mirror of
https://github.com/SquidDev-CC/CC-Tweaked
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162 lines
5.2 KiB
Java
162 lines
5.2 KiB
Java
/**
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* This file is part of ComputerCraft - http://www.computercraft.info
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* Copyright Daniel Ratcliffe, 2011-2016. Do not distribute without permission.
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* Send enquiries to dratcliffe@gmail.com
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*/
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package dan200.computercraft.shared.pocket.apis;
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import dan200.computercraft.ComputerCraft;
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import dan200.computercraft.api.lua.ILuaContext;
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import dan200.computercraft.api.lua.LuaException;
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import dan200.computercraft.api.pocket.IPocketUpgrade;
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import dan200.computercraft.core.apis.ILuaAPI;
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import dan200.computercraft.shared.pocket.core.PocketServerComputer;
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import dan200.computercraft.shared.pocket.items.ItemPocketComputer;
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import dan200.computercraft.shared.util.InventoryUtil;
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import dan200.computercraft.shared.util.WorldUtil;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.entity.player.InventoryPlayer;
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import net.minecraft.item.ItemStack;
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public class PocketAPI implements ILuaAPI
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{
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private final PocketServerComputer m_computer;
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public PocketAPI( PocketServerComputer computer )
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{
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this.m_computer = computer;
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}
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@Override
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public String[] getNames()
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{
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return new String[] {
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"pocket"
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};
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}
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@Override
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public void startup()
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{
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}
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@Override
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public void advance( double dt )
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{
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}
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@Override
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public void shutdown()
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{
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}
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@Override
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public String[] getMethodNames()
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{
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return new String[] {
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"equip",
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"unequip"
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};
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}
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@Override
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public Object[] callMethod( ILuaContext context, int method, Object[] arguments ) throws LuaException
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{
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switch( method )
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{
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case 0:
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{
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// equip
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if( !(m_computer.getEntity() instanceof EntityPlayer) )
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{
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throw new LuaException( "Cannot find player" );
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}
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ItemStack pocketStack = m_computer.getStack();
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EntityPlayer player = (EntityPlayer) m_computer.getEntity();
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InventoryPlayer inventory = player.inventory;
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IPocketUpgrade previousUpgrade = m_computer.getUpgrade();
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IPocketUpgrade newUpgrade = null;
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int size = inventory.getSizeInventory(), held = inventory.currentItem;
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for (int i = 0; i < size; i++)
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{
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ItemStack invStack = inventory.getStackInSlot( (i + held) % size );
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if( invStack != null )
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{
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newUpgrade = ComputerCraft.getPocketUpgrade( invStack );
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if( newUpgrade != null && newUpgrade != previousUpgrade )
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{
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// Consume an item from this stack and exit the loop
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invStack = invStack.copy();
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invStack.stackSize--;
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inventory.setInventorySlotContents( (i + held) % size, invStack.stackSize <= 0 ? null : invStack );
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break;
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}
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}
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}
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if( newUpgrade == null ) throw new LuaException( "Cannot find a valid upgrade" );
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// Remove the current upgrade
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if( previousUpgrade != null )
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{
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ItemStack stack = previousUpgrade.getCraftingItem();
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if( stack != null )
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{
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stack = InventoryUtil.storeItems( stack, inventory, 0, 36, inventory.currentItem );
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if( stack != null )
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{
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WorldUtil.dropItemStack( stack, player.worldObj, player.posX, player.posY, player.posZ );
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}
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}
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}
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// Set the new upgrade
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ItemPocketComputer.setUpgrade( pocketStack, newUpgrade );
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m_computer.setUpgrade( newUpgrade );
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return null;
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}
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case 1:
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{
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// unequip
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if( !(m_computer.getEntity() instanceof EntityPlayer) )
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{
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throw new LuaException( "Cannot find player" );
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}
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ItemStack pocketStack = m_computer.getStack();
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EntityPlayer player = (EntityPlayer) m_computer.getEntity();
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InventoryPlayer inventory = player.inventory;
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IPocketUpgrade previousUpgrade = m_computer.getUpgrade();
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if( previousUpgrade == null ) throw new LuaException( "Nothing to unequip" );
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ItemPocketComputer.setUpgrade( pocketStack, null );
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m_computer.setUpgrade( null );
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ItemStack stack = previousUpgrade.getCraftingItem();
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if( stack != null )
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{
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stack = InventoryUtil.storeItems( stack, inventory, 0, 36, inventory.currentItem );
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if( stack != null )
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{
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WorldUtil.dropItemStack( stack, player.worldObj, player.posX, player.posY, player.posZ );
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}
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}
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return null;
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}
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default:
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return null;
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}
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}
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}
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