Add .equip and .unequip methods to pocket API.

This commit is contained in:
SquidDev 2017-05-02 01:53:30 +01:00
parent 5faceac7ba
commit 22631cfc63
3 changed files with 135 additions and 5 deletions

View File

@ -6,14 +6,26 @@
package dan200.computercraft.shared.pocket.apis;
import dan200.computercraft.ComputerCraft;
import dan200.computercraft.api.lua.ILuaContext;
import dan200.computercraft.api.lua.LuaException;
import dan200.computercraft.api.pocket.IPocketUpgrade;
import dan200.computercraft.core.apis.ILuaAPI;
import dan200.computercraft.shared.pocket.core.PocketServerComputer;
import dan200.computercraft.shared.pocket.items.ItemPocketComputer;
import dan200.computercraft.shared.util.InventoryUtil;
import dan200.computercraft.shared.util.WorldUtil;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.item.ItemStack;
public class PocketAPI implements ILuaAPI
{
public PocketAPI()
private final PocketServerComputer m_computer;
public PocketAPI( PocketServerComputer computer )
{
this.m_computer = computer;
}
@Override
@ -43,14 +55,107 @@ public void shutdown()
public String[] getMethodNames()
{
return new String[] {
// TODO: Add some methods
"equip",
"unequip"
};
}
@Override
public Object[] callMethod( ILuaContext context, int method, Object[] arguments ) throws LuaException
{
// TODO: Add some methods
return null;
switch( method )
{
case 0:
{
// equip
if( !(m_computer.getEntity() instanceof EntityPlayer) )
{
throw new LuaException( "Cannot find player" );
}
ItemStack pocketStack = m_computer.getStack();
EntityPlayer player = (EntityPlayer) m_computer.getEntity();
InventoryPlayer inventory = player.inventory;
IPocketUpgrade previousUpgrade = m_computer.getUpgrade();
IPocketUpgrade newUpgrade = null;
int size = inventory.getSizeInventory(), held = inventory.currentItem;
for (int i = 0; i < size; i++)
{
ItemStack invStack = inventory.getStackInSlot( (i + held) % size );
if( invStack != null )
{
newUpgrade = ComputerCraft.getPocketUpgrade( invStack );
if( newUpgrade != null && newUpgrade != previousUpgrade )
{
// Consume an item from this stack and exit the loop
invStack = invStack.copy();
invStack.stackSize--;
inventory.setInventorySlotContents( (i + held) % size, invStack.stackSize <= 0 ? null : invStack );
break;
}
}
}
if( newUpgrade == null ) throw new LuaException( "Cannot find a valid upgrade" );
// Remove the current upgrade
if( previousUpgrade != null )
{
ItemStack stack = previousUpgrade.getCraftingItem();
if( stack != null )
{
stack = InventoryUtil.storeItems( stack, inventory, 0, 36, inventory.currentItem );
if( stack != null )
{
WorldUtil.dropItemStack( stack, player.worldObj, player.posX, player.posY, player.posZ );
}
}
}
// Set the new upgrade
ItemPocketComputer.setUpgrade( pocketStack, newUpgrade );
m_computer.setUpgrade( newUpgrade );
return null;
}
case 1:
{
// unequip
if( !(m_computer.getEntity() instanceof EntityPlayer) )
{
throw new LuaException( "Cannot find player" );
}
ItemStack pocketStack = m_computer.getStack();
EntityPlayer player = (EntityPlayer) m_computer.getEntity();
InventoryPlayer inventory = player.inventory;
IPocketUpgrade previousUpgrade = m_computer.getUpgrade();
if( previousUpgrade == null ) throw new LuaException( "Nothing to unequip" );
ItemPocketComputer.setUpgrade( pocketStack, null );
m_computer.setUpgrade( null );
ItemStack stack = previousUpgrade.getCraftingItem();
if( stack != null )
{
stack = InventoryUtil.storeItems( stack, inventory, 0, 36, inventory.currentItem );
if( stack != null )
{
WorldUtil.dropItemStack( stack, player.worldObj, player.posX, player.posY, player.posZ );
}
}
return null;
}
default:
return null;
}
}
}

View File

@ -117,6 +117,14 @@ public Map<ResourceLocation, IPeripheral> getUpgrades()
}
}
public ItemStack getStack() {
return m_stack;
}
public IPocketUpgrade getUpgrade() {
return m_upgrade;
}
public void update( Entity entity, ItemStack stack )
{
if( m_entity != null ) setPosition( entity.getPosition() );

View File

@ -260,7 +260,7 @@ private PocketServerComputer createServerComputer( final World world, IInventory
stack,
entity
);
computer.addAPI( new PocketAPI() );
computer.addAPI( new PocketAPI( computer ) );
computer.setUpgrade( getUpgrade( stack ) );
ComputerCraft.serverComputerRegistry.add( instanceID, computer );
if( inventory != null )
@ -479,4 +479,21 @@ else if( compound.hasKey( "upgrade", Constants.NBT.TAG_ANY_NUMERIC ) )
return null;
}
public static void setUpgrade( ItemStack stack, IPocketUpgrade upgrade )
{
NBTTagCompound compound = stack.getTagCompound();
if( compound == null ) stack.setTagCompound( compound = new NBTTagCompound() );
if( upgrade == null )
{
compound.removeTag( "upgrade" );
}
else
{
compound.setString( "upgrade", upgrade.getUpgradeID().toString() );
}
compound.removeTag( "upgrade_info" );
}
}