oppførte datamaskinene. Du kan spesifisere datamaskinens forekomst id (f. eks 123), datamaskinens id (f.eks #123) eller navnelapp (f. eks \"@Min Datamaskin\").",
"commands.computercraft.turn_on.done": "Skrudde på %s/%s datamaskiner",
"commands.computercraft.tp.synopsis": "Teleporter til en spesifikk datamaskin.",
"commands.computercraft.tp.desc": "Teleporter til en datamaskin sin posisjon. Du kan enten spesifisere datamaskinens forekomst id (f. eks 123) eller datamaskinens id (f. eks #123).",
"commands.computercraft.tp.action": "Teleporter til denne datamaskinen",
"commands.computercraft.tp.not_player": "Kan kun åpne terminalen for spillere",
"commands.computercraft.tp.not_there": "Greide ikke å finne datamaskinen i denne verdenen",
"commands.computercraft.view.synopsis": "Vis terminal til en datamaskin.",
"commands.computercraft.view.desc": "Åpner terminalen til en datamaskin, lar deg fjernstyre den. Dette gir deg ikke tilgang til skilpadders inventar. Du kan enten spesifisere datamaskinens forekomst id (f. eks 123) eller datamaskinens id (f. eks #123).",
"commands.computercraft.view.action": "Vis denne datamaskinen",
"commands.computercraft.view.not_player": "Kan kun åpne terminal for spillere",
"commands.computercraft.track.synopsis": "Spor utførelsestider for datamaskiner.",
"commands.computercraft.track.desc": "Spor hvor lenge datamaskiner kjører, samt hvor mange hendelser de handler. Dette presenterer informasjon i en lignende vei til /forge track og kan være nyttig for å diagnostisere lagg.",
"commands.computercraft.track.start.synopsis": "Start sporing av alle datamaskiner",
"commands.computercraft.track.start.desc": "Start sporing av alle datamaskiners utførselstider og hendelser. Dette vil fjerne resultatene fra tidligere kjøringer.",
"commands.computercraft.track.start.stop": "Kjør %s for å stoppe sporingen og vise resultatene",
"commands.computercraft.track.stop.synopsis": "Stopp sporing av alle datamaskiner",
"commands.computercraft.track.stop.desc": "Stopp sporing av alle datamaskiners hendelser og utførelsestider",
"commands.computercraft.track.stop.action": "Klikk for å stoppe sporing",
"commands.computercraft.track.stop.not_enabled": "Sporer ingen datamaskiner",
"commands.computercraft.track.dump.synopsis": "Dump nyeste sporingsresultater",
"commands.computercraft.track.dump.desc": "Dump de nyeste resultatene av datamaskin sporing.",
"commands.computercraft.track.dump.no_timings": "Ingen timere tilgjengelige",
"commands.computercraft.track.dump.computer": "Datamaskin",
"commands.computercraft.reload.synopsis": "Last inn ComputerCraft sin konfigurasjonsfil på nytt",
"commands.computercraft.reload.desc": "Last inn ComputerCraft sin konfigurasjonsfil på nytt",
"commands.computercraft.reload.done": "Lastet konfigurasjon på nytt",
"commands.computercraft.queue.synopsis": "Send en computer_command hendelse til en kommando datamaskin",
"commands.computercraft.queue.desc": "Send en computer_command hendelse til en kommando datamaskin, sender også tilleggs-argumentene Dette er hovedsakelig designet for kartskapere, og fungerer som en mer datamaskin vennlig versjon av /trigger. Enhver spiller kan kjøre kommandoen, som mest sannsynlig vil bli gjort gjennom en tekst komponent sin klikk hendelse.",
"commands.computercraft.generic.no_position": "<ingen posisjon>",
"commands.computercraft.generic.position": "%s, %s, %s",
"commands.computercraft.generic.yes": "J",
"commands.computercraft.generic.no": "N",
"commands.computercraft.generic.exception": "Uhåndtert unntak (%s)",
"commands.computercraft.generic.additional_rows": "%d flere rader…",
"argument.computercraft.computer.no_matching": "Ingen datamaskiner som samsvarer med '%s'",
"argument.computercraft.computer.many_matching": "Flere datamaskiner samsvarer '%s' (%s treff)",
"argument.computercraft.tracking_field.no_field": "Ukjent felt '%s'",
"argument.computercraft.argument_expected": "Argument forventet",
"tracking_field.computercraft.tasks.name": "Jobber",
"tracking_field.computercraft.total.name": "Total tid",
"tracking_field.computercraft.average.name": "Gjennomsnitt tid",
"tracking_field.computercraft.max.name": "Maksimum tid",
"tracking_field.computercraft.server_count.name": "Server jobbantall",
"tracking_field.computercraft.server_time.name": "Server jobb tid",
"tracking_field.computercraft.peripheral.name": "Perifere kjøringer",
"tracking_field.computercraft.fs.name": "Filsystem operasjoner",
"tracking_field.computercraft.turtle.name": "Skilpadde operasjoner",
"tracking_field.computercraft.http.name": "HTTP-forespørsler",
"tracking_field.computercraft.http_upload.name": "HTTP-opplasting",
"tracking_field.computercraft.http_download.name": "HTTP-nedlasting",
"tracking_field.computercraft.websocket_incoming.name": "Innkommende Websocket",
"tracking_field.computercraft.websocket_outgoing.name": "Utgående Websocket",
"tracking_field.computercraft.coroutines_created.name": "Skapte coroutines",
"tracking_field.computercraft.coroutines_dead.name": "Kastede coroutiner",
"gui.computercraft.tooltip.copy": "Kopier til utklippstavle",
"gui.computercraft.tooltip.computer_id": "Datamaskin ID: %s",
"gui.computercraft.tooltip.disk_id": "Disk ID: %s",
"gui.computercraft.tooltip.turn_on": "Slå denne datamaskinen på",
"gui.computercraft.tooltip.turn_on.key": "Hold Ctrl + R",
"gui.computercraft.tooltip.turn_off": "Skru denne datamaskinen av",
"gui.computercraft.tooltip.turn_off.key": "Hold Ctrl + S",
"gui.computercraft.tooltip.terminate": "Stopp den kjørende koden",
"gui.computercraft.tooltip.terminate.key": "Hold Ctrl + T",
"gui.computercraft.upload.success": "Vellykket opplasting",
"gui.computercraft.upload.success.msg": "%d filer lastet opp.",
"gui.computercraft.upload.failed": "Opplasting Feilet",
"gui.computercraft.upload.failed.out_of_space": "Ikke nok lagringsplass på datamaskinen for disse filene.",
"gui.computercraft.upload.failed.computer_off": "Du må skru på datamaskinen før du kan laste opp filer.",
"gui.computercraft.upload.failed.too_much": "Filene dine er for store for å kunne bli lastet opp.",
"gui.computercraft.upload.failed.name_too_long": "Fil navnene er for lange til å bli lastet opp.",
"gui.computercraft.upload.failed.too_many_files": "Kan ikke laste opp så mange filer.",
"gui.computercraft.upload.failed.overwrite_dir": "Kan ikke laste opp %s, siden det allerede er en mappe med det samme navnet.",
"gui.computercraft.upload.failed.generic": "Opplasting av filer feilet (%s)",
"gui.computercraft.upload.failed.corrupted": "Filene ble korrupt mens opplasting. Vennligst prøv igjen.",
"gui.computercraft.upload.overwrite": "Filer ville blitt overskrevet",
"gui.computercraft.upload.overwrite.detail": "Følgende filer vil bli overskrevet under opplasting. Fortsette?%s",
"gui.computercraft.upload.overwrite_button": "Overskriv",
"gui.computercraft.pocket_computer_overlay": "Lommedatamaskin åpen. Trykk ESC for å lukke."
}

View File

@ -10,8 +10,8 @@ gps program.
:::note
When entering in the coordinates for the host you need to put in the `x`, `y`,
and `z` coordinates of the computer, not the modem, as all modem distances are
measured from the block the computer is in.
and `z` coordinates of the block that the modem is connected to, not the modem.
All modem distances are measured from the block that the modem is placed on.
:::
Also note that you may choose which axes x, y, or z refers to - so long as your
@ -24,6 +24,7 @@ height in the way that Minecraft's debug screen displays.
@module gps
@since 1.31
@see gps_setup For more detailed instructions on setting up GPS
]]
local expect = dofile("rom/modules/main/cc/expect.lua").expect

View File

@ -1,3 +1,17 @@
# New features in CC: Tweaked 1.100.9
* Add documentation for setting up GPS (Lupus590).
* Add WAV support to the `speaker` program (MCJack123).
* Expose item groups in `getItemDetail` (itisluiz).
* Other fixes to documentation (Erb3, JohnnyIrvin).
* Add Norwegian translation (Erb3).
Several bug fixes:
* Fix z-fighting on bold printout borders (toad-dev).
* Fix `term.blit` failing on certain strings.
* Fix `getItemLimit()` using the wrong slot (heap-underflow).
* Increase size of monitor depth blocker.
# New features in CC: Tweaked 1.100.8
Several bug fixes:

View File

@ -1,6 +1,15 @@
New features in CC: Tweaked 1.100.8
New features in CC: Tweaked 1.100.9
* Add documentation for setting up GPS (Lupus590).
* Add WAV support to the `speaker` program (MCJack123).
* Expose item groups in `getItemDetail` (itisluiz).
* Other fixes to documentation (Erb3, JohnnyIrvin).
* Add Norwegian translation (Erb3).
Several bug fixes:
* Fix NPE within disk drive and printer code.
* Fix z-fighting on bold printout borders (toad-dev).
* Fix `term.blit` failing on certain strings.
* Fix `getItemLimit()` using the wrong slot (heap-underflow).
* Increase size of monitor depth blocker.
Type "help changelog" to see the full version history.

View File

@ -18,6 +18,14 @@ local function get_speakers(name)
end
end
local function pcm_decoder(chunk)
local buffer = {}
for i = 1, #chunk do
buffer[i] = chunk:byte(i) - 128
end
return buffer
end
local cmd = ...
if cmd == "stop" then
@ -40,12 +48,63 @@ elseif cmd == "play" then
error(err, 0)
end
local start = handle.read(4)
local pcm = false
local size = 16 * 1024 - 4
if start == "RIFF" then
handle.read(4)
if handle.read(8) ~= "WAVEfmt " then
handle.close()
error("Could not play audio: Unsupported WAV file", 0)
end
local fmtsize = ("<I4"):unpack(handle.read(4))
local fmt = handle.read(fmtsize)
local format, channels, rate, _, _, bits = ("<I2I2I4I4I2I2"):unpack(fmt)
if not ((format == 1 and bits == 8) or (format == 0xFFFE and bits == 1)) then
handle.close()
error("Could not play audio: Unsupported WAV file", 0)
end
if channels ~= 1 or rate ~= 48000 then
print("Warning: Only 48 kHz mono WAV files are supported. This file may not play correctly.")
end
if format == 0xFFFE then
local guid = fmt:sub(25)
if guid ~= "\x3A\xC1\xFA\x38\x81\x1D\x43\x61\xA4\x0D\xCE\x53\xCA\x60\x7C\xD1" then -- DFPWM format GUID
handle.close()
error("Could not play audio: Unsupported WAV file", 0)
end
size = size + 4
else
pcm = true
size = 16 * 1024 * 8
end
repeat
local chunk = handle.read(4)
if chunk == nil then
handle.close()
error("Could not play audio: Invalid WAV file", 0)
elseif chunk ~= "data" then -- Ignore extra chunks
local size = ("<I4"):unpack(handle.read(4))
handle.read(size)
end
until chunk == "data"
handle.read(4)
start = nil
end
print("Playing " .. file)
local decoder = require "cc.audio.dfpwm".make_decoder()
local decoder = pcm and pcm_decoder or require "cc.audio.dfpwm".make_decoder()
while true do
local chunk = handle.read(16 * 1024)
local chunk = handle.read(size)
if not chunk then break end
if start then
chunk, start = start .. chunk, nil
size = size + 4
end
local buffer = decoder(chunk)
while not speaker.playAudio(buffer) do

View File

@ -14,9 +14,12 @@
import org.hamcrest.Matcher;
import org.junit.jupiter.api.Test;
import java.nio.ByteBuffer;
import static dan200.computercraft.core.terminal.TerminalMatchers.*;
import static org.hamcrest.MatcherAssert.assertThat;
import static org.hamcrest.Matchers.allOf;
import static org.hamcrest.Matchers.equalTo;
import static org.junit.jupiter.api.Assertions.*;
class TerminalTest
@ -366,6 +369,19 @@ void testBlitOutOfBounds()
callCounter.assertNotCalled();
}
@Test
public void testBlitPartialBuffer()
{
Terminal terminal = new Terminal( 4, 3 );
ByteBuffer text = LuaValues.encode( "123456" );
text.position( 1 );
terminal.blit( text, LuaValues.encode( "aaaaaa" ), LuaValues.encode( "aaaaaa" ) );
assertThat( terminal.getLine( 0 ).toString(), equalTo( "2345" ) );
}
@Test
void testWriteFromOrigin()
{

View File

@ -118,6 +118,19 @@ describe("The os library", function()
end)
describe("os.time", function()
it("supports in-game time", function()
expect(os.time("ingame")):equal(os.time())
end)
it("supports local and utc time", function()
os.time("utc")
os.time("local")
end)
it("fails on other times", function()
expect.error(os.time, "unknown"):eq("Unsupported operation")
end)
it("maps directly to seconds", function()
local t1 = os.time { year = 2000, month = 10, day = 1, hour = 23, min = 12, sec = 17 }
local t2 = os.time { year = 2000, month = 10, day = 1, hour = 23, min = 10, sec = 19 }
@ -125,6 +138,38 @@ describe("The os library", function()
end)
end)
describe("os.day", function()
it("supports in-game time", function()
expect(os.day("ingame")):equal(os.day())
end)
it("supports local and utc time", function()
os.day("utc")
os.day("local")
end)
it("fails on other times", function()
expect.error(os.day, "unknown"):eq("Unsupported operation")
end)
end)
describe("os.epoch", function()
it("supports in-game time", function()
local in_game = os.epoch("ingame")
local default = os.epoch()
assert(math.abs(default - in_game) < 5)
end)
it("supports local and utc time", function()
os.epoch("utc")
os.epoch("local")
end)
it("fails on other times", function()
expect.error(os.epoch, "unknown"):eq("Unsupported operation")
end)
end)
describe("os.loadAPI", function()
it("validates arguments", function()
expect.error(os.loadAPI, nil):eq("bad argument #1 (expected string, got nil)")