From b08f6d3c4d7bac72b222c45dcd6bb1ada4ea8cdf Mon Sep 17 00:00:00 2001 From: osmarks Date: Mon, 17 Jun 2024 09:23:06 +0000 Subject: [PATCH] =?UTF-8?q?Edit=20=E2=80=98autorouted=5Frail=E2=80=99?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- autorouted_rail.myco | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/autorouted_rail.myco b/autorouted_rail.myco index 5a97974..013a13b 100644 --- a/autorouted_rail.myco +++ b/autorouted_rail.myco @@ -1 +1 @@ -AutoRouted Rail uses turtles, entity sensors and a central coordination server accessed over websocket to automatically route minecarts to player-selected destinations. \ No newline at end of file +[[https://github.com/osmarks/misc/blob/master/computercraft/arr_controller.py|AutoRouted Rail]] uses turtles, entity sensors and a central coordination server accessed over websocket to automatically route minecarts to player-selected destinations. While some other implementations were based on computer minecarts, ARR uses passive tracks (using normal powered rails) and minecarts, but with computer-controlled switches using on-demand greedy routing, as well as smart stations to automatically dispense carts. While originally intended to run [[Chorus City]]'s hypothetical public transit infrastructure, lack of a compelling usecase for public transit infrastructure, minor issues with station physical implementation and the lack of a clear way to generalize the routing sensibly to busy systems without highly redundant paths meant it has only ever been deployed for testing. \ No newline at end of file