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CC-Tweaked/src/main/java/dan200/computercraft/shared/pocket/apis/PocketAPI.java

162 lines
5.2 KiB
Java

/**
* This file is part of ComputerCraft - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2016. Do not distribute without permission.
* Send enquiries to dratcliffe@gmail.com
*/
package dan200.computercraft.shared.pocket.apis;
import dan200.computercraft.ComputerCraft;
import dan200.computercraft.api.lua.ILuaContext;
import dan200.computercraft.api.lua.LuaException;
import dan200.computercraft.api.pocket.IPocketUpgrade;
import dan200.computercraft.core.apis.ILuaAPI;
import dan200.computercraft.shared.pocket.core.PocketServerComputer;
import dan200.computercraft.shared.pocket.items.ItemPocketComputer;
import dan200.computercraft.shared.util.InventoryUtil;
import dan200.computercraft.shared.util.WorldUtil;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.item.ItemStack;
public class PocketAPI implements ILuaAPI
{
private final PocketServerComputer m_computer;
public PocketAPI( PocketServerComputer computer )
{
this.m_computer = computer;
}
@Override
public String[] getNames()
{
return new String[] {
"pocket"
};
}
@Override
public void startup()
{
}
@Override
public void advance( double dt )
{
}
@Override
public void shutdown()
{
}
@Override
public String[] getMethodNames()
{
return new String[] {
"equip",
"unequip"
};
}
@Override
public Object[] callMethod( ILuaContext context, int method, Object[] arguments ) throws LuaException
{
switch( method )
{
case 0:
{
// equip
if( !(m_computer.getEntity() instanceof EntityPlayer) )
{
throw new LuaException( "Cannot find player" );
}
ItemStack pocketStack = m_computer.getStack();
EntityPlayer player = (EntityPlayer) m_computer.getEntity();
InventoryPlayer inventory = player.inventory;
IPocketUpgrade previousUpgrade = m_computer.getUpgrade();
IPocketUpgrade newUpgrade = null;
int size = inventory.getSizeInventory(), held = inventory.currentItem;
for (int i = 0; i < size; i++)
{
ItemStack invStack = inventory.getStackInSlot( (i + held) % size );
if( invStack != null )
{
newUpgrade = ComputerCraft.getPocketUpgrade( invStack );
if( newUpgrade != null && newUpgrade != previousUpgrade )
{
// Consume an item from this stack and exit the loop
invStack = invStack.copy();
invStack.stackSize--;
inventory.setInventorySlotContents( (i + held) % size, invStack.stackSize <= 0 ? null : invStack );
break;
}
}
}
if( newUpgrade == null ) throw new LuaException( "Cannot find a valid upgrade" );
// Remove the current upgrade
if( previousUpgrade != null )
{
ItemStack stack = previousUpgrade.getCraftingItem();
if( stack != null )
{
stack = InventoryUtil.storeItems( stack, inventory, 0, 36, inventory.currentItem );
if( stack != null )
{
WorldUtil.dropItemStack( stack, player.worldObj, player.posX, player.posY, player.posZ );
}
}
}
// Set the new upgrade
ItemPocketComputer.setUpgrade( pocketStack, newUpgrade );
m_computer.setUpgrade( newUpgrade );
return null;
}
case 1:
{
// unequip
if( !(m_computer.getEntity() instanceof EntityPlayer) )
{
throw new LuaException( "Cannot find player" );
}
ItemStack pocketStack = m_computer.getStack();
EntityPlayer player = (EntityPlayer) m_computer.getEntity();
InventoryPlayer inventory = player.inventory;
IPocketUpgrade previousUpgrade = m_computer.getUpgrade();
if( previousUpgrade == null ) throw new LuaException( "Nothing to unequip" );
ItemPocketComputer.setUpgrade( pocketStack, null );
m_computer.setUpgrade( null );
ItemStack stack = previousUpgrade.getCraftingItem();
if( stack != null )
{
stack = InventoryUtil.storeItems( stack, inventory, 0, 36, inventory.currentItem );
if( stack != null )
{
WorldUtil.dropItemStack( stack, player.worldObj, player.posX, player.posY, player.posZ );
}
}
return null;
}
default:
return null;
}
}
}