Edit ‘autorouted_rail’
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AutoRouted Rail uses turtles, entity sensors and a central coordination server accessed over websocket to automatically route minecarts to player-selected destinations.
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[[https://github.com/osmarks/misc/blob/master/computercraft/arr_controller.py|AutoRouted Rail]] uses turtles, entity sensors and a central coordination server accessed over websocket to automatically route minecarts to player-selected destinations. While some other implementations were based on computer minecarts, ARR uses passive tracks (using normal powered rails) and minecarts, but with computer-controlled switches using on-demand greedy routing, as well as smart stations to automatically dispense carts. While originally intended to run [[Chorus City]]'s hypothetical public transit infrastructure, lack of a compelling usecase for public transit infrastructure, minor issues with station physical implementation and the lack of a clear way to generalize the routing sensibly to busy systems without highly redundant paths meant it has only ever been deployed for testing.
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