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mirror of https://github.com/SquidDev-CC/CC-Tweaked synced 2025-10-23 18:07:39 +00:00

Initial update to Fabric

This commit is contained in:
SquidDev
2019-04-03 23:27:10 +01:00
parent 7afc3e5260
commit 55a7ee4acf
297 changed files with 4978 additions and 5586 deletions

View File

@@ -7,36 +7,23 @@
package dan200.computercraft.client;
import dan200.computercraft.ComputerCraft;
import dan200.computercraft.client.render.TurtleModelLoader;
import dan200.computercraft.shared.common.IColouredItem;
import dan200.computercraft.shared.media.items.ItemDisk;
import dan200.computercraft.shared.pocket.items.ItemPocketComputer;
import dan200.computercraft.shared.util.Colour;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.model.IBakedModel;
import net.minecraft.client.renderer.model.IUnbakedModel;
import net.minecraft.client.renderer.model.ModelResourceLocation;
import net.minecraft.client.renderer.model.ModelRotation;
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
import net.minecraft.resources.IResourceManager;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.client.event.ColorHandlerEvent;
import net.minecraftforge.client.event.ModelBakeEvent;
import net.minecraftforge.client.event.ModelRegistryEvent;
import net.minecraftforge.client.event.TextureStitchEvent;
import net.minecraftforge.client.model.ModelLoader;
import net.minecraftforge.client.model.ModelLoaderRegistry;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.common.Mod;
import net.fabricmc.fabric.api.client.render.ColorProviderRegistry;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.render.model.BakedModel;
import net.minecraft.client.render.model.ModelLoader;
import net.minecraft.client.render.model.ModelRotation;
import net.minecraft.client.render.model.UnbakedModel;
import net.minecraft.client.texture.SpriteAtlasTexture;
import java.util.HashSet;
import java.util.Map;
/**
* Registers textures and models for items.
*/
@Mod.EventBusSubscriber( modid = ComputerCraft.MOD_ID, value = Dist.CLIENT )
public final class ClientRegistry
{
private static final String[] EXTRA_MODELS = new String[] {
@@ -70,37 +57,38 @@ public final class ClientRegistry
private ClientRegistry() {}
@SubscribeEvent
/*
TODO: @SubscribeEvent
public static void registerModels( ModelRegistryEvent event )
{
ModelLoaderRegistry.registerLoader( TurtleModelLoader.INSTANCE );
}
@SubscribeEvent
TODO: @SubscribeEvent
public static void onTextureStitchEvent( TextureStitchEvent.Pre event )
{
IResourceManager manager = Minecraft.getInstance().getResourceManager();
ResourceManager manager = MinecraftClient.getInstance().getResourceManager();
for( String extra : EXTRA_TEXTURES )
{
event.getMap().registerSprite( manager, new ResourceLocation( ComputerCraft.MOD_ID, extra ) );
event.getMap().registerSprite( manager, new Identifier( ComputerCraft.MOD_ID, extra ) );
}
}
@SubscribeEvent
TODO: @SubscribeEvent
public static void onModelBakeEvent( ModelBakeEvent event )
{
// Load all extra models
ModelLoader loader = event.getModelLoader();
Map<ModelResourceLocation, IBakedModel> registry = event.getModelRegistry();
Map<ModelIdentifier, BakedModel> registry = event.getModelRegistry();
for( String model : EXTRA_MODELS )
{
IBakedModel bakedModel = bake( loader, loader.getUnbakedModel( new ResourceLocation( ComputerCraft.MOD_ID, "item/" + model ) ) );
BakedModel bakedModel = bake( loader, loader.getOrLoadModel( new Identifier( ComputerCraft.MOD_ID, "item/" + model ) ) );
if( bakedModel != null )
{
registry.put(
new ModelResourceLocation( new ResourceLocation( ComputerCraft.MOD_ID, model ), "inventory" ),
new ModelIdentifier( new Identifier( ComputerCraft.MOD_ID, model ), "inventory" ),
bakedModel
);
}
@@ -108,25 +96,25 @@ public final class ClientRegistry
// And load the custom turtle models in too.
registry.put(
new ModelResourceLocation( new ResourceLocation( ComputerCraft.MOD_ID, "turtle_normal" ), "inventory" ),
bake( loader, TurtleModelLoader.INSTANCE.loadModel( new ResourceLocation( ComputerCraft.MOD_ID, "item/turtle_normal" ) ) )
new ModelIdentifier( new Identifier( ComputerCraft.MOD_ID, "turtle_normal" ), "inventory" ),
bake( loader, TurtleModelLoader.INSTANCE.loadModel( new Identifier( ComputerCraft.MOD_ID, "item/turtle_normal" ) ) )
);
registry.put(
new ModelResourceLocation( new ResourceLocation( ComputerCraft.MOD_ID, "turtle_advanced" ), "inventory" ),
bake( loader, TurtleModelLoader.INSTANCE.loadModel( new ResourceLocation( ComputerCraft.MOD_ID, "item/turtle_advanced" ) ) )
new ModelIdentifier( new Identifier( ComputerCraft.MOD_ID, "turtle_advanced" ), "inventory" ),
bake( loader, TurtleModelLoader.INSTANCE.loadModel( new Identifier( ComputerCraft.MOD_ID, "item/turtle_advanced" ) ) )
);
}
*/
@SubscribeEvent
public static void onItemColours( ColorHandlerEvent.Item event )
public static void onItemColours()
{
event.getItemColors().register(
ColorProviderRegistry.ITEM.register(
( stack, layer ) -> layer == 1 ? ((ItemDisk) stack.getItem()).getColour( stack ) : 0xFFFFFF,
ComputerCraft.Items.disk
);
event.getItemColors().register( ( stack, layer ) -> {
ColorProviderRegistry.ITEM.register( ( stack, layer ) -> {
switch( layer )
{
case 0:
@@ -143,20 +131,16 @@ public final class ClientRegistry
}, ComputerCraft.Items.pocketComputerNormal, ComputerCraft.Items.pocketComputerAdvanced );
// Setup turtle colours
event.getItemColors().register(
ColorProviderRegistry.ITEM.register(
( stack, tintIndex ) -> tintIndex == 0 ? ((IColouredItem) stack.getItem()).getColour( stack ) : 0xFFFFFF,
ComputerCraft.Blocks.turtleNormal, ComputerCraft.Blocks.turtleAdvanced
);
}
private static IBakedModel bake( ModelLoader loader, IUnbakedModel model )
private static BakedModel bake( ModelLoader loader, UnbakedModel model )
{
model.getTextures( loader::getUnbakedModel, new HashSet<>() );
return model.bake(
loader::getUnbakedModel,
ModelLoader.defaultTextureGetter(),
ModelRotation.X0_Y0, false, DefaultVertexFormats.BLOCK
);
model.getTextureDependencies( loader::getOrLoadModel, new HashSet<>() );
SpriteAtlasTexture sprite = MinecraftClient.getInstance().getSpriteAtlas();
return model.bake( loader, sprite::getSprite, ModelRotation.X0_Y0 );
}
}

View File

@@ -10,13 +10,13 @@ import dan200.computercraft.shared.command.text.ChatHelpers;
import dan200.computercraft.shared.command.text.TableBuilder;
import dan200.computercraft.shared.command.text.TableFormatter;
import it.unimi.dsi.fastutil.ints.Int2IntOpenHashMap;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.FontRenderer;
import net.minecraft.client.gui.GuiNewChat;
import net.minecraft.client.gui.GuiUtilRenderComponents;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.font.TextRenderer;
import net.minecraft.client.gui.hud.ChatHud;
import net.minecraft.client.util.TextComponentUtil;
import net.minecraft.text.TextComponent;
import net.minecraft.text.TextFormat;
import net.minecraft.util.math.MathHelper;
import net.minecraft.util.text.ITextComponent;
import net.minecraft.util.text.TextFormatting;
import org.apache.commons.lang3.StringUtils;
import javax.annotation.Nullable;
@@ -28,25 +28,25 @@ public class ClientTableFormatter implements TableFormatter
private static Int2IntOpenHashMap lastHeights = new Int2IntOpenHashMap();
private static FontRenderer renderer()
private static TextRenderer renderer()
{
return Minecraft.getInstance().fontRenderer;
return MinecraftClient.getInstance().textRenderer;
}
@Override
@Nullable
public ITextComponent getPadding( ITextComponent component, int width )
public TextComponent getPadding( TextComponent component, int width )
{
int extraWidth = width - getWidth( component );
if( extraWidth <= 0 ) return null;
FontRenderer renderer = renderer();
TextRenderer renderer = renderer();
float spaceWidth = renderer.getStringWidth( " " );
float spaceWidth = renderer.getCharWidth( ' ' );
int spaces = MathHelper.floor( extraWidth / spaceWidth );
int extra = extraWidth - (int) (spaces * spaceWidth);
return ChatHelpers.coloured( StringUtils.repeat( ' ', spaces ) + StringUtils.repeat( (char) 712, extra ), TextFormatting.GRAY );
return ChatHelpers.coloured( StringUtils.repeat( ' ', spaces ) + StringUtils.repeat( (char) 712, extra ), TextFormat.GRAY );
}
@Override
@@ -56,34 +56,34 @@ public class ClientTableFormatter implements TableFormatter
}
@Override
public int getWidth( ITextComponent component )
public int getWidth( TextComponent component )
{
return renderer().getStringWidth( component.getFormattedText() );
}
@Override
public void writeLine( int id, ITextComponent component )
public void writeLine( int id, TextComponent component )
{
Minecraft mc = Minecraft.getInstance();
GuiNewChat chat = mc.ingameGUI.getChatGUI();
MinecraftClient mc = MinecraftClient.getInstance();
ChatHud chat = mc.inGameHud.getChatHud();
// Trim the text if it goes over the allowed length
int maxWidth = MathHelper.floor( chat.getChatWidth() / chat.getScale() );
List<ITextComponent> list = GuiUtilRenderComponents.splitText( component, maxWidth, mc.fontRenderer, false, false );
if( !list.isEmpty() ) chat.printChatMessageWithOptionalDeletion( list.get( 0 ), id );
int maxWidth = MathHelper.floor( chat.getWidth() / chat.getScale() );
List<TextComponent> list = TextComponentUtil.wrapLines( component, maxWidth, mc.textRenderer, false, false );
if( !list.isEmpty() ) chat.addMessage( list.get( 0 ), id );
}
@Override
public int display( TableBuilder table )
{
GuiNewChat chat = Minecraft.getInstance().ingameGUI.getChatGUI();
ChatHud chat = MinecraftClient.getInstance().inGameHud.getChatHud();
int lastHeight = lastHeights.get( table.getId() );
int height = TableFormatter.super.display( table );
lastHeights.put( table.getId(), height );
for( int i = height; i < lastHeight; i++ ) chat.deleteChatLine( i + table.getId() );
for( int i = height; i < lastHeight; i++ ) chat.removeMessage( i + table.getId() );
return height;
}
}

View File

@@ -6,13 +6,6 @@
package dan200.computercraft.client;
import dan200.computercraft.ComputerCraft;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.common.gameevent.TickEvent;
@Mod.EventBusSubscriber( modid = ComputerCraft.MOD_ID, value = Dist.CLIENT )
public final class FrameInfo
{
private static int tick;
@@ -32,15 +25,13 @@ public final class FrameInfo
return renderFrame;
}
@SubscribeEvent
public static void onTick( TickEvent.ClientTickEvent event )
public static void onTick()
{
if( event.phase == TickEvent.Phase.START ) tick++;
tick++;
}
@SubscribeEvent
public static void onRenderTick( TickEvent.RenderTickEvent event )
public static void onRenderFrame()
{
if( event.phase == TickEvent.Phase.START ) renderFrame++;
renderFrame++;
}
}

View File

@@ -6,23 +6,23 @@
package dan200.computercraft.client.gui;
import com.mojang.blaze3d.platform.GlStateManager;
import dan200.computercraft.core.terminal.TextBuffer;
import dan200.computercraft.shared.util.Palette;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.BufferBuilder;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.client.renderer.texture.TextureManager;
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
import net.minecraft.util.ResourceLocation;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.render.BufferBuilder;
import net.minecraft.client.render.Tessellator;
import net.minecraft.client.render.VertexFormats;
import net.minecraft.client.texture.TextureManager;
import net.minecraft.util.Identifier;
import org.lwjgl.opengl.GL11;
import java.util.Arrays;
public final class FixedWidthFontRenderer
{
private static final ResourceLocation FONT = new ResourceLocation( "computercraft", "textures/gui/term_font.png" );
public static final ResourceLocation BACKGROUND = new ResourceLocation( "computercraft", "textures/gui/term_background.png" );
private static final Identifier FONT = new Identifier( "computercraft", "textures/gui/term_font.png" );
public static final Identifier BACKGROUND = new Identifier( "computercraft", "textures/gui/term_background.png" );
public static final int FONT_HEIGHT = 9;
public static final int FONT_WIDTH = 6;
@@ -39,7 +39,7 @@ public final class FixedWidthFontRenderer
private FixedWidthFontRenderer()
{
m_textureManager = Minecraft.getInstance().getTextureManager();
m_textureManager = MinecraftClient.getInstance().getTextureManager();
}
private static void greyscaleify( double[] rgb )
@@ -64,12 +64,12 @@ public final class FixedWidthFontRenderer
int xStart = 1 + column * (FONT_WIDTH + 2);
int yStart = 1 + row * (FONT_HEIGHT + 2);
renderer.pos( x, y, 0.0 ).tex( xStart / 256.0, yStart / 256.0 ).color( r, g, b, 1.0f ).endVertex();
renderer.pos( x, y + FONT_HEIGHT, 0.0 ).tex( xStart / 256.0, (yStart + FONT_HEIGHT) / 256.0 ).color( r, g, b, 1.0f ).endVertex();
renderer.pos( x + FONT_WIDTH, y, 0.0 ).tex( (xStart + FONT_WIDTH) / 256.0, yStart / 256.0 ).color( r, g, b, 1.0f ).endVertex();
renderer.pos( x + FONT_WIDTH, y, 0.0 ).tex( (xStart + FONT_WIDTH) / 256.0, yStart / 256.0 ).color( r, g, b, 1.0f ).endVertex();
renderer.pos( x, y + FONT_HEIGHT, 0.0 ).tex( xStart / 256.0, (yStart + FONT_HEIGHT) / 256.0 ).color( r, g, b, 1.0f ).endVertex();
renderer.pos( x + FONT_WIDTH, y + FONT_HEIGHT, 0.0 ).tex( (xStart + FONT_WIDTH) / 256.0, (yStart + FONT_HEIGHT) / 256.0 ).color( r, g, b, 1.0f ).endVertex();
renderer.vertex( x, y, 0.0 ).texture( xStart / 256.0, yStart / 256.0 ).color( r, g, b, 1.0f ).next();
renderer.vertex( x, y + FONT_HEIGHT, 0.0 ).texture( xStart / 256.0, (yStart + FONT_HEIGHT) / 256.0 ).color( r, g, b, 1.0f ).next();
renderer.vertex( x + FONT_WIDTH, y, 0.0 ).texture( (xStart + FONT_WIDTH) / 256.0, yStart / 256.0 ).color( r, g, b, 1.0f ).next();
renderer.vertex( x + FONT_WIDTH, y, 0.0 ).texture( (xStart + FONT_WIDTH) / 256.0, yStart / 256.0 ).color( r, g, b, 1.0f ).next();
renderer.vertex( x, y + FONT_HEIGHT, 0.0 ).texture( xStart / 256.0, (yStart + FONT_HEIGHT) / 256.0 ).color( r, g, b, 1.0f ).next();
renderer.vertex( x + FONT_WIDTH, y + FONT_HEIGHT, 0.0 ).texture( (xStart + FONT_WIDTH) / 256.0, (yStart + FONT_HEIGHT) / 256.0 ).color( r, g, b, 1.0f ).next();
}
private void drawQuad( BufferBuilder renderer, double x, double y, int color, double width, Palette p, boolean greyscale )
@@ -83,12 +83,12 @@ public final class FixedWidthFontRenderer
float g = (float) colour[1];
float b = (float) colour[2];
renderer.pos( x, y, 0.0 ).color( r, g, b, 1.0f ).endVertex();
renderer.pos( x, y + FONT_HEIGHT, 0.0 ).color( r, g, b, 1.0f ).endVertex();
renderer.pos( x + width, y, 0.0 ).color( r, g, b, 1.0f ).endVertex();
renderer.pos( x + width, y, 0.0 ).color( r, g, b, 1.0f ).endVertex();
renderer.pos( x, y + FONT_HEIGHT, 0.0 ).color( r, g, b, 1.0f ).endVertex();
renderer.pos( x + width, y + FONT_HEIGHT, 0.0 ).color( r, g, b, 1.0f ).endVertex();
renderer.vertex( x, y, 0.0 ).color( r, g, b, 1.0f ).next();
renderer.vertex( x, y + FONT_HEIGHT, 0.0 ).color( r, g, b, 1.0f ).next();
renderer.vertex( x + width, y, 0.0 ).color( r, g, b, 1.0f ).next();
renderer.vertex( x + width, y, 0.0 ).color( r, g, b, 1.0f ).next();
renderer.vertex( x, y + FONT_HEIGHT, 0.0 ).color( r, g, b, 1.0f ).next();
renderer.vertex( x + width, y + FONT_HEIGHT, 0.0 ).color( r, g, b, 1.0f ).next();
}
private boolean isGreyScale( int colour )
@@ -100,8 +100,8 @@ public final class FixedWidthFontRenderer
{
// Draw the quads
Tessellator tessellator = Tessellator.getInstance();
BufferBuilder renderer = tessellator.getBuffer();
renderer.begin( GL11.GL_TRIANGLES, DefaultVertexFormats.POSITION_COLOR );
BufferBuilder renderer = tessellator.getBufferBuilder();
renderer.begin( GL11.GL_TRIANGLES, VertexFormats.POSITION_COLOR );
if( leftMarginSize > 0.0 )
{
int colour1 = "0123456789abcdef".indexOf( backgroundColour.charAt( 0 ) );
@@ -129,17 +129,17 @@ public final class FixedWidthFontRenderer
}
drawQuad( renderer, x + i * FONT_WIDTH, y, colour, FONT_WIDTH, p, greyScale );
}
GlStateManager.disableTexture2D();
GlStateManager.disableTexture();
tessellator.draw();
GlStateManager.enableTexture2D();
GlStateManager.enableTexture();
}
public void drawStringTextPart( int x, int y, TextBuffer s, TextBuffer textColour, boolean greyScale, Palette p )
{
// Draw the quads
Tessellator tessellator = Tessellator.getInstance();
BufferBuilder renderer = tessellator.getBuffer();
renderer.begin( GL11.GL_TRIANGLES, DefaultVertexFormats.POSITION_TEX_COLOR );
BufferBuilder renderer = tessellator.getBufferBuilder();
renderer.begin( GL11.GL_TRIANGLES, VertexFormats.POSITION_UV_COLOR );
for( int i = 0; i < s.length(); i++ )
{
// Switch colour
@@ -195,6 +195,6 @@ public final class FixedWidthFontRenderer
public void bindFont()
{
m_textureManager.bindTexture( FONT );
GlStateManager.texParameteri( GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_WRAP_S, GL11.GL_CLAMP );
GlStateManager.texParameter( GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_WRAP_S, GL11.GL_CLAMP );
}
}

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@@ -6,6 +6,7 @@
package dan200.computercraft.client.gui;
import com.mojang.blaze3d.platform.GlStateManager;
import dan200.computercraft.ComputerCraft;
import dan200.computercraft.client.gui.widgets.WidgetTerminal;
import dan200.computercraft.client.gui.widgets.WidgetWrapper;
@@ -13,16 +14,17 @@ import dan200.computercraft.shared.computer.blocks.TileComputer;
import dan200.computercraft.shared.computer.core.ClientComputer;
import dan200.computercraft.shared.computer.core.ComputerFamily;
import dan200.computercraft.shared.computer.inventory.ContainerComputer;
import net.minecraft.client.gui.inventory.GuiContainer;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.inventory.Container;
import net.minecraft.util.ResourceLocation;
import net.minecraft.client.gui.ContainerScreen;
import net.minecraft.container.Container;
import net.minecraft.entity.player.PlayerInventory;
import net.minecraft.text.StringTextComponent;
import net.minecraft.util.Identifier;
public class GuiComputer extends GuiContainer
public class GuiComputer<T extends Container> extends ContainerScreen<T>
{
private static final ResourceLocation BACKGROUND_NORMAL = new ResourceLocation( "computercraft", "textures/gui/corners_normal.png" );
private static final ResourceLocation BACKGROUND_ADVANCED = new ResourceLocation( "computercraft", "textures/gui/corners_advanced.png" );
private static final ResourceLocation BACKGROUND_COMMAND = new ResourceLocation( "computercraft", "textures/gui/corners_command.png" );
private static final Identifier BACKGROUND_NORMAL = new Identifier( "computercraft", "textures/gui/corners_normal.png" );
private static final Identifier BACKGROUND_ADVANCED = new Identifier( "computercraft", "textures/gui/corners_advanced.png" );
private static final Identifier BACKGROUND_COMMAND = new Identifier( "computercraft", "textures/gui/corners_command.png" );
private final ComputerFamily m_family;
private final ClientComputer m_computer;
@@ -32,9 +34,11 @@ public class GuiComputer extends GuiContainer
private WidgetTerminal terminal;
private WidgetWrapper terminalWrapper;
public GuiComputer( Container container, ComputerFamily family, ClientComputer computer, int termWidth, int termHeight )
public GuiComputer( T container, PlayerInventory player, ComputerFamily family, ClientComputer computer, int termWidth, int termHeight )
{
super( container );
super( container, player, new StringTextComponent( "" ) );
m_family = family;
m_computer = computer;
m_termWidth = termWidth;
@@ -42,10 +46,10 @@ public class GuiComputer extends GuiContainer
terminal = null;
}
public GuiComputer( TileComputer computer )
public static GuiComputer<ContainerComputer> create( int id, TileComputer computer, PlayerInventory player )
{
this(
new ContainerComputer( computer ),
return new GuiComputer<>(
new ContainerComputer( id, computer ), player,
computer.getFamily(),
computer.createClientComputer(),
ComputerCraft.terminalWidth_computer,
@@ -54,32 +58,32 @@ public class GuiComputer extends GuiContainer
}
@Override
protected void initGui()
protected void init()
{
mc.keyboardListener.enableRepeatEvents( true );
minecraft.keyboard.enableRepeatEvents( true );
int termPxWidth = m_termWidth * FixedWidthFontRenderer.FONT_WIDTH;
int termPxHeight = m_termHeight * FixedWidthFontRenderer.FONT_HEIGHT;
xSize = termPxWidth + 4 + 24;
ySize = termPxHeight + 4 + 24;
containerWidth = termPxWidth + 4 + 24;
containerHeight = termPxHeight + 4 + 24;
super.initGui();
super.init();
terminal = new WidgetTerminal( mc, () -> m_computer, m_termWidth, m_termHeight, 2, 2, 2, 2 );
terminalWrapper = new WidgetWrapper( terminal, 2 + 12 + guiLeft, 2 + 12 + guiTop, termPxWidth, termPxHeight );
terminal = new WidgetTerminal( minecraft, () -> m_computer, m_termWidth, m_termHeight, 2, 2, 2, 2 );
terminalWrapper = new WidgetWrapper( terminal, 2 + 12 + left, 2 + 12 + top, termPxWidth, termPxHeight );
children.add( terminalWrapper );
setFocused( terminalWrapper );
}
@Override
public void onGuiClosed()
public void removed()
{
super.onGuiClosed();
super.removed();
children.remove( terminal );
terminal = null;
mc.keyboardListener.enableRepeatEvents( false );
minecraft.keyboard.enableRepeatEvents( false );
}
@Override
@@ -90,7 +94,7 @@ public class GuiComputer extends GuiContainer
}
@Override
public void drawGuiContainerBackgroundLayer( float partialTicks, int mouseX, int mouseY )
public void drawBackground( float partialTicks, int mouseX, int mouseY )
{
// Work out where to draw
int startX = terminalWrapper.getX() - 2;
@@ -107,34 +111,34 @@ public class GuiComputer extends GuiContainer
{
case Normal:
default:
mc.getTextureManager().bindTexture( BACKGROUND_NORMAL );
minecraft.getTextureManager().bindTexture( BACKGROUND_NORMAL );
break;
case Advanced:
mc.getTextureManager().bindTexture( BACKGROUND_ADVANCED );
minecraft.getTextureManager().bindTexture( BACKGROUND_ADVANCED );
break;
case Command:
mc.getTextureManager().bindTexture( BACKGROUND_COMMAND );
minecraft.getTextureManager().bindTexture( BACKGROUND_COMMAND );
break;
}
drawTexturedModalRect( startX - 12, startY - 12, 12, 28, 12, 12 );
drawTexturedModalRect( startX - 12, endY, 12, 40, 12, 16 );
drawTexturedModalRect( endX, startY - 12, 24, 28, 12, 12 );
drawTexturedModalRect( endX, endY, 24, 40, 12, 16 );
blit( startX - 12, startY - 12, 12, 28, 12, 12 );
blit( startX - 12, endY, 12, 40, 12, 16 );
blit( endX, startY - 12, 24, 28, 12, 12 );
blit( endX, endY, 24, 40, 12, 16 );
drawTexturedModalRect( startX, startY - 12, 0, 0, endX - startX, 12 );
drawTexturedModalRect( startX, endY, 0, 12, endX - startX, 16 );
blit( startX, startY - 12, 0, 0, endX - startX, 12 );
blit( startX, endY, 0, 12, endX - startX, 16 );
drawTexturedModalRect( startX - 12, startY, 0, 28, 12, endY - startY );
drawTexturedModalRect( endX, startY, 36, 28, 12, endY - startY );
blit( startX - 12, startY, 0, 28, 12, endY - startY );
blit( endX, startY, 36, 28, 12, endY - startY );
}
@Override
public void render( int mouseX, int mouseY, float partialTicks )
{
drawDefaultBackground();
renderBackground( 0 );
super.render( mouseX, mouseY, partialTicks );
renderHoveredToolTip( mouseX, mouseY );
drawMouseoverTooltip( mouseX, mouseY );
}
@Override

View File

@@ -6,45 +6,44 @@
package dan200.computercraft.client.gui;
import com.mojang.blaze3d.platform.GlStateManager;
import dan200.computercraft.ComputerCraft;
import dan200.computercraft.shared.peripheral.diskdrive.ContainerDiskDrive;
import net.minecraft.client.gui.inventory.GuiContainer;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.client.resources.I18n;
import net.minecraft.util.ResourceLocation;
import net.minecraft.client.gui.ContainerScreen;
import net.minecraft.client.resource.language.I18n;
import net.minecraft.entity.player.PlayerInventory;
import net.minecraft.util.Identifier;
public class GuiDiskDrive extends GuiContainer
public class GuiDiskDrive extends ContainerScreen<ContainerDiskDrive>
{
private static final ResourceLocation BACKGROUND = new ResourceLocation( "computercraft", "textures/gui/disk_drive.png" );
private static final Identifier BACKGROUND = new Identifier( "computercraft", "textures/gui/disk_drive.png" );
private final ContainerDiskDrive m_container;
public GuiDiskDrive( ContainerDiskDrive container )
public GuiDiskDrive( ContainerDiskDrive container, PlayerInventory inventory )
{
super( container );
m_container = container;
super( container, inventory, ComputerCraft.Blocks.diskDrive.getTextComponent() );
}
@Override
protected void drawGuiContainerForegroundLayer( int mouseX, int mouseY )
protected void drawForeground( int par1, int par2 )
{
String title = m_container.getDiskDrive().getDisplayName().getString();
fontRenderer.drawString( title, (xSize - fontRenderer.getStringWidth( title )) / 2.0f, 6, 0x404040 );
fontRenderer.drawString( I18n.format( "container.inventory" ), 8, ySize - 96 + 2, 0x404040 );
String title = getTitle().getFormattedText();
font.draw( title, (containerWidth - font.getStringWidth( title )) / 2.0f, 6, 0x404040 );
font.draw( I18n.translate( "container.inventory" ), 8, (containerHeight - 96) + 2, 0x404040 );
}
@Override
protected void drawGuiContainerBackgroundLayer( float partialTicks, int mouseX, int mouseY )
protected void drawBackground( float partialTicks, int mouseX, int mouseY )
{
GlStateManager.color4f( 1.0F, 1.0F, 1.0F, 1.0F );
mc.getTextureManager().bindTexture( BACKGROUND );
drawTexturedModalRect( guiLeft, guiTop, 0, 0, xSize, ySize );
minecraft.getTextureManager().bindTexture( BACKGROUND );
blit( left, top, 0, 0, containerWidth, containerHeight );
}
@Override
public void render( int mouseX, int mouseY, float partialTicks )
{
drawDefaultBackground();
renderBackground();
super.render( mouseX, mouseY, partialTicks );
renderHoveredToolTip( mouseX, mouseY );
drawMouseoverTooltip( mouseX, mouseY );
}
}

View File

@@ -10,15 +10,16 @@ import dan200.computercraft.ComputerCraft;
import dan200.computercraft.shared.computer.core.ComputerFamily;
import dan200.computercraft.shared.pocket.inventory.ContainerPocketComputer;
import dan200.computercraft.shared.pocket.items.ItemPocketComputer;
import net.minecraft.entity.player.PlayerInventory;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
public class GuiPocketComputer extends GuiComputer
public class GuiPocketComputer extends GuiComputer<ContainerPocketComputer>
{
public GuiPocketComputer( ContainerPocketComputer container )
public GuiPocketComputer( ContainerPocketComputer container, PlayerInventory player )
{
super(
container,
container, player,
getFamily( container.getStack() ),
ItemPocketComputer.createClientComputer( container.getStack() ),
ComputerCraft.terminalWidth_pocketComputer,

View File

@@ -6,47 +6,46 @@
package dan200.computercraft.client.gui;
import com.mojang.blaze3d.platform.GlStateManager;
import dan200.computercraft.ComputerCraft;
import dan200.computercraft.shared.peripheral.printer.ContainerPrinter;
import net.minecraft.client.gui.inventory.GuiContainer;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.client.resources.I18n;
import net.minecraft.util.ResourceLocation;
import net.minecraft.client.gui.ContainerScreen;
import net.minecraft.client.resource.language.I18n;
import net.minecraft.entity.player.PlayerInventory;
import net.minecraft.util.Identifier;
public class GuiPrinter extends GuiContainer
public class GuiPrinter extends ContainerScreen<ContainerPrinter>
{
private static final ResourceLocation BACKGROUND = new ResourceLocation( "computercraft", "textures/gui/printer.png" );
private static final Identifier BACKGROUND = new Identifier( "computercraft", "textures/gui/printer.png" );
private final ContainerPrinter container;
public GuiPrinter( ContainerPrinter container )
public GuiPrinter( ContainerPrinter container, PlayerInventory player )
{
super( container );
this.container = container;
super( container, player, ComputerCraft.Blocks.printer.getTextComponent() );
}
@Override
protected void drawGuiContainerForegroundLayer( int mouseX, int mouseY )
protected void drawForeground( int mouseX, int mouseY )
{
String title = container.getPrinter().getDisplayName().getString();
fontRenderer.drawString( title, (xSize - fontRenderer.getStringWidth( title )) / 2.0f, 6, 0x404040 );
fontRenderer.drawString( I18n.format( "container.inventory" ), 8, ySize - 96 + 2, 0x404040 );
String title = getTitle().getFormattedText();
font.draw( title, (containerWidth - font.getStringWidth( title )) / 2.0f, 6, 0x404040 );
font.draw( I18n.translate( "container.inventory" ), 8, containerHeight - 96 + 2, 0x404040 );
}
@Override
protected void drawGuiContainerBackgroundLayer( float partialTicks, int mouseX, int mouseY )
protected void drawBackground( float f, int i, int j )
{
GlStateManager.color4f( 1.0F, 1.0F, 1.0F, 1.0F );
mc.getTextureManager().bindTexture( BACKGROUND );
drawTexturedModalRect( guiLeft, guiTop, 0, 0, xSize, ySize );
minecraft.getTextureManager().bindTexture( BACKGROUND );
blit( left, top, 0, 0, containerWidth, containerHeight );
if( container.isPrinting() ) drawTexturedModalRect( guiLeft + 34, guiTop + 21, 176, 0, 25, 45 );
if( container.isPrinting() ) blit( left + 34, top + 21, 176, 0, 25, 45 );
}
@Override
public void render( int mouseX, int mouseY, float partialTicks )
{
drawDefaultBackground();
renderBackground();
super.render( mouseX, mouseY, partialTicks );
renderHoveredToolTip( mouseX, mouseY );
drawMouseoverTooltip( mouseX, mouseY );
}
}

View File

@@ -6,16 +6,17 @@
package dan200.computercraft.client.gui;
import com.mojang.blaze3d.platform.GlStateManager;
import dan200.computercraft.core.terminal.TextBuffer;
import dan200.computercraft.shared.common.ContainerHeldItem;
import dan200.computercraft.shared.media.items.ItemPrintout;
import net.minecraft.client.gui.inventory.GuiContainer;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.client.gui.ContainerScreen;
import net.minecraft.entity.player.PlayerInventory;
import org.lwjgl.glfw.GLFW;
import static dan200.computercraft.client.render.PrintoutRenderer.*;
public class GuiPrintout extends GuiContainer
public class GuiPrintout extends ContainerScreen<ContainerHeldItem>
{
private final boolean m_book;
private final int m_pages;
@@ -23,11 +24,11 @@ public class GuiPrintout extends GuiContainer
private final TextBuffer[] m_colours;
private int m_page;
public GuiPrintout( ContainerHeldItem container )
public GuiPrintout( ContainerHeldItem container, PlayerInventory player )
{
super( container );
super( container, player, container.getStack().getDisplayName() );
ySize = Y_SIZE;
containerHeight = Y_SIZE;
String[] text = ItemPrintout.getText( container.getStack() );
m_text = new TextBuffer[text.length];
@@ -63,9 +64,9 @@ public class GuiPrintout extends GuiContainer
}
@Override
public boolean mouseScrolled( double delta )
public boolean mouseScrolled( double x, double y, double delta )
{
if( super.mouseScrolled( delta ) ) return true;
if( super.mouseScrolled( x, y, delta ) ) return true;
if( delta < 0 )
{
// Scroll up goes to the next page
@@ -84,25 +85,25 @@ public class GuiPrintout extends GuiContainer
}
@Override
public void drawGuiContainerBackgroundLayer( float partialTicks, int mouseX, int mouseY )
public void drawBackground( float partialTicks, int mouseX, int mouseY )
{
// Draw the printout
GlStateManager.color4f( 1.0f, 1.0f, 1.0f, 1.0f );
GlStateManager.enableDepthTest();
drawBorder( guiLeft, guiTop, zLevel, m_page, m_pages, m_book );
drawText( guiLeft + X_TEXT_MARGIN, guiTop + Y_TEXT_MARGIN, ItemPrintout.LINES_PER_PAGE * m_page, m_text, m_colours );
drawBorder( left, top, blitOffset, m_page, m_pages, m_book );
drawText( left + X_TEXT_MARGIN, top + Y_TEXT_MARGIN, ItemPrintout.LINES_PER_PAGE * m_page, m_text, m_colours );
}
@Override
public void render( int mouseX, int mouseY, float partialTicks )
{
// We must take the background further back in order to not overlap with our printed pages.
zLevel--;
drawDefaultBackground();
zLevel++;
blitOffset--;
renderBackground();
blitOffset++;
super.render( mouseX, mouseY, partialTicks );
renderHoveredToolTip( mouseX, mouseY );
drawMouseoverTooltip( mouseX, mouseY );
}
}

View File

@@ -6,6 +6,7 @@
package dan200.computercraft.client.gui;
import com.mojang.blaze3d.platform.GlStateManager;
import dan200.computercraft.ComputerCraft;
import dan200.computercraft.client.gui.widgets.WidgetTerminal;
import dan200.computercraft.client.gui.widgets.WidgetWrapper;
@@ -13,14 +14,14 @@ import dan200.computercraft.shared.computer.core.ClientComputer;
import dan200.computercraft.shared.computer.core.ComputerFamily;
import dan200.computercraft.shared.turtle.blocks.TileTurtle;
import dan200.computercraft.shared.turtle.inventory.ContainerTurtle;
import net.minecraft.client.gui.inventory.GuiContainer;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.util.ResourceLocation;
import net.minecraft.client.gui.ContainerScreen;
import net.minecraft.entity.player.PlayerInventory;
import net.minecraft.util.Identifier;
public class GuiTurtle extends GuiContainer
public class GuiTurtle extends ContainerScreen<ContainerTurtle>
{
private static final ResourceLocation BACKGROUND_NORMAL = new ResourceLocation( "computercraft", "textures/gui/turtle_normal.png" );
private static final ResourceLocation BACKGROUND_ADVANCED = new ResourceLocation( "computercraft", "textures/gui/turtle_advanced.png" );
private static final Identifier BACKGROUND_NORMAL = new Identifier( "computercraft", "textures/gui/turtle_normal.png" );
private static final Identifier BACKGROUND_ADVANCED = new Identifier( "computercraft", "textures/gui/turtle_advanced.png" );
private ContainerTurtle m_container;
@@ -30,45 +31,46 @@ public class GuiTurtle extends GuiContainer
private WidgetTerminal terminal;
private WidgetWrapper terminalWrapper;
public GuiTurtle( TileTurtle turtle, ContainerTurtle container )
public GuiTurtle( TileTurtle turtle, ContainerTurtle container, PlayerInventory player )
{
super( container );
super( container, player, turtle.getDisplayName() );
m_container = container;
m_family = turtle.getFamily();
m_computer = turtle.getClientComputer();
xSize = 254;
ySize = 217;
containerWidth = 254;
containerHeight = 217;
}
@Override
protected void initGui()
protected void init()
{
super.initGui();
mc.keyboardListener.enableRepeatEvents( true );
super.init();
minecraft.keyboard.enableRepeatEvents( true );
int termPxWidth = ComputerCraft.terminalWidth_turtle * FixedWidthFontRenderer.FONT_WIDTH;
int termPxHeight = ComputerCraft.terminalHeight_turtle * FixedWidthFontRenderer.FONT_HEIGHT;
terminal = new WidgetTerminal(
mc, () -> m_computer,
minecraft, () -> m_computer,
ComputerCraft.terminalWidth_turtle,
ComputerCraft.terminalHeight_turtle,
2, 2, 2, 2
);
terminalWrapper = new WidgetWrapper( terminal, 2 + 8 + guiLeft, 2 + 8 + guiTop, termPxWidth, termPxHeight );
terminalWrapper = new WidgetWrapper( terminal, 2 + 8 + left, 2 + 8 + top, termPxWidth, termPxHeight );
children.add( terminalWrapper );
setFocused( terminalWrapper );
}
@Override
public void onGuiClosed()
public void removed()
{
super.removed();
children.remove( terminal );
terminal = null;
mc.keyboardListener.enableRepeatEvents( false );
minecraft.keyboard.enableRepeatEvents( false );
}
@Override
@@ -87,13 +89,13 @@ public class GuiTurtle extends GuiContainer
GlStateManager.color4f( 1.0F, 1.0F, 1.0F, 1.0F );
int slotX = slot % 4;
int slotY = slot / 4;
mc.getTextureManager().bindTexture( advanced ? BACKGROUND_ADVANCED : BACKGROUND_NORMAL );
drawTexturedModalRect( guiLeft + m_container.m_turtleInvStartX - 2 + slotX * 18, guiTop + m_container.m_playerInvStartY - 2 + slotY * 18, 0, 217, 24, 24 );
minecraft.getTextureManager().bindTexture( advanced ? BACKGROUND_ADVANCED : BACKGROUND_NORMAL );
blit( left + m_container.m_turtleInvStartX - 2 + slotX * 18, top + m_container.m_playerInvStartY - 2 + slotY * 18, 0, 217, 24, 24 );
}
}
@Override
protected void drawGuiContainerBackgroundLayer( float partialTicks, int mouseX, int mouseY )
protected void drawBackground( float partialTicks, int mouseX, int mouseY )
{
// Draw term
boolean advanced = m_family == ComputerFamily.Advanced;
@@ -101,8 +103,8 @@ public class GuiTurtle extends GuiContainer
// Draw border/inventory
GlStateManager.color4f( 1.0F, 1.0F, 1.0F, 1.0F );
mc.getTextureManager().bindTexture( advanced ? BACKGROUND_ADVANCED : BACKGROUND_NORMAL );
drawTexturedModalRect( guiLeft, guiTop, 0, 0, xSize, ySize );
minecraft.getTextureManager().bindTexture( advanced ? BACKGROUND_ADVANCED : BACKGROUND_NORMAL );
blit( left, top, 0, 0, containerWidth, containerHeight );
drawSelectionSlot( advanced );
}
@@ -110,8 +112,8 @@ public class GuiTurtle extends GuiContainer
@Override
public void render( int mouseX, int mouseY, float partialTicks )
{
drawDefaultBackground();
renderBackground();
super.render( mouseX, mouseY, partialTicks );
renderHoveredToolTip( mouseX, mouseY );
drawMouseoverTooltip( mouseX, mouseY );
}
}

View File

@@ -6,6 +6,7 @@
package dan200.computercraft.client.gui.widgets;
import com.mojang.blaze3d.platform.GlStateManager;
import dan200.computercraft.client.FrameInfo;
import dan200.computercraft.client.gui.FixedWidthFontRenderer;
import dan200.computercraft.core.terminal.Terminal;
@@ -14,13 +15,12 @@ import dan200.computercraft.shared.computer.core.ClientComputer;
import dan200.computercraft.shared.computer.core.IComputer;
import dan200.computercraft.shared.util.Colour;
import dan200.computercraft.shared.util.Palette;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.IGuiEventListener;
import net.minecraft.client.renderer.BufferBuilder;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
import net.minecraft.util.SharedConstants;
import net.minecraft.SharedConstants;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.gui.Element;
import net.minecraft.client.render.BufferBuilder;
import net.minecraft.client.render.Tessellator;
import net.minecraft.client.render.VertexFormats;
import org.lwjgl.glfw.GLFW;
import org.lwjgl.opengl.GL11;
@@ -29,11 +29,11 @@ import java.util.function.Supplier;
import static dan200.computercraft.client.gui.FixedWidthFontRenderer.BACKGROUND;
public class WidgetTerminal implements IGuiEventListener
public class WidgetTerminal implements Element
{
private static final float TERMINATE_TIME = 0.5f;
private final Minecraft client;
private final MinecraftClient minecraft;
private final Supplier<ClientComputer> computer;
private final int termWidth;
@@ -54,9 +54,9 @@ public class WidgetTerminal implements IGuiEventListener
private final BitSet keysDown = new BitSet( 256 );
public WidgetTerminal( Minecraft client, Supplier<ClientComputer> computer, int termWidth, int termHeight, int leftMargin, int rightMargin, int topMargin, int bottomMargin )
public WidgetTerminal( MinecraftClient minecraft, Supplier<ClientComputer> computer, int termWidth, int termHeight, int leftMargin, int rightMargin, int topMargin, int bottomMargin )
{
this.client = client;
this.minecraft = minecraft;
this.computer = computer;
this.termWidth = termWidth;
this.termHeight = termHeight;
@@ -98,7 +98,7 @@ public class WidgetTerminal implements IGuiEventListener
case GLFW.GLFW_KEY_V:
// Ctrl+V for paste
String clipboard = client.keyboardListener.getClipboardString();
String clipboard = minecraft.keyboard.getClipboard();
if( clipboard != null )
{
// Clip to the first occurrence of \r or \n
@@ -118,7 +118,7 @@ public class WidgetTerminal implements IGuiEventListener
}
// Filter the string
clipboard = SharedConstants.filterAllowedCharacters( clipboard );
clipboard = SharedConstants.stripInvalidChars( clipboard );
if( !clipboard.isEmpty() )
{
// Clip to 512 characters and queue the event
@@ -250,14 +250,23 @@ public class WidgetTerminal implements IGuiEventListener
}
@Override
public boolean mouseScrolled( double delta )
public boolean mouseScrolled( double mouseX, double mouseY, double delta )
{
ClientComputer computer = this.computer.get();
if( computer == null || !computer.isColour() ) return false;
if( computer == null || !computer.isColour() || delta == 0 ) return false;
if( lastMouseX >= 0 && lastMouseY >= 0 && delta != 0 )
Terminal term = computer.getTerminal();
if( term != null )
{
queueEvent( "mouse_scroll", delta < 0 ? 1 : -1, lastMouseX + 1, lastMouseY + 1 );
int charX = (int) (mouseX / FixedWidthFontRenderer.FONT_WIDTH);
int charY = (int) (mouseY / FixedWidthFontRenderer.FONT_HEIGHT);
charX = Math.min( Math.max( charX, 0 ), term.getWidth() - 1 );
charY = Math.min( Math.max( charY, 0 ), term.getHeight() - 1 );
computer.mouseScroll( delta < 0 ? 1 : -1, charX + 1, charY + 1 );
lastMouseX = charX;
lastMouseY = charY;
}
return true;
@@ -284,7 +293,7 @@ public class WidgetTerminal implements IGuiEventListener
}
@Override
public void focusChanged( boolean focused )
public void onFocusChanged( boolean noClue, boolean focused )
{
if( !focused )
{
@@ -384,15 +393,15 @@ public class WidgetTerminal implements IGuiEventListener
int width = termWidth * FixedWidthFontRenderer.FONT_WIDTH + leftMargin + rightMargin;
int height = termHeight * FixedWidthFontRenderer.FONT_HEIGHT + topMargin + bottomMargin;
client.getTextureManager().bindTexture( BACKGROUND );
minecraft.getTextureManager().bindTexture( BACKGROUND );
Tessellator tesslector = Tessellator.getInstance();
BufferBuilder buffer = tesslector.getBuffer();
buffer.begin( GL11.GL_QUADS, DefaultVertexFormats.POSITION_TEX );
buffer.pos( x, y + height, 0 ).tex( 0 / 256.0, height / 256.0 ).endVertex();
buffer.pos( x + width, y + height, 0 ).tex( width / 256.0, height / 256.0 ).endVertex();
buffer.pos( x + width, y, 0 ).tex( width / 256.0, 0 / 256.0 ).endVertex();
buffer.pos( x, y, 0 ).tex( 0 / 256.0, 0 / 256.0 ).endVertex();
BufferBuilder buffer = tesslector.getBufferBuilder();
buffer.begin( GL11.GL_QUADS, VertexFormats.POSITION_UV );
buffer.vertex( x, y + height, 0 ).texture( 0 / 256.0, height / 256.0 ).next();
buffer.vertex( x + width, y + height, 0 ).texture( width / 256.0, height / 256.0 ).next();
buffer.vertex( x + width, y, 0 ).texture( width / 256.0, 0 / 256.0 ).next();
buffer.vertex( x, y, 0 ).texture( 0 / 256.0, 0 / 256.0 ).next();
tesslector.draw();
}
finally

View File

@@ -6,17 +6,17 @@
package dan200.computercraft.client.gui.widgets;
import net.minecraft.client.gui.IGuiEventListener;
import net.minecraft.client.gui.Element;
public class WidgetWrapper implements IGuiEventListener
public class WidgetWrapper implements Element
{
private final IGuiEventListener listener;
private final Element listener;
private final int x;
private final int y;
private final int width;
private final int height;
public WidgetWrapper( IGuiEventListener listener, int x, int y, int width, int height )
public WidgetWrapper( Element listener, int x, int y, int width, int height )
{
this.listener = listener;
this.x = x;
@@ -26,15 +26,16 @@ public class WidgetWrapper implements IGuiEventListener
}
@Override
public void focusChanged( boolean b )
public void mouseMoved( double x, double y )
{
listener.focusChanged( b );
double dx = x - this.x, dy = y - this.y;
if( dx >= 0 && dx < width && dy >= 0 && dy < height ) listener.mouseMoved( dx, dy );
}
@Override
public boolean canFocus()
public void onFocusChanged( boolean a, boolean b )
{
return listener.canFocus();
listener.onFocusChanged( a, b );
}
@Override
@@ -59,9 +60,10 @@ public class WidgetWrapper implements IGuiEventListener
}
@Override
public boolean mouseScrolled( double delta )
public boolean mouseScrolled( double x, double y, double delta )
{
return listener.mouseScrolled( delta );
double dx = x - this.x, dy = y - this.y;
return dx >= 0 && dx < width && dy >= 0 && dy < height && listener.mouseScrolled( dx, dy, delta );
}
@Override
@@ -101,4 +103,11 @@ public class WidgetWrapper implements IGuiEventListener
{
return height;
}
@Override
public boolean isMouseOver( double x, double y )
{
double dx = x - this.x, dy = y - this.y;
return dx >= 0 && dx < width && dy >= 0 && dy < height;
}
}

View File

@@ -7,6 +7,7 @@
package dan200.computercraft.client.proxy;
import dan200.computercraft.ComputerCraft;
import dan200.computercraft.client.ClientRegistry;
import dan200.computercraft.client.gui.*;
import dan200.computercraft.client.render.TileEntityCableRenderer;
import dan200.computercraft.client.render.TileEntityMonitorRenderer;
@@ -16,70 +17,51 @@ import dan200.computercraft.shared.computer.core.ClientComputer;
import dan200.computercraft.shared.computer.inventory.ContainerViewComputer;
import dan200.computercraft.shared.network.container.*;
import dan200.computercraft.shared.peripheral.modem.wired.TileCable;
import dan200.computercraft.shared.peripheral.monitor.ClientMonitor;
import dan200.computercraft.shared.peripheral.monitor.TileMonitor;
import dan200.computercraft.shared.turtle.blocks.TileTurtle;
import dan200.computercraft.shared.turtle.inventory.ContainerTurtle;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.inventory.GuiContainer;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.event.world.WorldEvent;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.ExtensionPoint;
import net.minecraftforge.fml.ModLoadingContext;
import net.minecraftforge.fml.client.registry.ClientRegistry;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent;
import net.fabricmc.fabric.api.client.render.BlockEntityRendererRegistry;
import java.util.function.BiFunction;
@Mod.EventBusSubscriber( modid = ComputerCraft.MOD_ID, value = Dist.CLIENT, bus = Mod.EventBusSubscriber.Bus.MOD )
public final class ComputerCraftProxyClient
{
@SubscribeEvent
public static void setupClient( FMLClientSetupEvent event )
public static void setup()
{
registerContainers();
// Setup TESRs
ClientRegistry.bindTileEntitySpecialRenderer( TileMonitor.class, new TileEntityMonitorRenderer() );
ClientRegistry.bindTileEntitySpecialRenderer( TileCable.class, new TileEntityCableRenderer() );
ClientRegistry.bindTileEntitySpecialRenderer( TileTurtle.class, new TileEntityTurtleRenderer() );
BlockEntityRendererRegistry.INSTANCE.register( TileMonitor.class, new TileEntityMonitorRenderer() );
BlockEntityRendererRegistry.INSTANCE.register( TileCable.class, new TileEntityCableRenderer() );
BlockEntityRendererRegistry.INSTANCE.register( TileTurtle.class, new TileEntityTurtleRenderer() );
ClientRegistry.onItemColours();
}
private static void registerContainers()
{
ContainerType.registerGui( TileEntityContainerType::computer, ( packet, player ) ->
new GuiComputer( (TileComputer) packet.getTileEntity( player ) ) );
ContainerType.registerGui( TileEntityContainerType::computer, ( id, packet, player ) ->
GuiComputer.create( id, (TileComputer) packet.getTileEntity( player ), player.inventory ) );
ContainerType.registerGui( TileEntityContainerType::diskDrive, GuiDiskDrive::new );
ContainerType.registerGui( TileEntityContainerType::printer, GuiPrinter::new );
ContainerType.registerGui( TileEntityContainerType::turtle, ( packet, player ) -> {
ContainerType.registerGui( TileEntityContainerType::turtle, ( id, packet, player ) -> {
TileTurtle turtle = (TileTurtle) packet.getTileEntity( player );
return new GuiTurtle( turtle, new ContainerTurtle( player.inventory, turtle.getAccess(), turtle.getClientComputer() ) );
return new GuiTurtle( turtle, new ContainerTurtle( id, player.inventory, turtle.getAccess(), turtle.getClientComputer() ), player.inventory );
} );
ContainerType.registerGui( PocketComputerContainerType::new, GuiPocketComputer::new );
ContainerType.registerGui( PrintoutContainerType::new, GuiPrintout::new );
ContainerType.registerGui( ViewComputerContainerType::new, ( packet, player ) -> {
ContainerType.registerGui( ViewComputerContainerType::new, ( id, packet, player ) -> {
ClientComputer computer = ComputerCraft.clientComputerRegistry.get( packet.instanceId );
if( computer == null )
{
ComputerCraft.clientComputerRegistry.add( packet.instanceId, computer = new ClientComputer( packet.instanceId ) );
}
ContainerViewComputer container = new ContainerViewComputer( computer );
return new GuiComputer( container, packet.family, computer, packet.width, packet.height );
} );
ModLoadingContext.get().registerExtensionPoint( ExtensionPoint.GUIFACTORY, () -> packet -> {
ContainerType<?> type = ContainerType.factories.get( packet.getId() ).get();
if( packet.getAdditionalData() != null ) type.fromBytes( packet.getAdditionalData() );
return ((BiFunction<ContainerType<?>, EntityPlayer, GuiContainer>) ContainerType.guiFactories.get( packet.getId() ))
.apply( type, Minecraft.getInstance().player );
ContainerViewComputer container = new ContainerViewComputer( id, computer );
return new GuiComputer<>( container, player.inventory, packet.family, computer, packet.width, packet.height );
} );
}
/*
@Mod.EventBusSubscriber( modid = ComputerCraft.MOD_ID, value = Dist.CLIENT )
public static final class ForgeHandlers
{
@@ -92,4 +74,5 @@ public final class ComputerCraftProxyClient
}
}
}
*/
}

View File

@@ -6,13 +6,14 @@
package dan200.computercraft.client.render;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.FirstPersonRenderer;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.entity.player.EntityPlayer;
import com.mojang.blaze3d.platform.GlStateManager;
import dan200.computercraft.shared.mixed.MixedFirstPersonRenderer;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.render.FirstPersonRenderer;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.ItemStack;
import net.minecraft.util.EnumHand;
import net.minecraft.util.EnumHandSide;
import net.minecraft.util.AbsoluteHand;
import net.minecraft.util.Hand;
import net.minecraft.util.math.MathHelper;
public abstract class ItemMapLikeRenderer
@@ -21,23 +22,23 @@ public abstract class ItemMapLikeRenderer
* The main rendering method for the item
*
* @param stack The stack to render
* @see FirstPersonRenderer#renderMapFirstPerson(ItemStack)
* @see FirstPersonRenderer#renderFirstPersonMap(ItemStack)
*/
protected abstract void renderItem( ItemStack stack );
protected void renderItemFirstPerson( EnumHand hand, float pitch, float equipProgress, float swingProgress, ItemStack stack )
public void renderItemFirstPerson( Hand hand, float pitch, float equipProgress, float swingProgress, ItemStack stack )
{
EntityPlayer player = Minecraft.getInstance().player;
PlayerEntity player = MinecraftClient.getInstance().player;
GlStateManager.pushMatrix();
if( hand == EnumHand.MAIN_HAND && player.getHeldItemOffhand().isEmpty() )
if( hand == Hand.MAIN && player.getOffHandStack().isEmpty() )
{
renderItemFirstPersonCenter( pitch, equipProgress, swingProgress, stack );
}
else
{
renderItemFirstPersonSide(
hand == EnumHand.MAIN_HAND ? player.getPrimaryHand() : player.getPrimaryHand().opposite(),
hand == Hand.MAIN ? player.getMainHand() : player.getMainHand().getOpposite(),
equipProgress, swingProgress, stack
);
}
@@ -51,12 +52,12 @@ public abstract class ItemMapLikeRenderer
* @param equipProgress The equip progress of this item
* @param swingProgress The swing progress of this item
* @param stack The stack to render
* @see FirstPersonRenderer#renderMapFirstPersonSide(float, EnumHandSide, float, ItemStack)
* @see FirstPersonRenderer#method_3222(float, AbsoluteHand, float, ItemStack) // renderMapFirstPersonSide
*/
private void renderItemFirstPersonSide( EnumHandSide side, float equipProgress, float swingProgress, ItemStack stack )
private void renderItemFirstPersonSide( AbsoluteHand side, float equipProgress, float swingProgress, ItemStack stack )
{
Minecraft minecraft = Minecraft.getInstance();
float offset = side == EnumHandSide.RIGHT ? 1f : -1f;
MinecraftClient minecraft = MinecraftClient.getInstance();
float offset = side == AbsoluteHand.RIGHT ? 1f : -1f;
GlStateManager.translatef( offset * 0.125f, -0.125f, 0f );
// If the player is not invisible then render a single arm
@@ -64,7 +65,7 @@ public abstract class ItemMapLikeRenderer
{
GlStateManager.pushMatrix();
GlStateManager.rotatef( offset * 10f, 0f, 0f, 1f );
minecraft.getFirstPersonRenderer().renderArmFirstPerson( equipProgress, swingProgress, side );
((MixedFirstPersonRenderer) minecraft.getFirstPersonRenderer()).renderArmFirstPerson_CC( equipProgress, swingProgress, side );
GlStateManager.popMatrix();
}
@@ -93,11 +94,11 @@ public abstract class ItemMapLikeRenderer
* @param equipProgress The equip progress of this item
* @param swingProgress The swing progress of this item
* @param stack The stack to render
* @see FirstPersonRenderer#renderMapFirstPerson(float, float, float)
* @see FirstPersonRenderer#renderFirstPersonMap(float, float, float)
*/
private void renderItemFirstPersonCenter( float pitch, float equipProgress, float swingProgress, ItemStack stack )
{
FirstPersonRenderer renderer = Minecraft.getInstance().getFirstPersonRenderer();
MixedFirstPersonRenderer renderer = (MixedFirstPersonRenderer) MinecraftClient.getInstance().getFirstPersonRenderer();
// Setup the appropriate transformations. This is just copied from the
// corresponding method in ItemRenderer.
@@ -105,10 +106,10 @@ public abstract class ItemMapLikeRenderer
float tX = -0.2f * MathHelper.sin( swingProgress * (float) Math.PI );
float tZ = -0.4f * MathHelper.sin( swingRt * (float) Math.PI );
GlStateManager.translatef( 0f, -tX / 2f, tZ );
float pitchAngle = renderer.getMapAngleFromPitch( pitch );
float pitchAngle = renderer.getMapAngleFromPitch_CC( pitch );
GlStateManager.translatef( 0f, 0.04f + equipProgress * -1.2f + pitchAngle * -0.5f, -0.72f );
GlStateManager.rotatef( pitchAngle * -85f, 1f, 0f, 0f );
renderer.renderArms();
renderer.renderArms_CC();
float rX = MathHelper.sin( swingRt * (float) Math.PI );
GlStateManager.rotatef( rX * 20f, 1f, 0f, 0f );
GlStateManager.scalef( 2f, 2f, 2f );

View File

@@ -6,7 +6,7 @@
package dan200.computercraft.client.render;
import dan200.computercraft.ComputerCraft;
import com.mojang.blaze3d.platform.GlStateManager;
import dan200.computercraft.client.FrameInfo;
import dan200.computercraft.client.gui.FixedWidthFontRenderer;
import dan200.computercraft.core.terminal.Terminal;
@@ -14,19 +14,15 @@ import dan200.computercraft.core.terminal.TextBuffer;
import dan200.computercraft.shared.computer.core.ClientComputer;
import dan200.computercraft.shared.pocket.items.ItemPocketComputer;
import dan200.computercraft.shared.util.Palette;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.client.renderer.ItemRenderer;
import net.minecraft.client.renderer.model.IBakedModel;
import net.minecraft.client.renderer.model.ItemCameraTransforms.TransformType;
import net.minecraft.client.renderer.texture.TextureManager;
import net.minecraft.client.renderer.texture.TextureMap;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.render.item.ItemRenderer;
import net.minecraft.client.render.model.BakedModel;
import net.minecraft.client.render.model.json.ModelTransformation;
import net.minecraft.client.texture.SpriteAtlasTexture;
import net.minecraft.client.texture.TextureManager;
import net.minecraft.item.ItemStack;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.client.ForgeHooksClient;
import net.minecraftforge.client.event.RenderSpecificHandEvent;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.common.Mod;
import org.lwjgl.opengl.GL11;
import static dan200.computercraft.client.gui.FixedWidthFontRenderer.FONT_HEIGHT;
@@ -35,15 +31,16 @@ import static dan200.computercraft.client.gui.FixedWidthFontRenderer.FONT_WIDTH;
/**
* Emulates map rendering for pocket computers
*/
@Mod.EventBusSubscriber( modid = ComputerCraft.MOD_ID, value = Dist.CLIENT )
@Environment( EnvType.CLIENT )
public final class ItemPocketRenderer extends ItemMapLikeRenderer
{
private static final ItemPocketRenderer INSTANCE = new ItemPocketRenderer();
public static final ItemPocketRenderer INSTANCE = new ItemPocketRenderer();
private ItemPocketRenderer()
{
}
/*
@SubscribeEvent
public static void renderItem( RenderSpecificHandEvent event )
{
@@ -53,6 +50,7 @@ public final class ItemPocketRenderer extends ItemMapLikeRenderer
event.setCanceled( true );
INSTANCE.renderItemFirstPerson( event.getHand(), event.getInterpolatedPitch(), event.getEquipProgress(), event.getSwingProgress(), event.getItemStack() );
}
*/
@Override
protected void renderItem( ItemStack stack )
@@ -74,13 +72,13 @@ public final class ItemPocketRenderer extends ItemMapLikeRenderer
GlStateManager.scalef( 1.0f, -1.0f, 1.0f );
Minecraft minecraft = Minecraft.getInstance();
MinecraftClient minecraft = MinecraftClient.getInstance();
TextureManager textureManager = minecraft.getTextureManager();
ItemRenderer renderItem = minecraft.getItemRenderer();
// Copy of RenderItem#renderItemModelIntoGUI but without the translation or scaling
textureManager.bindTexture( TextureMap.LOCATION_BLOCKS_TEXTURE );
textureManager.getTexture( TextureMap.LOCATION_BLOCKS_TEXTURE ).setBlurMipmap( false, false );
textureManager.bindTexture( SpriteAtlasTexture.BLOCK_ATLAS_TEX );
textureManager.getTexture( SpriteAtlasTexture.BLOCK_ATLAS_TEX ).pushFilter( false, false );
GlStateManager.enableRescaleNormal();
GlStateManager.enableAlphaTest();
@@ -89,9 +87,9 @@ public final class ItemPocketRenderer extends ItemMapLikeRenderer
GlStateManager.blendFunc( GlStateManager.SourceFactor.SRC_ALPHA, GlStateManager.DestFactor.ONE_MINUS_SRC_ALPHA );
GlStateManager.color4f( 1.0F, 1.0F, 1.0F, 1.0F );
IBakedModel baked = renderItem.getItemModelWithOverrides( stack, null, null );
baked = ForgeHooksClient.handleCameraTransforms( baked, TransformType.GUI, false );
renderItem.renderItem( stack, baked );
BakedModel baked = renderItem.getModel( stack, null, null );
baked.getTransformation().applyGl( ModelTransformation.Type.GUI );
renderItem.renderItemAndGlow( stack, baked );
GlStateManager.disableAlphaTest();
GlStateManager.disableRescaleNormal();

View File

@@ -6,15 +6,12 @@
package dan200.computercraft.client.render;
import dan200.computercraft.ComputerCraft;
import com.mojang.blaze3d.platform.GlStateManager;
import dan200.computercraft.shared.media.items.ItemPrintout;
import net.minecraft.client.renderer.GlStateManager;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.minecraft.entity.decoration.ItemFrameEntity;
import net.minecraft.item.ItemStack;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.client.event.RenderItemInFrameEvent;
import net.minecraftforge.client.event.RenderSpecificHandEvent;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.common.Mod;
import static dan200.computercraft.client.gui.FixedWidthFontRenderer.FONT_HEIGHT;
import static dan200.computercraft.client.gui.FixedWidthFontRenderer.FONT_WIDTH;
@@ -25,15 +22,16 @@ import static dan200.computercraft.shared.media.items.ItemPrintout.LINE_MAX_LENG
/**
* Emulates map and item-frame rendering for printouts
*/
@Mod.EventBusSubscriber( modid = ComputerCraft.MOD_ID, value = Dist.CLIENT )
@Environment( EnvType.CLIENT )
public final class ItemPrintoutRenderer extends ItemMapLikeRenderer
{
private static final ItemPrintoutRenderer INSTANCE = new ItemPrintoutRenderer();
public static final ItemPrintoutRenderer INSTANCE = new ItemPrintoutRenderer();
private ItemPrintoutRenderer()
{
}
/*
@SubscribeEvent
public static void onRenderInHand( RenderSpecificHandEvent event )
{
@@ -43,6 +41,7 @@ public final class ItemPrintoutRenderer extends ItemMapLikeRenderer
event.setCanceled( true );
INSTANCE.renderItemFirstPerson( event.getHand(), event.getInterpolatedPitch(), event.getEquipProgress(), event.getSwingProgress(), event.getItemStack() );
}
*/
@Override
protected void renderItem( ItemStack stack )
@@ -61,16 +60,13 @@ public final class ItemPrintoutRenderer extends ItemMapLikeRenderer
GlStateManager.enableLighting();
}
@SubscribeEvent
public static void onRenderInFrame( RenderItemInFrameEvent event )
public void renderInFrame( ItemFrameEntity entity, ItemStack stack )
{
ItemStack stack = event.getItem();
if( !(stack.getItem() instanceof ItemPrintout) ) return;
event.setCanceled( true );
GlStateManager.disableLighting();
int rotation = entity.getRotation();
GlStateManager.rotatef( (float) rotation * 360.0F / 8.0F, 0.0F, 0.0F, 1.0F );
// Move a little bit forward to ensure we're not clipping with the frame
GlStateManager.translatef( 0.0f, 0.0f, -0.001f );
GlStateManager.rotatef( 180f, 0f, 0f, 1f );

View File

@@ -6,19 +6,13 @@
package dan200.computercraft.client.render;
import net.minecraft.client.renderer.model.BakedQuad;
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
import net.minecraft.client.renderer.vertex.VertexFormat;
import net.minecraft.util.EnumFacing;
import net.minecraftforge.client.model.pipeline.IVertexConsumer;
import net.minecraftforge.client.model.pipeline.LightUtil;
import net.minecraftforge.client.model.pipeline.VertexTransformer;
import net.minecraftforge.common.model.TRSRTransformation;
import net.minecraft.client.render.VertexFormat;
import net.minecraft.client.render.VertexFormatElement;
import net.minecraft.client.render.VertexFormats;
import net.minecraft.client.render.model.BakedQuad;
import javax.annotation.Nonnull;
import javax.vecmath.Matrix4f;
import javax.vecmath.Point3f;
import javax.vecmath.Vector3f;
import javax.vecmath.Vector4f;
import java.util.List;
/**
@@ -40,6 +34,11 @@ public final class ModelTransformer
}
public static void transformQuadsTo( List<BakedQuad> output, List<BakedQuad> input, Matrix4f transform )
{
transformQuadsTo( VertexFormats.POSITION_COLOR_UV_NORMAL, output, input, transform );
}
public static void transformQuadsTo( VertexFormat format, List<BakedQuad> output, List<BakedQuad> input, Matrix4f transform )
{
if( transform == null || transform.equals( identity ) )
{
@@ -47,224 +46,55 @@ public final class ModelTransformer
}
else
{
Matrix4f normalMatrix = new Matrix4f( transform );
normalMatrix.invert();
normalMatrix.transpose();
for( BakedQuad quad : input ) output.add( doTransformQuad( quad, transform, normalMatrix ) );
for( BakedQuad quad : input ) output.add( doTransformQuad( format, quad, transform ) );
}
}
public static BakedQuad transformQuad( BakedQuad input, Matrix4f transform )
public static BakedQuad transformQuad( VertexFormat format, BakedQuad input, Matrix4f transform )
{
if( transform == null || transform.equals( identity ) ) return input;
Matrix4f normalMatrix = new Matrix4f( transform );
normalMatrix.invert();
normalMatrix.transpose();
return doTransformQuad( input, transform, normalMatrix );
return doTransformQuad( format, input, transform );
}
private static BakedQuad doTransformQuad( BakedQuad input, Matrix4f positionMatrix, Matrix4f normalMatrix )
private static BakedQuad doTransformQuad( VertexFormat format, BakedQuad quad, Matrix4f transform )
{
BakedQuadBuilder builder = new BakedQuadBuilder( input.getFormat() );
NormalAwareTransformer transformer = new NormalAwareTransformer( builder, positionMatrix, normalMatrix );
input.pipe( transformer );
if( transformer.areNormalsInverted() )
int[] vertexData = quad.getVertexData().clone();
int offset = 0;
BakedQuad copy = new BakedQuad( vertexData, -1, quad.getFace(), quad.getSprite() );
for( int i = 0; i < format.getElementCount(); ++i ) // For each vertex element
{
builder.swap( 1, 3 );
transformer.areNormalsInverted();
}
return builder.build();
}
/**
* A vertex transformer that tracks whether the normals have been inverted and so the vertices
* should be reordered so backface culling works as expected.
*/
private static class NormalAwareTransformer extends VertexTransformer
{
private final Matrix4f positionMatrix;
private final Matrix4f normalMatrix;
private int vertexIndex = 0, elementIndex = 0;
private final Point3f[] before = new Point3f[4];
private final Point3f[] after = new Point3f[4];
public NormalAwareTransformer( IVertexConsumer parent, Matrix4f positionMatrix, Matrix4f normalMatrix )
{
super( parent );
this.positionMatrix = positionMatrix;
this.normalMatrix = normalMatrix;
}
@Override
public void setQuadOrientation( @Nonnull EnumFacing orientation )
{
super.setQuadOrientation( orientation == null ? orientation : TRSRTransformation.rotate( positionMatrix, orientation ) );
}
@Override
public void put( int element, @Nonnull float... data )
{
switch( getVertexFormat().getElement( element ).getUsage() )
VertexFormatElement element = format.getElement( i );
if( element.isPosition() &&
element.getFormat() == VertexFormatElement.Format.FLOAT &&
element.getCount() == 3 ) // When we find a position element
{
case POSITION:
for( int j = 0; j < 4; ++j ) // For each corner of the quad
{
Point3f vec = new Point3f( data );
Point3f newVec = new Point3f();
positionMatrix.transform( vec, newVec );
int start = offset + j * format.getVertexSize();
if( (start % 4) == 0 )
{
start = start / 4;
float[] newData = new float[4];
newVec.get( newData );
super.put( element, newData );
// Extract the position
Vector4f pos = new Vector4f(
Float.intBitsToFloat( vertexData[start] ),
Float.intBitsToFloat( vertexData[start + 1] ),
Float.intBitsToFloat( vertexData[start + 2] ),
1
);
// Transform the position
transform.transform( pos );
before[vertexIndex] = vec;
after[vertexIndex] = newVec;
break;
// Insert the position
vertexData[start] = Float.floatToRawIntBits( pos.x );
vertexData[start + 1] = Float.floatToRawIntBits( pos.y );
vertexData[start + 2] = Float.floatToRawIntBits( pos.z );
}
}
case NORMAL:
{
Vector3f vec = new Vector3f( data );
normalMatrix.transform( vec );
float[] newData = new float[4];
vec.get( newData );
super.put( element, newData );
break;
}
default:
super.put( element, data );
break;
}
elementIndex++;
if( elementIndex == getVertexFormat().getElementCount() )
{
vertexIndex++;
elementIndex = 0;
}
offset += element.getSize();
}
public boolean areNormalsInverted()
{
Vector3f temp1 = new Vector3f(), temp2 = new Vector3f();
Vector3f crossBefore = new Vector3f(), crossAfter = new Vector3f();
// Determine what cross product we expect to have
temp1.sub( before[1], before[0] );
temp2.sub( before[1], before[2] );
crossBefore.cross( temp1, temp2 );
normalMatrix.transform( crossBefore );
// And determine what cross product we actually have
temp1.sub( after[1], after[0] );
temp2.sub( after[1], after[2] );
crossAfter.cross( temp1, temp2 );
// If the angle between expected and actual cross product is greater than
// pi/2 radians then we will need to reorder our quads.
return Math.abs( crossBefore.angle( crossAfter ) ) >= Math.PI / 2;
}
}
/**
* A vertex consumer which is capable of building {@link BakedQuad}s.
*
* Equivalent to {@link net.minecraftforge.client.model.pipeline.UnpackedBakedQuad.Builder} but more memory
* efficient.
*
* This also provides the ability to swap vertices through {@link #swap(int, int)} to allow reordering.
*/
private static final class BakedQuadBuilder implements IVertexConsumer
{
private final VertexFormat format;
private final int[] vertexData;
private int vertexIndex = 0, elementIndex = 0;
private EnumFacing orientation;
private int quadTint;
private boolean diffuse;
private TextureAtlasSprite texture;
private BakedQuadBuilder( VertexFormat format )
{
this.format = format;
vertexData = new int[format.getSize()];
}
@Nonnull
@Override
public VertexFormat getVertexFormat()
{
return format;
}
@Override
public void setQuadTint( int tint )
{
quadTint = tint;
}
@Override
public void setQuadOrientation( @Nonnull EnumFacing orientation )
{
this.orientation = orientation;
}
@Override
public void setApplyDiffuseLighting( boolean diffuse )
{
this.diffuse = diffuse;
}
@Override
public void setTexture( @Nonnull TextureAtlasSprite texture )
{
this.texture = texture;
}
@Override
public void put( int element, @Nonnull float... data )
{
LightUtil.pack( data, vertexData, format, vertexIndex, element );
elementIndex++;
if( elementIndex == getVertexFormat().getElementCount() )
{
vertexIndex++;
elementIndex = 0;
}
}
public void swap( int a, int b )
{
int length = vertexData.length / 4;
for( int i = 0; i < length; i++ )
{
int temp = vertexData[a * length + i];
vertexData[a * length + i] = vertexData[b * length + i];
vertexData[b * length + i] = temp;
}
}
public BakedQuad build()
{
if( elementIndex != 0 || vertexIndex != 4 )
{
throw new IllegalStateException( "Got an unexpected number of elements/vertices" );
}
if( texture == null )
{
throw new IllegalStateException( "Texture has not been set" );
}
return new BakedQuad( vertexData, quadTint, orientation, texture, diffuse, format );
}
return copy;
}
}

View File

@@ -6,17 +6,17 @@
package dan200.computercraft.client.render;
import com.mojang.blaze3d.platform.GlStateManager;
import com.mojang.blaze3d.platform.GlStateManager.DestFactor;
import com.mojang.blaze3d.platform.GlStateManager.SourceFactor;
import dan200.computercraft.client.gui.FixedWidthFontRenderer;
import dan200.computercraft.core.terminal.TextBuffer;
import dan200.computercraft.shared.util.Palette;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.BufferBuilder;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.client.renderer.GlStateManager.DestFactor;
import net.minecraft.client.renderer.GlStateManager.SourceFactor;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
import net.minecraft.util.ResourceLocation;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.render.BufferBuilder;
import net.minecraft.client.render.Tessellator;
import net.minecraft.client.render.VertexFormats;
import net.minecraft.util.Identifier;
import org.lwjgl.opengl.GL11;
import static dan200.computercraft.client.gui.FixedWidthFontRenderer.FONT_HEIGHT;
@@ -24,7 +24,7 @@ import static dan200.computercraft.shared.media.items.ItemPrintout.LINES_PER_PAG
public final class PrintoutRenderer
{
private static final ResourceLocation BG = new ResourceLocation( "computercraft", "textures/gui/printout.png" );
private static final Identifier BG = new Identifier( "computercraft", "textures/gui/printout.png" );
private static final double BG_SIZE = 256.0;
/**
@@ -76,7 +76,7 @@ public final class PrintoutRenderer
{
GlStateManager.color4f( 1.0f, 1.0f, 1.0f, 1.0f );
GlStateManager.enableBlend();
GlStateManager.enableTexture2D();
GlStateManager.enableTexture();
GlStateManager.blendFuncSeparate( SourceFactor.SRC_ALPHA, DestFactor.ONE_MINUS_SRC_ALPHA, SourceFactor.ONE, DestFactor.ZERO );
FixedWidthFontRenderer fontRenderer = FixedWidthFontRenderer.instance();
@@ -91,14 +91,14 @@ public final class PrintoutRenderer
{
GlStateManager.color4f( 1.0f, 1.0f, 1.0f, 1.0f );
GlStateManager.enableBlend();
GlStateManager.enableTexture2D();
GlStateManager.enableTexture();
GlStateManager.blendFuncSeparate( SourceFactor.SRC_ALPHA, DestFactor.ONE_MINUS_SRC_ALPHA, SourceFactor.ONE, DestFactor.ZERO );
Minecraft.getInstance().getTextureManager().bindTexture( BG );
MinecraftClient.getInstance().getTextureManager().bindTexture( BG );
Tessellator tessellator = Tessellator.getInstance();
BufferBuilder buffer = tessellator.getBuffer();
buffer.begin( GL11.GL_QUADS, DefaultVertexFormats.POSITION_TEX );
BufferBuilder buffer = tessellator.getBufferBuilder();
buffer.begin( GL11.GL_QUADS, VertexFormats.POSITION_UV );
int leftPages = page;
int rightPages = pages - page - 1;
@@ -159,18 +159,18 @@ public final class PrintoutRenderer
private static void drawTexture( BufferBuilder buffer, double x, double y, double z, double u, double v, double width, double height )
{
buffer.pos( x, y + height, z ).tex( u / BG_SIZE, (v + height) / BG_SIZE ).endVertex();
buffer.pos( x + width, y + height, z ).tex( (u + width) / BG_SIZE, (v + height) / BG_SIZE ).endVertex();
buffer.pos( x + width, y, z ).tex( (u + width) / BG_SIZE, v / BG_SIZE ).endVertex();
buffer.pos( x, y, z ).tex( u / BG_SIZE, v / BG_SIZE ).endVertex();
buffer.vertex( x, y + height, z ).texture( u / BG_SIZE, (v + height) / BG_SIZE ).next();
buffer.vertex( x + width, y + height, z ).texture( (u + width) / BG_SIZE, (v + height) / BG_SIZE ).next();
buffer.vertex( x + width, y, z ).texture( (u + width) / BG_SIZE, v / BG_SIZE ).next();
buffer.vertex( x, y, z ).texture( u / BG_SIZE, v / BG_SIZE ).next();
}
private static void drawTexture( BufferBuilder buffer, double x, double y, double z, double width, double height, double u, double v, double tWidth, double tHeight )
{
buffer.pos( x, y + height, z ).tex( u / BG_SIZE, (v + tHeight) / BG_SIZE ).endVertex();
buffer.pos( x + width, y + height, z ).tex( (u + tWidth) / BG_SIZE, (v + tHeight) / BG_SIZE ).endVertex();
buffer.pos( x + width, y, z ).tex( (u + tWidth) / BG_SIZE, v / BG_SIZE ).endVertex();
buffer.pos( x, y, z ).tex( u / BG_SIZE, v / BG_SIZE ).endVertex();
buffer.vertex( x, y + height, z ).texture( u / BG_SIZE, (v + tHeight) / BG_SIZE ).next();
buffer.vertex( x + width, y + height, z ).texture( (u + tWidth) / BG_SIZE, (v + tHeight) / BG_SIZE ).next();
buffer.vertex( x + width, y, z ).texture( (u + tWidth) / BG_SIZE, v / BG_SIZE ).next();
buffer.vertex( x, y, z ).texture( u / BG_SIZE, v / BG_SIZE ).next();
}
public static double offsetAt( int page )

View File

@@ -6,26 +6,23 @@
package dan200.computercraft.client.render;
import com.mojang.blaze3d.platform.GlStateManager;
import dan200.computercraft.ComputerCraft;
import dan200.computercraft.shared.peripheral.modem.wired.BlockCable;
import dan200.computercraft.shared.peripheral.modem.wired.CableShapes;
import dan200.computercraft.shared.util.WorldUtil;
import net.minecraft.block.state.IBlockState;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.client.renderer.WorldRenderer;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.block.BlockState;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.render.WorldRenderer;
import net.minecraft.entity.Entity;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.util.hit.BlockHitResult;
import net.minecraft.util.hit.HitResult;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.RayTraceResult;
import net.minecraft.util.math.shapes.VoxelShape;
import net.minecraft.util.shape.VoxelShape;
import net.minecraft.world.World;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.client.event.DrawBlockHighlightEvent;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.common.Mod;
import org.lwjgl.opengl.GL11;
@Mod.EventBusSubscriber( modid = ComputerCraft.MOD_ID, value = Dist.CLIENT )
public final class RenderOverlayCable
{
private RenderOverlayCable()
@@ -35,18 +32,18 @@ public final class RenderOverlayCable
/**
* Draw an outline for a specific part of a cable "Multipart".
*
* @param event The event to observe
* @see WorldRenderer#drawSelectionBox(EntityPlayer, RayTraceResult, int, float)
* @see WorldRenderer#drawHighlightedBlockOutline(Entity, HitResult, int, float)
*/
@SubscribeEvent
public static void drawHighlight( DrawBlockHighlightEvent event )
// TODO @SubscribeEvent
public static void drawHighlight()
{
if( event.getTarget().type != RayTraceResult.Type.BLOCK ) return;
MinecraftClient mc = MinecraftClient.getInstance();
if( mc.hitResult == null || mc.hitResult.getType() != HitResult.Type.BLOCK ) return;
BlockPos pos = event.getTarget().getBlockPos();
World world = event.getPlayer().getEntityWorld();
BlockPos pos = ((BlockHitResult) mc.hitResult).getBlockPos();
World world = mc.world;
IBlockState state = world.getBlockState( pos );
BlockState state = world.getBlockState( pos );
// We only care about instances with both cable and modem.
if( state.getBlock() != ComputerCraft.Blocks.cable || state.get( BlockCable.MODEM ).getFacing() == null || !state.get( BlockCable.CABLE ) )
@@ -54,34 +51,31 @@ public final class RenderOverlayCable
return;
}
event.setCanceled( true );
EntityPlayer player = event.getPlayer();
Minecraft mc = Minecraft.getInstance();
float partialTicks = event.getPartialTicks();
PlayerEntity player = mc.player;
float partialTicks = mc.getTickDelta();
GlStateManager.enableBlend();
GlStateManager.blendFuncSeparate( GlStateManager.SourceFactor.SRC_ALPHA, GlStateManager.DestFactor.ONE_MINUS_SRC_ALPHA, GlStateManager.SourceFactor.ONE, GlStateManager.DestFactor.ZERO );
GlStateManager.lineWidth( Math.max( 2.5F, mc.mainWindow.getFramebufferWidth() / 1920.0F * 2.5F ) );
GlStateManager.disableTexture2D();
GlStateManager.lineWidth( Math.max( 2.5F, mc.window.getFramebufferWidth() / 1920.0F * 2.5F ) );
GlStateManager.disableTexture();
GlStateManager.depthMask( false );
GlStateManager.matrixMode( GL11.GL_PROJECTION );
GlStateManager.pushMatrix();
GlStateManager.scalef( 1.0F, 1.0F, 0.999F );
double x = player.lastTickPosX + (player.posX - player.lastTickPosX) * partialTicks;
double y = player.lastTickPosY + (player.posY - player.lastTickPosY) * partialTicks;
double z = player.lastTickPosZ + (player.posZ - player.lastTickPosZ) * partialTicks;
double x = player.prevX + (player.x - player.prevX) * partialTicks;
double y = player.prevY + (player.y - player.prevY) * partialTicks;
double z = player.prevZ + (player.z - player.prevZ) * partialTicks;
VoxelShape shape = WorldUtil.isVecInside( CableShapes.getModemShape( state ), event.getTarget().hitVec.subtract( pos.getX(), pos.getY(), pos.getZ() ) )
VoxelShape shape = WorldUtil.isVecInside( CableShapes.getModemShape( state ), mc.hitResult.getPos().subtract( pos.getX(), pos.getY(), pos.getZ() ) )
? CableShapes.getModemShape( state ) : CableShapes.getCableShape( state );
WorldRenderer.drawShape( shape, pos.getX() - x, pos.getY() - y, pos.getZ() - z, 0.0F, 0.0F, 0.0F, 0.4F );
WorldRenderer.drawShapeOutline( shape, pos.getX() - x, pos.getY() - y, pos.getZ() - z, 0.0F, 0.0F, 0.0F, 0.4F );
GlStateManager.popMatrix();
GlStateManager.matrixMode( GL11.GL_MODELVIEW );
GlStateManager.depthMask( true );
GlStateManager.enableTexture2D();
GlStateManager.enableTexture();
GlStateManager.disableBlend();
}
}

View File

@@ -6,29 +6,27 @@
package dan200.computercraft.client.render;
import com.mojang.blaze3d.platform.GlStateManager;
import dan200.computercraft.ComputerCraft;
import dan200.computercraft.shared.peripheral.modem.wired.BlockCable;
import dan200.computercraft.shared.peripheral.modem.wired.CableModemVariant;
import dan200.computercraft.shared.peripheral.modem.wired.CableShapes;
import dan200.computercraft.shared.peripheral.modem.wired.TileCable;
import net.minecraft.block.Block;
import net.minecraft.block.state.IBlockState;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.BufferBuilder;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.client.renderer.WorldRenderer;
import net.minecraft.client.renderer.model.IBakedModel;
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
import net.minecraft.client.renderer.tileentity.TileEntityRenderer;
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
import net.minecraft.util.BlockRenderLayer;
import net.minecraft.block.BlockState;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.render.BufferBuilder;
import net.minecraft.client.render.Tessellator;
import net.minecraft.client.render.VertexFormats;
import net.minecraft.client.render.WorldRenderer;
import net.minecraft.client.render.block.entity.BlockEntityRenderer;
import net.minecraft.client.render.model.BakedModel;
import net.minecraft.client.texture.Sprite;
import net.minecraft.util.hit.BlockHitResult;
import net.minecraft.util.hit.HitResult;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.RayTraceResult;
import net.minecraft.util.math.shapes.VoxelShape;
import net.minecraft.util.shape.VoxelShape;
import net.minecraft.world.World;
import net.minecraftforge.client.ForgeHooksClient;
import net.minecraftforge.client.MinecraftForgeClient;
import org.lwjgl.opengl.GL11;
import javax.annotation.Nonnull;
@@ -37,7 +35,7 @@ import java.util.Random;
/**
* Render breaking animation only over part of a {@link TileCable}.
*/
public class TileEntityCableRenderer extends TileEntityRenderer<TileCable>
public class TileEntityCableRenderer extends BlockEntityRenderer<TileCable>
{
private static final Random random = new Random();
@@ -48,45 +46,35 @@ public class TileEntityCableRenderer extends TileEntityRenderer<TileCable>
BlockPos pos = te.getPos();
Minecraft mc = Minecraft.getInstance();
MinecraftClient mc = MinecraftClient.getInstance();
RayTraceResult hit = mc.objectMouseOver;
if( hit == null || !hit.getBlockPos().equals( pos ) ) return;
if( MinecraftForgeClient.getRenderPass() != 0 ) return;
HitResult hit = mc.hitResult;
if( !(hit instanceof BlockHitResult) || !((BlockHitResult) hit).getBlockPos().equals( pos ) ) return;
World world = te.getWorld();
IBlockState state = world.getBlockState( pos );
BlockState state = te.getCachedState();
Block block = state.getBlock();
if( block != ComputerCraft.Blocks.cable ) return;
VoxelShape shape = CableShapes.getModemShape( state );
state = te.hasModem() && shape.getBoundingBox().grow( 0.02, 0.02, 0.02 ).contains( hit.hitVec.subtract( pos.getX(), pos.getY(), pos.getZ() ) )
state = te.hasModem() && shape.getBoundingBox().expand( 0.02, 0.02, 0.02 ).contains( hit.getPos().subtract( pos.getX(), pos.getY(), pos.getZ() ) )
? block.getDefaultState().with( BlockCable.MODEM, state.get( BlockCable.MODEM ) )
: state.with( BlockCable.MODEM, CableModemVariant.None );
IBakedModel model = mc.getBlockRendererDispatcher().getModelForState( state );
BakedModel model = mc.getBlockRenderManager().getModel( state );
preRenderDamagedBlocks();
BufferBuilder buffer = Tessellator.getInstance().getBuffer();
buffer.begin( GL11.GL_QUADS, DefaultVertexFormats.BLOCK );
buffer.setTranslation( x - pos.getX(), y - pos.getY(), z - pos.getZ() );
buffer.noColor();
ForgeHooksClient.setRenderLayer( block.getRenderLayer() );
BufferBuilder buffer = Tessellator.getInstance().getBufferBuilder();
buffer.begin( GL11.GL_QUADS, VertexFormats.POSITION_COLOR_UV_LMAP );
buffer.setOffset( x - pos.getX(), y - pos.getY(), z - pos.getZ() );
buffer.disableColor();
// See BlockRendererDispatcher#renderBlockDamage
TextureAtlasSprite breakingTexture = mc.getTextureMap().getSprite( DESTROY_STAGES[destroyStage] );
mc.getBlockRendererDispatcher().getBlockModelRenderer().renderModel(
world,
ForgeHooksClient.getDamageModel( model, breakingTexture, state, world, pos ),
state, pos, buffer, true, random, state.getPositionRandom( pos )
);
Sprite breakingTexture = mc.getSpriteAtlas().getSprite( DESTROY_STAGE_TEXTURES[destroyStage] );
mc.getBlockRenderManager().tesselateDamage( state, pos, breakingTexture, world );
ForgeHooksClient.setRenderLayer( BlockRenderLayer.SOLID );
buffer.setTranslation( 0, 0, 0 );
buffer.setOffset( 0, 0, 0 );
Tessellator.getInstance().draw();
postRenderDamagedBlocks();

View File

@@ -6,6 +6,8 @@
package dan200.computercraft.client.render;
import com.mojang.blaze3d.platform.GLX;
import com.mojang.blaze3d.platform.GlStateManager;
import dan200.computercraft.client.FrameInfo;
import dan200.computercraft.client.gui.FixedWidthFontRenderer;
import dan200.computercraft.core.terminal.Terminal;
@@ -15,18 +17,16 @@ import dan200.computercraft.shared.peripheral.monitor.TileMonitor;
import dan200.computercraft.shared.util.Colour;
import dan200.computercraft.shared.util.DirectionUtil;
import dan200.computercraft.shared.util.Palette;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.BufferBuilder;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.client.renderer.OpenGlHelper;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.client.renderer.tileentity.TileEntityRenderer;
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
import net.minecraft.util.EnumFacing;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.render.BufferBuilder;
import net.minecraft.client.render.Tessellator;
import net.minecraft.client.render.VertexFormats;
import net.minecraft.client.render.block.entity.BlockEntityRenderer;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Direction;
import org.lwjgl.opengl.GL11;
public class TileEntityMonitorRenderer extends TileEntityRenderer<TileMonitor>
public class TileEntityMonitorRenderer extends BlockEntityRenderer<TileMonitor>
{
@Override
public void render( TileMonitor tileEntity, double posX, double posY, double posZ, float f, int i )
@@ -64,9 +64,9 @@ public class TileEntityMonitorRenderer extends TileEntityRenderer<TileMonitor>
posZ += originPos.getZ() - monitorPos.getZ();
// Determine orientation
EnumFacing dir = origin.getDirection();
EnumFacing front = origin.getFront();
float yaw = dir.getHorizontalAngle();
Direction dir = origin.getDirection();
Direction front = origin.getFront();
float yaw = dir.asRotation();
float pitch = DirectionUtil.toPitchAngle( front );
GlStateManager.pushMatrix();
@@ -85,16 +85,16 @@ public class TileEntityMonitorRenderer extends TileEntityRenderer<TileMonitor>
double ySize = origin.getHeight() - 2.0 * (TileMonitor.RENDER_MARGIN + TileMonitor.RENDER_BORDER);
// Get renderers
Minecraft mc = Minecraft.getInstance();
MinecraftClient mc = MinecraftClient.getInstance();
Tessellator tessellator = Tessellator.getInstance();
BufferBuilder renderer = tessellator.getBuffer();
BufferBuilder renderer = tessellator.getBufferBuilder();
// Get terminal
boolean redraw = originTerminal.pollTerminalChanged();
// Draw the contents
GlStateManager.depthMask( false );
OpenGlHelper.glMultiTexCoord2f( OpenGlHelper.GL_TEXTURE1, 0xFFFF, 0xFFFF );
GLX.glMultiTexCoord2f( GLX.GL_TEXTURE1, 0xFFFF, 0xFFFF );
GlStateManager.disableLighting();
mc.gameRenderer.disableLightmap();
try
@@ -171,7 +171,7 @@ public class TileEntityMonitorRenderer extends TileEntityRenderer<TileMonitor>
}
}
GlStateManager.callList( originTerminal.renderDisplayLists[0] );
GlStateManager.resetColor();
GlStateManager.clearCurrentColor();
// Draw text
fontRenderer.bindFont();
@@ -199,7 +199,7 @@ public class TileEntityMonitorRenderer extends TileEntityRenderer<TileMonitor>
}
}
GlStateManager.callList( originTerminal.renderDisplayLists[1] );
GlStateManager.resetColor();
GlStateManager.clearCurrentColor();
// Draw cursor
fontRenderer.bindFont();
@@ -233,7 +233,7 @@ public class TileEntityMonitorRenderer extends TileEntityRenderer<TileMonitor>
if( FrameInfo.getGlobalCursorBlink() )
{
GlStateManager.callList( originTerminal.renderDisplayLists[2] );
GlStateManager.resetColor();
GlStateManager.clearCurrentColor();
}
}
finally
@@ -251,11 +251,11 @@ public class TileEntityMonitorRenderer extends TileEntityRenderer<TileMonitor>
final float g = colour.getG();
final float b = colour.getB();
renderer.begin( GL11.GL_TRIANGLE_STRIP, DefaultVertexFormats.POSITION_TEX_COLOR );
renderer.pos( -TileMonitor.RENDER_MARGIN, TileMonitor.RENDER_MARGIN, 0.0D ).tex( 0.0, 0.0 ).color( r, g, b, 1.0f ).endVertex();
renderer.pos( -TileMonitor.RENDER_MARGIN, -ySize - TileMonitor.RENDER_MARGIN, 0.0 ).tex( 0.0, 1.0 ).color( r, g, b, 1.0f ).endVertex();
renderer.pos( xSize + TileMonitor.RENDER_MARGIN, TileMonitor.RENDER_MARGIN, 0.0D ).tex( 1.0, 0.0 ).color( r, g, b, 1.0f ).endVertex();
renderer.pos( xSize + TileMonitor.RENDER_MARGIN, -ySize - TileMonitor.RENDER_MARGIN, 0.0 ).tex( 1.0, 1.0 ).color( r, g, b, 1.0f ).endVertex();
renderer.begin( GL11.GL_TRIANGLE_STRIP, VertexFormats.POSITION_UV_COLOR );
renderer.vertex( -TileMonitor.RENDER_MARGIN, TileMonitor.RENDER_MARGIN, 0.0D ).texture( 0.0, 0.0 ).color( r, g, b, 1.0f ).next();
renderer.vertex( -TileMonitor.RENDER_MARGIN, -ySize - TileMonitor.RENDER_MARGIN, 0.0 ).texture( 0.0, 1.0 ).color( r, g, b, 1.0f ).next();
renderer.vertex( xSize + TileMonitor.RENDER_MARGIN, TileMonitor.RENDER_MARGIN, 0.0D ).texture( 1.0, 0.0 ).color( r, g, b, 1.0f ).next();
renderer.vertex( xSize + TileMonitor.RENDER_MARGIN, -ySize - TileMonitor.RENDER_MARGIN, 0.0 ).texture( 1.0, 1.0 ).color( r, g, b, 1.0f ).next();
tessellator.draw();
}
}
@@ -271,11 +271,11 @@ public class TileEntityMonitorRenderer extends TileEntityRenderer<TileMonitor>
try
{
mc.getTextureManager().bindTexture( FixedWidthFontRenderer.BACKGROUND );
renderer.begin( GL11.GL_TRIANGLE_STRIP, DefaultVertexFormats.POSITION );
renderer.pos( -TileMonitor.RENDER_MARGIN, TileMonitor.RENDER_MARGIN, 0.0 ).endVertex();
renderer.pos( -TileMonitor.RENDER_MARGIN, -ySize - TileMonitor.RENDER_MARGIN, 0.0 ).endVertex();
renderer.pos( xSize + TileMonitor.RENDER_MARGIN, TileMonitor.RENDER_MARGIN, 0.0 ).endVertex();
renderer.pos( xSize + TileMonitor.RENDER_MARGIN, -ySize - TileMonitor.RENDER_MARGIN, 0.0 ).endVertex();
renderer.begin( GL11.GL_TRIANGLE_STRIP, VertexFormats.POSITION );
renderer.vertex( -TileMonitor.RENDER_MARGIN, TileMonitor.RENDER_MARGIN, 0.0 ).next();
renderer.vertex( -TileMonitor.RENDER_MARGIN, -ySize - TileMonitor.RENDER_MARGIN, 0.0 ).next();
renderer.vertex( xSize + TileMonitor.RENDER_MARGIN, TileMonitor.RENDER_MARGIN, 0.0 ).next();
renderer.vertex( xSize + TileMonitor.RENDER_MARGIN, -ySize - TileMonitor.RENDER_MARGIN, 0.0 ).next();
tessellator.draw();
}
finally

View File

@@ -6,6 +6,7 @@
package dan200.computercraft.client.render;
import com.mojang.blaze3d.platform.GlStateManager;
import dan200.computercraft.api.turtle.ITurtleUpgrade;
import dan200.computercraft.api.turtle.TurtleSide;
import dan200.computercraft.shared.computer.core.ComputerFamily;
@@ -13,38 +14,37 @@ import dan200.computercraft.shared.turtle.blocks.TileTurtle;
import dan200.computercraft.shared.util.DirectionUtil;
import dan200.computercraft.shared.util.Holiday;
import dan200.computercraft.shared.util.HolidayUtil;
import net.minecraft.block.state.IBlockState;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.BufferBuilder;
import net.minecraft.client.renderer.GameRenderer;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.client.renderer.model.BakedQuad;
import net.minecraft.client.renderer.model.IBakedModel;
import net.minecraft.client.renderer.model.ModelManager;
import net.minecraft.client.renderer.model.ModelResourceLocation;
import net.minecraft.client.renderer.texture.TextureMap;
import net.minecraft.client.renderer.tileentity.TileEntityRenderer;
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
import net.minecraft.client.renderer.vertex.VertexFormat;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.ResourceLocation;
import net.minecraft.block.BlockState;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.render.*;
import net.minecraft.client.render.block.entity.BlockEntityRenderer;
import net.minecraft.client.render.model.BakedModel;
import net.minecraft.client.render.model.BakedModelManager;
import net.minecraft.client.render.model.BakedQuad;
import net.minecraft.client.texture.SpriteAtlasTexture;
import net.minecraft.client.util.ModelIdentifier;
import net.minecraft.util.Identifier;
import net.minecraft.util.hit.BlockHitResult;
import net.minecraft.util.math.Direction;
import net.minecraft.util.math.Vec3d;
import net.minecraftforge.client.ForgeHooksClient;
import net.minecraftforge.client.model.pipeline.LightUtil;
import net.minecraft.util.math.Vec3i;
import org.apache.commons.lang3.tuple.Pair;
import org.lwjgl.BufferUtils;
import org.lwjgl.opengl.GL11;
import javax.vecmath.Matrix4f;
import java.nio.FloatBuffer;
import java.util.List;
import java.util.Random;
public class TileEntityTurtleRenderer extends TileEntityRenderer<TileTurtle>
public class TileEntityTurtleRenderer extends BlockEntityRenderer<TileTurtle>
{
private static final ModelResourceLocation NORMAL_TURTLE_MODEL = new ModelResourceLocation( "computercraft:turtle_normal", "inventory" );
private static final ModelResourceLocation ADVANCED_TURTLE_MODEL = new ModelResourceLocation( "computercraft:turtle_advanced", "inventory" );
private static final ModelResourceLocation COLOUR_TURTLE_MODEL = new ModelResourceLocation( "computercraft:turtle_colour", "inventory" );
private static final ModelResourceLocation ELF_OVERLAY_MODEL = new ModelResourceLocation( "computercraft:turtle_elf_overlay", "inventory" );
private static final ModelIdentifier NORMAL_TURTLE_MODEL = new ModelIdentifier( "computercraft:turtle_normal", "inventory" );
private static final ModelIdentifier ADVANCED_TURTLE_MODEL = new ModelIdentifier( "computercraft:turtle_advanced", "inventory" );
private static final ModelIdentifier COLOUR_TURTLE_MODEL = new ModelIdentifier( "computercraft:turtle_colour", "inventory" );
private static final ModelIdentifier ELF_OVERLAY_MODEL = new ModelIdentifier( "computercraft:turtle_elf_overlay", "inventory" );
private static final FloatBuffer matrixBuf = BufferUtils.createFloatBuffer( 16 );
@Override
public void render( TileTurtle tileEntity, double posX, double posY, double posZ, float partialTicks, int breaking )
@@ -52,7 +52,7 @@ public class TileEntityTurtleRenderer extends TileEntityRenderer<TileTurtle>
if( tileEntity != null ) renderTurtleAt( tileEntity, posX, posY, posZ, partialTicks );
}
public static ModelResourceLocation getTurtleModel( ComputerFamily family, boolean coloured )
public static ModelIdentifier getTurtleModel( ComputerFamily family, boolean coloured )
{
switch( family )
{
@@ -64,11 +64,11 @@ public class TileEntityTurtleRenderer extends TileEntityRenderer<TileTurtle>
}
}
public static ModelResourceLocation getTurtleOverlayModel( ResourceLocation overlay, boolean christmas )
public static ModelIdentifier getTurtleOverlayModel( Identifier overlay, boolean christmas )
{
if( overlay != null )
{
return new ModelResourceLocation( overlay, "inventory" );
return new ModelIdentifier( overlay, "inventory" );
}
else if( christmas )
{
@@ -84,21 +84,21 @@ public class TileEntityTurtleRenderer extends TileEntityRenderer<TileTurtle>
{
// Render the label
String label = turtle.createProxy().getLabel();
if( label != null && rendererDispatcher.cameraHitResult != null && turtle.getPos().equals( rendererDispatcher.cameraHitResult.getBlockPos() ) )
if( label != null && renderManager.hitResult != null && renderManager.hitResult instanceof BlockHitResult && turtle.getPos().equals( ((BlockHitResult) renderManager.hitResult).getBlockPos() ) )
{
setLightmapDisabled( true );
GameRenderer.drawNameplate(
method_3570( true );
GameRenderer.renderFloatingText(
getFontRenderer(), label,
(float) posX + 0.5F, (float) posY + 1.2F, (float) posZ + 0.5F, 0,
rendererDispatcher.entityYaw, rendererDispatcher.entityPitch, false, false
renderManager.cameraEntity.getYaw(), renderManager.cameraEntity.getPitch(), false
);
setLightmapDisabled( false );
method_3570( false );
}
GlStateManager.pushMatrix();
try
{
IBlockState state = turtle.getBlockState();
BlockState state = turtle.getCachedState();
// Setup the transform
Vec3d offset = turtle.getRenderOffset( partialTicks );
float yaw = turtle.getRenderYaw( partialTicks );
@@ -110,18 +110,18 @@ public class TileEntityTurtleRenderer extends TileEntityRenderer<TileTurtle>
{
// Flip the model and swap the cull face as winding order will have changed.
GlStateManager.scalef( 1.0f, -1.0f, 1.0f );
GlStateManager.cullFace( GlStateManager.CullFace.FRONT );
GlStateManager.cullFace( GlStateManager.FaceSides.FRONT );
}
GlStateManager.translatef( -0.5f, -0.5f, -0.5f );
// Render the turtle
int colour = turtle.getColour();
ComputerFamily family = turtle.getFamily();
ResourceLocation overlay = turtle.getOverlay();
Identifier overlay = turtle.getOverlay();
renderModel( state, getTurtleModel( family, colour != -1 ), colour == -1 ? null : new int[] { colour } );
// Render the overlay
ModelResourceLocation overlayModel = getTurtleOverlayModel(
ModelIdentifier overlayModel = getTurtleOverlayModel(
overlay,
HolidayUtil.getCurrentHoliday() == Holiday.Christmas
);
@@ -148,11 +148,11 @@ public class TileEntityTurtleRenderer extends TileEntityRenderer<TileTurtle>
finally
{
GlStateManager.popMatrix();
GlStateManager.cullFace( GlStateManager.CullFace.BACK );
GlStateManager.cullFace( GlStateManager.FaceSides.BACK );
}
}
private void renderUpgrade( IBlockState state, TileTurtle turtle, TurtleSide side, float f )
private void renderUpgrade( BlockState state, TileTurtle turtle, TurtleSide side, float f )
{
ITurtleUpgrade upgrade = turtle.getUpgrade( side );
if( upgrade != null )
@@ -165,12 +165,21 @@ public class TileEntityTurtleRenderer extends TileEntityRenderer<TileTurtle>
GlStateManager.rotatef( -toolAngle, 1.0f, 0.0f, 0.0f );
GlStateManager.translatef( 0.0f, -0.5f, -0.5f );
Pair<IBakedModel, Matrix4f> pair = upgrade.getModel( turtle.getAccess(), side );
Pair<BakedModel, Matrix4f> pair = upgrade.getModel( turtle.getAccess(), side );
if( pair != null )
{
if( pair.getRight() != null )
{
ForgeHooksClient.multiplyCurrentGlMatrix( pair.getRight() );
matrixBuf.clear();
float[] t = new float[4];
for( int i = 0; i < 4; i++ )
{
pair.getRight().getColumn( i, t );
matrixBuf.put( t );
}
matrixBuf.flip();
GlStateManager.multMatrix( matrixBuf );
}
if( pair.getLeft() != null )
{
@@ -185,20 +194,20 @@ public class TileEntityTurtleRenderer extends TileEntityRenderer<TileTurtle>
}
}
private void renderModel( IBlockState state, ModelResourceLocation modelLocation, int[] tints )
private void renderModel( BlockState state, ModelIdentifier modelLocation, int[] tints )
{
Minecraft mc = Minecraft.getInstance();
ModelManager modelManager = mc.getItemRenderer().getItemModelMesher().getModelManager();
MinecraftClient mc = MinecraftClient.getInstance();
BakedModelManager modelManager = mc.getItemRenderer().getModels().getModelManager();
renderModel( state, modelManager.getModel( modelLocation ), tints );
}
private void renderModel( IBlockState state, IBakedModel model, int[] tints )
private void renderModel( BlockState state, BakedModel model, int[] tints )
{
Random random = new Random( 0 );
Tessellator tessellator = Tessellator.getInstance();
rendererDispatcher.textureManager.bindTexture( TextureMap.LOCATION_BLOCKS_TEXTURE );
renderManager.textureManager.bindTexture( SpriteAtlasTexture.BLOCK_ATLAS_TEX );
renderQuads( tessellator, model.getQuads( state, null, random ), tints );
for( EnumFacing facing : DirectionUtil.FACINGS )
for( Direction facing : DirectionUtil.FACINGS )
{
renderQuads( tessellator, model.getQuads( state, facing, random ), tints );
}
@@ -206,27 +215,22 @@ public class TileEntityTurtleRenderer extends TileEntityRenderer<TileTurtle>
private static void renderQuads( Tessellator tessellator, List<BakedQuad> quads, int[] tints )
{
BufferBuilder buffer = tessellator.getBuffer();
VertexFormat format = DefaultVertexFormats.ITEM;
BufferBuilder buffer = tessellator.getBufferBuilder();
VertexFormat format = VertexFormats.POSITION_COLOR_UV_NORMAL;
buffer.begin( GL11.GL_QUADS, format );
for( BakedQuad quad : quads )
{
VertexFormat quadFormat = quad.getFormat();
if( quadFormat != format )
{
tessellator.draw();
format = quadFormat;
buffer.begin( GL11.GL_QUADS, format );
}
int colour = 0xFFFFFFFF;
if( quad.hasTintIndex() && tints != null )
if( quad.hasColor() && tints != null )
{
int index = quad.getTintIndex();
int index = quad.getColorIndex();
if( index >= 0 && index < tints.length ) colour = tints[index] | 0xFF000000;
}
LightUtil.renderQuadColor( buffer, quad, colour );
buffer.putVertexData( quad.getVertexData() );
buffer.setQuadColor( colour );
Vec3i normal = quad.getFace().getVector();
buffer.postNormal( normal.getX(), normal.getY(), normal.getZ() );
}
tessellator.draw();
}

View File

@@ -7,14 +7,12 @@
package dan200.computercraft.client.render;
import dan200.computercraft.ComputerCraft;
import net.minecraft.client.renderer.model.IBakedModel;
import net.minecraft.client.renderer.model.IUnbakedModel;
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
import net.minecraft.client.renderer.vertex.VertexFormat;
import net.minecraft.resources.IResourceManager;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.client.model.ICustomModelLoader;
import net.minecraftforge.common.model.IModelState;
import net.minecraft.client.render.model.BakedModel;
import net.minecraft.client.render.model.ModelLoader;
import net.minecraft.client.render.model.ModelRotationContainer;
import net.minecraft.client.render.model.UnbakedModel;
import net.minecraft.client.texture.Sprite;
import net.minecraft.util.Identifier;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
@@ -24,11 +22,11 @@ import java.util.Set;
import java.util.function.Function;
import java.util.stream.Collectors;
public final class TurtleModelLoader implements ICustomModelLoader
public final class TurtleModelLoader
{
private static final ResourceLocation NORMAL_TURTLE_MODEL = new ResourceLocation( ComputerCraft.MOD_ID, "block/turtle_normal" );
private static final ResourceLocation ADVANCED_TURTLE_MODEL = new ResourceLocation( ComputerCraft.MOD_ID, "block/turtle_advanced" );
private static final ResourceLocation COLOUR_TURTLE_MODEL = new ResourceLocation( ComputerCraft.MOD_ID, "block/turtle_colour" );
private static final Identifier NORMAL_TURTLE_MODEL = new Identifier( ComputerCraft.MOD_ID, "block/turtle_normal" );
private static final Identifier ADVANCED_TURTLE_MODEL = new Identifier( ComputerCraft.MOD_ID, "block/turtle_advanced" );
private static final Identifier COLOUR_TURTLE_MODEL = new Identifier( ComputerCraft.MOD_ID, "block/turtle_colour" );
public static final TurtleModelLoader INSTANCE = new TurtleModelLoader();
@@ -36,21 +34,14 @@ public final class TurtleModelLoader implements ICustomModelLoader
{
}
@Override
public void onResourceManagerReload( @Nonnull IResourceManager manager )
{
}
@Override
public boolean accepts( @Nonnull ResourceLocation name )
public boolean accepts( @Nonnull Identifier name )
{
return name.getNamespace().equals( ComputerCraft.MOD_ID )
&& (name.getPath().equals( "item/turtle_normal" ) || name.getPath().equals( "item/turtle_advanced" ));
}
@Nonnull
@Override
public IUnbakedModel loadModel( @Nonnull ResourceLocation name )
public UnbakedModel loadModel( @Nonnull Identifier name )
{
if( name.getNamespace().equals( ComputerCraft.MOD_ID ) )
{
@@ -66,35 +57,35 @@ public final class TurtleModelLoader implements ICustomModelLoader
throw new IllegalStateException( "Loader does not accept " + name );
}
private static final class TurtleModel implements IUnbakedModel
private static final class TurtleModel implements UnbakedModel
{
private final ResourceLocation family;
private final Identifier family;
private TurtleModel( ResourceLocation family ) {this.family = family;}
private TurtleModel( Identifier family ) {this.family = family;}
@Nonnull
@Override
public Collection<ResourceLocation> getDependencies()
public Collection<Identifier> getModelDependencies()
{
return Arrays.asList( family, COLOUR_TURTLE_MODEL );
}
@Nonnull
@Override
public Collection<ResourceLocation> getTextures( @Nonnull Function<ResourceLocation, IUnbakedModel> modelGetter, @Nonnull Set<String> missingTextureErrors )
public Collection<Identifier> getTextureDependencies( @Nonnull Function<Identifier, UnbakedModel> modelGetter, @Nonnull Set<String> missingTextureErrors )
{
return getDependencies().stream()
.flatMap( x -> modelGetter.apply( x ).getTextures( modelGetter, missingTextureErrors ).stream() )
return getModelDependencies().stream()
.flatMap( x -> modelGetter.apply( x ).getTextureDependencies( modelGetter, missingTextureErrors ).stream() )
.collect( Collectors.toSet() );
}
@Nullable
@Override
public IBakedModel bake( @Nonnull Function<ResourceLocation, IUnbakedModel> modelGetter, @Nonnull Function<ResourceLocation, TextureAtlasSprite> spriteGetter, @Nonnull IModelState state, boolean uvlock, @Nonnull VertexFormat format )
public BakedModel bake( @Nonnull ModelLoader loader, @Nonnull Function<Identifier, Sprite> spriteGetter, @Nonnull ModelRotationContainer state )
{
return new TurtleSmartItemModel(
modelGetter.apply( family ).bake( modelGetter, spriteGetter, state, uvlock, format ),
modelGetter.apply( COLOUR_TURTLE_MODEL ).bake( modelGetter, spriteGetter, state, uvlock, format )
loader.getOrLoadModel( family ).bake( loader, spriteGetter, state ),
loader.getOrLoadModel( COLOUR_TURTLE_MODEL ).bake( loader, spriteGetter, state )
);
}
}

View File

@@ -6,31 +6,31 @@
package dan200.computercraft.client.render;
import net.minecraft.block.state.IBlockState;
import net.minecraft.client.renderer.model.BakedQuad;
import net.minecraft.client.renderer.model.IBakedModel;
import net.minecraft.client.renderer.model.ItemCameraTransforms;
import net.minecraft.client.renderer.model.ItemOverrideList;
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
import net.minecraft.util.EnumFacing;
import net.minecraft.block.BlockState;
import net.minecraft.client.render.model.BakedModel;
import net.minecraft.client.render.model.BakedQuad;
import net.minecraft.client.render.model.json.ModelItemPropertyOverrideList;
import net.minecraft.client.render.model.json.ModelTransformation;
import net.minecraft.client.texture.Sprite;
import net.minecraft.util.math.Direction;
import javax.annotation.Nonnull;
import javax.vecmath.Matrix4f;
import java.util.*;
public class TurtleMultiModel implements IBakedModel
public class TurtleMultiModel implements BakedModel
{
private final IBakedModel m_baseModel;
private final IBakedModel m_overlayModel;
private final BakedModel m_baseModel;
private final BakedModel m_overlayModel;
private final Matrix4f m_generalTransform;
private final IBakedModel m_leftUpgradeModel;
private final BakedModel m_leftUpgradeModel;
private final Matrix4f m_leftUpgradeTransform;
private final IBakedModel m_rightUpgradeModel;
private final BakedModel m_rightUpgradeModel;
private final Matrix4f m_rightUpgradeTransform;
private List<BakedQuad> m_generalQuads = null;
private Map<EnumFacing, List<BakedQuad>> m_faceQuads = new EnumMap<>( EnumFacing.class );
private Map<Direction, List<BakedQuad>> m_faceQuads = new EnumMap<>( Direction.class );
public TurtleMultiModel( IBakedModel baseModel, IBakedModel overlayModel, Matrix4f generalTransform, IBakedModel leftUpgradeModel, Matrix4f leftUpgradeTransform, IBakedModel rightUpgradeModel, Matrix4f rightUpgradeTransform )
public TurtleMultiModel( BakedModel baseModel, BakedModel overlayModel, Matrix4f generalTransform, BakedModel leftUpgradeModel, Matrix4f leftUpgradeTransform, BakedModel rightUpgradeModel, Matrix4f rightUpgradeTransform )
{
// Get the models
m_baseModel = baseModel;
@@ -44,7 +44,7 @@ public class TurtleMultiModel implements IBakedModel
@Nonnull
@Override
public List<BakedQuad> getQuads( IBlockState state, EnumFacing side, @Nonnull Random rand )
public List<BakedQuad> getQuads( BlockState state, Direction side, Random rand )
{
if( side != null )
{
@@ -58,7 +58,7 @@ public class TurtleMultiModel implements IBakedModel
}
}
private List<BakedQuad> buildQuads( IBlockState state, EnumFacing side, Random rand )
private List<BakedQuad> buildQuads( BlockState state, Direction side, Random rand )
{
ArrayList<BakedQuad> quads = new ArrayList<>();
ModelTransformer.transformQuadsTo( quads, m_baseModel.getQuads( state, side, rand ), m_generalTransform );
@@ -95,42 +95,38 @@ public class TurtleMultiModel implements IBakedModel
}
@Override
public boolean isAmbientOcclusion()
public boolean useAmbientOcclusion()
{
return m_baseModel.isAmbientOcclusion();
return m_baseModel.useAmbientOcclusion();
}
@Override
public boolean isGui3d()
public boolean hasDepthInGui()
{
return m_baseModel.isGui3d();
return m_baseModel.hasDepthInGui();
}
@Override
public boolean isBuiltInRenderer()
public boolean isBuiltin()
{
return m_baseModel.isBuiltInRenderer();
return m_baseModel.isBuiltin();
}
@Nonnull
@Override
public TextureAtlasSprite getParticleTexture()
public Sprite getSprite()
{
return m_baseModel.getParticleTexture();
return m_baseModel.getSprite();
}
@Nonnull
@Override
@Deprecated
public ItemCameraTransforms getItemCameraTransforms()
public ModelTransformation getTransformation()
{
return m_baseModel.getItemCameraTransforms();
return m_baseModel.getTransformation();
}
@Nonnull
@Override
public ItemOverrideList getOverrides()
public ModelItemPropertyOverrideList getItemPropertyOverrides()
{
return ItemOverrideList.EMPTY;
return ModelItemPropertyOverrideList.EMPTY;
}
}

View File

@@ -12,25 +12,31 @@ import dan200.computercraft.api.turtle.TurtleSide;
import dan200.computercraft.shared.turtle.items.ItemTurtle;
import dan200.computercraft.shared.util.Holiday;
import dan200.computercraft.shared.util.HolidayUtil;
import net.minecraft.block.state.IBlockState;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.model.*;
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.block.BlockState;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.render.model.BakedModel;
import net.minecraft.client.render.model.BakedModelManager;
import net.minecraft.client.render.model.BakedQuad;
import net.minecraft.client.render.model.json.ModelItemPropertyOverrideList;
import net.minecraft.client.render.model.json.ModelTransformation;
import net.minecraft.client.texture.Sprite;
import net.minecraft.client.util.ModelIdentifier;
import net.minecraft.entity.LivingEntity;
import net.minecraft.item.ItemStack;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.Identifier;
import net.minecraft.util.math.Direction;
import net.minecraft.world.World;
import org.apache.commons.lang3.tuple.Pair;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import javax.vecmath.Matrix4f;
import java.util.Collections;
import java.util.HashMap;
import java.util.List;
import java.util.Random;
public class TurtleSmartItemModel implements IBakedModel
public class TurtleSmartItemModel implements BakedModel
{
private static final Matrix4f s_identity, s_flip;
@@ -50,11 +56,11 @@ public class TurtleSmartItemModel implements IBakedModel
final boolean m_colour;
final ITurtleUpgrade m_leftUpgrade;
final ITurtleUpgrade m_rightUpgrade;
final ResourceLocation m_overlay;
final Identifier m_overlay;
final boolean m_christmas;
final boolean m_flip;
TurtleModelCombination( boolean colour, ITurtleUpgrade leftUpgrade, ITurtleUpgrade rightUpgrade, ResourceLocation overlay, boolean christmas, boolean flip )
TurtleModelCombination( boolean colour, ITurtleUpgrade leftUpgrade, ITurtleUpgrade rightUpgrade, Identifier overlay, boolean christmas, boolean flip )
{
m_colour = colour;
m_leftUpgrade = leftUpgrade;
@@ -94,35 +100,35 @@ public class TurtleSmartItemModel implements IBakedModel
}
}
private final IBakedModel familyModel;
private final IBakedModel colourModel;
private final BakedModel familyModel;
private final BakedModel colourModel;
private HashMap<TurtleModelCombination, IBakedModel> m_cachedModels;
private ItemOverrideList m_overrides;
private HashMap<TurtleModelCombination, BakedModel> m_cachedModels;
private ModelItemPropertyOverrideList m_overrides;
public TurtleSmartItemModel( IBakedModel familyModel, IBakedModel colourModel )
public TurtleSmartItemModel( BakedModel familyModel, BakedModel colourModel )
{
this.familyModel = familyModel;
this.colourModel = colourModel;
m_cachedModels = new HashMap<>();
m_overrides = new ItemOverrideList()
m_overrides = new ModelItemPropertyOverrideList( null, null, null, Collections.emptyList() )
{
@Nonnull
@Override
public IBakedModel getModelWithOverrides( @Nonnull IBakedModel originalModel, @Nonnull ItemStack stack, @Nullable World world, @Nullable EntityLivingBase entity )
public BakedModel apply( @Nonnull BakedModel originalModel, @Nonnull ItemStack stack, @Nullable World world, @Nullable LivingEntity entity )
{
ItemTurtle turtle = (ItemTurtle) stack.getItem();
int colour = turtle.getColour( stack );
ITurtleUpgrade leftUpgrade = turtle.getUpgrade( stack, TurtleSide.Left );
ITurtleUpgrade rightUpgrade = turtle.getUpgrade( stack, TurtleSide.Right );
ResourceLocation overlay = turtle.getOverlay( stack );
Identifier overlay = turtle.getOverlay( stack );
boolean christmas = HolidayUtil.getCurrentHoliday() == Holiday.Christmas;
String label = turtle.getLabel( stack );
boolean flip = label != null && (label.equals( "Dinnerbone" ) || label.equals( "Grumm" ));
TurtleModelCombination combo = new TurtleModelCombination( colour != -1, leftUpgrade, rightUpgrade, overlay, christmas, flip );
IBakedModel model = m_cachedModels.get( combo );
BakedModel model = m_cachedModels.get( combo );
if( model == null ) m_cachedModels.put( combo, model = buildModel( combo ) );
return model;
}
@@ -131,22 +137,22 @@ public class TurtleSmartItemModel implements IBakedModel
@Nonnull
@Override
public ItemOverrideList getOverrides()
public ModelItemPropertyOverrideList getItemPropertyOverrides()
{
return m_overrides;
}
private IBakedModel buildModel( TurtleModelCombination combo )
private BakedModel buildModel( TurtleModelCombination combo )
{
Minecraft mc = Minecraft.getInstance();
ModelManager modelManager = mc.getItemRenderer().getItemModelMesher().getModelManager();
ModelResourceLocation overlayModelLocation = TileEntityTurtleRenderer.getTurtleOverlayModel( combo.m_overlay, combo.m_christmas );
MinecraftClient mc = MinecraftClient.getInstance();
BakedModelManager modelManager = mc.getItemRenderer().getModels().getModelManager();
ModelIdentifier overlayModelLocation = TileEntityTurtleRenderer.getTurtleOverlayModel( combo.m_overlay, combo.m_christmas );
IBakedModel baseModel = combo.m_colour ? colourModel : familyModel;
IBakedModel overlayModel = overlayModelLocation != null ? modelManager.getModel( overlayModelLocation ) : null;
BakedModel baseModel = combo.m_colour ? colourModel : familyModel;
BakedModel overlayModel = overlayModelLocation != null ? modelManager.getModel( overlayModelLocation ) : null;
Matrix4f transform = combo.m_flip ? s_flip : s_identity;
Pair<IBakedModel, Matrix4f> leftModel = combo.m_leftUpgrade != null ? combo.m_leftUpgrade.getModel( null, TurtleSide.Left ) : null;
Pair<IBakedModel, Matrix4f> rightModel = combo.m_rightUpgrade != null ? combo.m_rightUpgrade.getModel( null, TurtleSide.Right ) : null;
Pair<BakedModel, Matrix4f> leftModel = combo.m_leftUpgrade != null ? combo.m_leftUpgrade.getModel( null, TurtleSide.Left ) : null;
Pair<BakedModel, Matrix4f> rightModel = combo.m_rightUpgrade != null ? combo.m_rightUpgrade.getModel( null, TurtleSide.Right ) : null;
if( leftModel != null && rightModel != null )
{
return new TurtleMultiModel( baseModel, overlayModel, transform, leftModel.getLeft(), leftModel.getRight(), rightModel.getLeft(), rightModel.getRight() );
@@ -167,42 +173,38 @@ public class TurtleSmartItemModel implements IBakedModel
@Nonnull
@Override
public List<BakedQuad> getQuads( IBlockState state, EnumFacing facing, @Nonnull Random rand )
public List<BakedQuad> getQuads( BlockState state, Direction facing, Random rand )
{
return familyModel.getQuads( state, facing, rand );
}
@Override
public boolean isAmbientOcclusion()
public boolean useAmbientOcclusion()
{
return familyModel.isAmbientOcclusion();
return familyModel.useAmbientOcclusion();
}
@Override
public boolean isGui3d()
public boolean hasDepthInGui()
{
return familyModel.isGui3d();
return familyModel.hasDepthInGui();
}
@Override
public boolean isBuiltInRenderer()
public boolean isBuiltin()
{
return familyModel.isBuiltInRenderer();
return familyModel.isBuiltin();
}
@Nonnull
@Override
public TextureAtlasSprite getParticleTexture()
public Sprite getSprite()
{
return familyModel.getParticleTexture();
return null;
}
@Nonnull
@Override
@Deprecated
public ItemCameraTransforms getItemCameraTransforms()
public ModelTransformation getTransformation()
{
return familyModel.getItemCameraTransforms();
return familyModel.getTransformation();
}
}