Edit ‘emu_war_online_3’
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@@ -23,10 +23,11 @@ Features implemented:
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* The classic EW enemies (IBIS, SNAKE, EMU, OGRE, RAT) except KESTREL as well as a new powerful but rare MOA and the weird PLATYPUS.
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** Platypi, as the natural choice for magic users, have a ranged attack.
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** KESTREL is replaced with KANGAROO, which can move twice as far at once (but with greater cost). This accidentally also gives it limited ranged attack capabilities, but not like PLATYPUS.
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* Plants exist and can grow, but cannot reproduce or drop useful items, or produce nutrients (they can consume them). Just hybridize with nearby plants: wind and insect pollination modelling later.
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* Plants exist and can grow, but cannot reproduce or drop useful items, or produce nutrients (they can consume them).
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Planned:
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* Make plants drop seeds, hybridize with nearby plants.
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* UI: item selector, drop item mode.
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* Walls.
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** You'll have to build a few tools to make them, and they will obstruct enemies (until they break).
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