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Fix z -I in ranger_zlua.py

`z -I` had 2 issues:
- it used  `subprocess.check_output()`, but didn't UTF-8 decode the string (like the `if mode` statement's `else` branch does on row 80)
- it wasn't actually interactive, like `-I` is supposed to be (subprocess.check_output()` is not interactive)

I'm not sure why `-I` mode was originally treated differently from e.g. `-i` mode, but the same code works for both.

I took the `redraw_window` console command from the original `-I` mode code, because without it the screen updates a bit slower, causing an ugly "flash".
This commit is contained in:
Sami Kankaristo
2020-11-25 14:19:08 +02:00
committed by GitHub
parent c90279b677
commit 9dc5875fa3

View File

@@ -69,14 +69,10 @@ class z(ranger.api.commands.Command):
p = self.fm.execute_command(cmd + ' 2>&1 | less +G', universal_newlines=True)
stdout, stderr = p.communicate()
else:
if mode == '-I':
os.environ['_ZL_FZF_HEIGHT'] = '0'
path = subprocess.check_output([PATH_LUA, PATH_ZLUA, '--cd'] + args)
self.fm.execute_console('redraw_window')
else:
p = self.fm.execute_command(cmd, universal_newlines=True, stdout=subprocess.PIPE)
stdout, stderr = p.communicate()
path = stdout.rstrip('\n')
p = self.fm.execute_command(cmd, universal_newlines=True, stdout=subprocess.PIPE)
stdout, stderr = p.communicate()
path = stdout.rstrip('\n')
self.fm.execute_console('redraw_window')
if path and os.path.exists(path):
self.fm.cd(path)
else: