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https://github.com/SquidDev-CC/CC-Tweaked
synced 2025-10-20 00:17:38 +00:00
Convert TileCable to use the wired network API
There are several important things to note here: - The network element is associated with the cable, whilst the peripheral (and so packet sender/receiver) is associated with the modem. This allows us to have the main element be in the centre of the cable block, whilst the modem is in the centre of the adjacent computer. - Cables will connect to any adjacent network element, not just other cables. - Rednet messages are now sent on the computer thread, rather than the cable tick.
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@@ -54,8 +54,6 @@ public class RenderOverlayCable
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GlStateManager.depthMask( false );
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GlStateManager.pushMatrix();
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EnumFacing direction = type != PeripheralType.Cable ? cable.getDirection() : null;
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{
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EntityPlayer player = event.getPlayer();
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double x = player.lastTickPosX + (player.posX - player.lastTickPosX) * event.getPartialTicks();
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@@ -78,7 +76,7 @@ public class RenderOverlayCable
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for( EnumFacing facing : EnumFacing.VALUES )
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{
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if( direction == facing || BlockCable.isCable( world, pos.offset( facing ) ) )
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if( BlockCable.doesConnectVisually( state, world, pos, facing ) )
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{
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flags |= 1 << facing.ordinal();
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