Edit ‘emu_war_online_3’
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@ -5,17 +5,17 @@ Features implemented:
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* Basic combat.
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* Basic combat.
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** As in EW(O1), you simply walk at an enemy to harm it.
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** As in EW(O1), you simply walk at an enemy to harm it.
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* Movement.
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* Movement.
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* EWO3 is turn-based, but with about 20 turns per second.
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** EWO3 is turn-based, but with about 20 turns per second.
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* Players have no walking speed limit but enemies do (though they move somewhat randomly).
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** Players have no walking speed limit but enemies do (though they move somewhat randomly).
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* Procedural worldgen.
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* Procedural worldgen.
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* Currently limited to a few "rocky outcrops" which obstruct movement.
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** Currently limited to a few "rocky outcrops" which obstruct movement.
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* Digging holes (as minor obstruction).
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* Digging holes (as minor obstruction).
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* Items (dirt, bones).
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* Items (dirt, bones).
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* Dirt is from digging.
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** Dirt is from digging.
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* Bones are from killing enemies.
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** Bones are from killing enemies.
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* They do not do anything.
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** They do not do anything.
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* The classic EW enemies (IBIS, KESTREL, SNAKE, EMU, OGRE, RAT) as well as a new powerful but rare MOA and the weird PLATYPUS.
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* The classic EW enemies (IBIS, KESTREL, SNAKE, EMU, OGRE, RAT) as well as a new powerful but rare MOA and the weird PLATYPUS.
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* Platypi, as the natural choice for magic users, have a ranged attack.
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** Platypi, as the natural choice for magic users, have a ranged attack.
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Planned:
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Planned:
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