mirror of
https://github.com/kepler155c/opus
synced 2024-12-29 01:50:27 +00:00
ui fixes
This commit is contained in:
parent
a3a8c64be8
commit
ffa412c59d
@ -24,7 +24,7 @@ local page = UI.Page {
|
||||
values = kernel.routines,
|
||||
sortColumn = 'uid',
|
||||
autospace = true,
|
||||
getDisplayValues = function(_, row)
|
||||
getDisplayValues = function (_, row)
|
||||
local elapsed = os.clock()-row.timestamp
|
||||
return {
|
||||
uid = row.uid,
|
||||
|
@ -60,6 +60,12 @@ local page = UI.Page {
|
||||
x = 3, ex = -3, y = 4, ey = -3,
|
||||
value = string.format(labelIntro, Ansi.white),
|
||||
},
|
||||
validate = function (self)
|
||||
if self.label.value then
|
||||
os.setComputerLabel(self.label.value)
|
||||
end
|
||||
return true
|
||||
end,
|
||||
},
|
||||
password = UI.WizardPage {
|
||||
index = 3,
|
||||
@ -73,23 +79,18 @@ local page = UI.Page {
|
||||
mask = true,
|
||||
shadowText = 'password',
|
||||
},
|
||||
--[[
|
||||
groupLabel = UI.Text {
|
||||
x = 3, y = 3,
|
||||
value = 'Group'
|
||||
},
|
||||
group = UI.TextEntry {
|
||||
x = 12, ex = -3, y = 3,
|
||||
limit = 32,
|
||||
shadowText = 'network group',
|
||||
},
|
||||
]]
|
||||
intro = UI.TextArea {
|
||||
textColor = colors.yellow,
|
||||
inactive = true,
|
||||
x = 3, ex = -3, y = 5, ey = -3,
|
||||
value = string.format(passwordIntro, Ansi.white),
|
||||
},
|
||||
validate = function (self)
|
||||
if type(self.newPass.value) == "string" and #self.newPass.value > 0 then
|
||||
Security.updatePassword(SHA.compute(self.newPass.value))
|
||||
end
|
||||
return true
|
||||
end,
|
||||
},
|
||||
packages = UI.WizardPage {
|
||||
index = 4,
|
||||
@ -119,27 +120,6 @@ local page = UI.Page {
|
||||
notification = UI.Notification { },
|
||||
}
|
||||
|
||||
function page.wizard.pages.label:validate()
|
||||
if self.label.value then
|
||||
os.setComputerLabel(self.label.value)
|
||||
end
|
||||
return true
|
||||
end
|
||||
|
||||
function page.wizard.pages.password:validate()
|
||||
if type(self.newPass.value) == "string" and #self.newPass.value > 0 then
|
||||
Security.updatePassword(SHA.compute(self.newPass.value))
|
||||
end
|
||||
--[[
|
||||
if #self.group.value > 0 then
|
||||
local config = Config.load('os')
|
||||
config.group = self.group.value
|
||||
Config.update('os', config)
|
||||
end
|
||||
]]
|
||||
return true
|
||||
end
|
||||
|
||||
function page:eventHandler(event)
|
||||
if event.type == 'skip' then
|
||||
self.wizard:emit({ type = 'nextView' })
|
||||
|
@ -1,4 +1,3 @@
|
||||
local Canvas = require('opus.ui.canvas')
|
||||
local class = require('opus.class')
|
||||
local Event = require('opus.event')
|
||||
local Input = require('opus.input')
|
||||
@ -19,18 +18,18 @@ local textutils = _G.textutils
|
||||
the bottom up. Once reaching the top, setParent is called top down.
|
||||
|
||||
On :init(), elements do not know the parent or can calculate sizing.
|
||||
]]
|
||||
|
||||
-- need to add offsets to this test
|
||||
local function getPosition(element)
|
||||
local x, y = 1, 1
|
||||
repeat
|
||||
x = element.x + x - 1
|
||||
y = element.y + y - 1
|
||||
element = element.parent
|
||||
until not element
|
||||
return x, y
|
||||
end
|
||||
Calling order:
|
||||
window:postInit()
|
||||
at this point, the window has all default values set
|
||||
window:setParent()
|
||||
parent has been assigned
|
||||
following are called:
|
||||
window:layout()
|
||||
sizing / positioning is performed
|
||||
window:initChildren()
|
||||
each child of window will get initialized
|
||||
]]
|
||||
|
||||
--[[-- Top Level Manager --]]--
|
||||
local Manager = class()
|
||||
@ -953,7 +952,7 @@ function UI.Window:addTransition(effect, args)
|
||||
if self.parent then
|
||||
args = args or { }
|
||||
if not args.x then -- not good
|
||||
args.x, args.y = getPosition(self)
|
||||
args.x, args.y = self.x, self.y -- getPosition(self)
|
||||
args.width = self.width
|
||||
args.height = self.height
|
||||
end
|
||||
@ -1117,149 +1116,7 @@ function UI.Device:sync()
|
||||
end
|
||||
end
|
||||
|
||||
--[[-- Page (focus manager) --]]--
|
||||
UI.Page = class(UI.Window)
|
||||
UI.Page.defaults = {
|
||||
UIElement = 'Page',
|
||||
accelerators = {
|
||||
down = 'focus_next',
|
||||
enter = 'focus_next',
|
||||
tab = 'focus_next',
|
||||
['shift-tab' ] = 'focus_prev',
|
||||
up = 'focus_prev',
|
||||
},
|
||||
backgroundColor = colors.cyan,
|
||||
textColor = colors.white,
|
||||
}
|
||||
function UI.Page:postInit()
|
||||
self.parent = self.parent or UI.defaultDevice
|
||||
self.__target = self
|
||||
self.canvas = Canvas({
|
||||
x = 1, y = 1, width = self.parent.width, height = self.parent.height,
|
||||
isColor = self.parent.isColor,
|
||||
})
|
||||
self.canvas:clear(self.backgroundColor, self.textColor)
|
||||
end
|
||||
|
||||
function UI.Page:enable()
|
||||
self.canvas.visible = true
|
||||
UI.Window.enable(self)
|
||||
|
||||
if not self.focused or not self.focused.enabled then
|
||||
self:focusFirst()
|
||||
end
|
||||
end
|
||||
|
||||
function UI.Page:disable()
|
||||
self.canvas.visible = false
|
||||
UI.Window.disable(self)
|
||||
end
|
||||
|
||||
function UI.Page:sync()
|
||||
if self.enabled then
|
||||
self.parent:sync()
|
||||
end
|
||||
end
|
||||
|
||||
function UI.Page:capture(child)
|
||||
self.__target = child
|
||||
end
|
||||
|
||||
function UI.Page:release(child)
|
||||
if self.__target == child then
|
||||
self.__target = self
|
||||
end
|
||||
end
|
||||
|
||||
function UI.Page:pointToChild(x, y)
|
||||
if self.__target == self then
|
||||
return UI.Window.pointToChild(self, x, y)
|
||||
end
|
||||
x = x + self.offx - self.x + 1
|
||||
y = y + self.offy - self.y + 1
|
||||
return self.__target:pointToChild(x, y)
|
||||
end
|
||||
|
||||
function UI.Page:getFocusables()
|
||||
if self.__target == self or self.__target.pageType ~= 'modal' then
|
||||
return UI.Window.getFocusables(self)
|
||||
end
|
||||
return self.__target:getFocusables()
|
||||
end
|
||||
|
||||
function UI.Page:getFocused()
|
||||
return self.focused
|
||||
end
|
||||
|
||||
function UI.Page:focusPrevious()
|
||||
local function getPreviousFocus(focused)
|
||||
local focusables = self:getFocusables()
|
||||
local k = Util.contains(focusables, focused)
|
||||
if k then
|
||||
if k > 1 then
|
||||
return focusables[k - 1]
|
||||
end
|
||||
return focusables[#focusables]
|
||||
end
|
||||
end
|
||||
|
||||
local focused = getPreviousFocus(self.focused)
|
||||
if focused then
|
||||
self:setFocus(focused)
|
||||
end
|
||||
end
|
||||
|
||||
function UI.Page:focusNext()
|
||||
local function getNextFocus(focused)
|
||||
local focusables = self:getFocusables()
|
||||
local k = Util.contains(focusables, focused)
|
||||
if k then
|
||||
if k < #focusables then
|
||||
return focusables[k + 1]
|
||||
end
|
||||
return focusables[1]
|
||||
end
|
||||
end
|
||||
|
||||
local focused = getNextFocus(self.focused)
|
||||
if focused then
|
||||
self:setFocus(focused)
|
||||
end
|
||||
end
|
||||
|
||||
function UI.Page:setFocus(child)
|
||||
if not child or not child.focus then
|
||||
return
|
||||
end
|
||||
|
||||
if self.focused and self.focused ~= child then
|
||||
self.focused.focused = false
|
||||
self.focused:focus()
|
||||
self.focused:emit({ type = 'focus_lost', focused = child })
|
||||
end
|
||||
|
||||
self.focused = child
|
||||
if not child.focused then
|
||||
child.focused = true
|
||||
child:emit({ type = 'focus_change', focused = child })
|
||||
--self:emit({ type = 'focus_change', focused = child })
|
||||
end
|
||||
|
||||
child:focus()
|
||||
end
|
||||
|
||||
function UI.Page:eventHandler(event)
|
||||
if self.focused then
|
||||
if event.type == 'focus_next' then
|
||||
self:focusNext()
|
||||
return true
|
||||
elseif event.type == 'focus_prev' then
|
||||
self:focusPrevious()
|
||||
return true
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- lazy load components
|
||||
local function loadComponents()
|
||||
local function load(name)
|
||||
local s, m = Util.run(_ENV, 'sys/modules/opus/ui/components/' .. name .. '.lua')
|
||||
@ -1295,7 +1152,6 @@ end
|
||||
loadComponents()
|
||||
UI:loadTheme('usr/config/ui.theme')
|
||||
Util.merge(UI.Window.defaults, UI.theme.Window)
|
||||
Util.merge(UI.Page.defaults, UI.theme.Page)
|
||||
UI:setDefaultDevice(UI.Device({ device = term.current() }))
|
||||
|
||||
return UI
|
||||
|
@ -9,6 +9,7 @@ local colors = _G.colors
|
||||
|
||||
local Canvas = class()
|
||||
|
||||
Canvas.__visualize = false
|
||||
Canvas.colorPalette = { }
|
||||
Canvas.darkPalette = { }
|
||||
Canvas.grayscalePalette = { }
|
||||
@ -303,7 +304,7 @@ end
|
||||
-- the array.
|
||||
function Canvas:__renderLayers(device, offset)
|
||||
if #self.layers > 0 then
|
||||
self.regions = self.regions or Region.new(self.x, self.y, self.ex, self.ey)
|
||||
self.regions = self.regions or Region.new(self.x + offset.x, self.y + offset.y, self.ex + offset.x, self.ey + offset.y)
|
||||
|
||||
for i = 1, #self.layers do
|
||||
local canvas = self.layers[i]
|
||||
@ -379,31 +380,29 @@ function Canvas:__punch(rect, offset)
|
||||
rect.ey + offset.y)
|
||||
end
|
||||
|
||||
-- performance can probably be improved by using one more buffer tied to the device
|
||||
function Canvas:__blitRect(device, src, tgt)
|
||||
src = src or { x = 1, y = 1, ex = self.ex - self.x + 1, ey = self.ey - self.y + 1 }
|
||||
tgt = tgt or self
|
||||
|
||||
--[[
|
||||
-- for visualizing updates on the screen
|
||||
local drew
|
||||
for i = 0, src.ey - src.y do
|
||||
local line = self.lines[src.y + i + (self.offy or 0)]
|
||||
if line and line.dirty then
|
||||
drew = true
|
||||
local t, fg, bg = line.text, line.fg, line.bg
|
||||
if src.x > 1 or src.ex < self.ex then
|
||||
t = _sub(t, src.x, src.ex)
|
||||
fg = _rep(1, src.ex-src.x + 1)
|
||||
bg = _rep(2, src.ex-src.x + 1)
|
||||
-- for visualizing updates on the screen
|
||||
if Canvas.__visualize then
|
||||
local drew
|
||||
local t = _rep(' ', src.ex-src.x + 1)
|
||||
local bg = _rep(2, src.ex-src.x + 1)
|
||||
for i = 0, src.ey - src.y do
|
||||
local line = self.lines[src.y + i + (self.offy or 0)]
|
||||
if line and line.dirty then
|
||||
drew = true
|
||||
device.setCursorPos(tgt.x, tgt.y + i)
|
||||
device.blit(t, bg, bg)
|
||||
end
|
||||
device.setCursorPos(tgt.x, tgt.y + i)
|
||||
device.blit(t, fg, bg)
|
||||
end
|
||||
if drew then
|
||||
local t = os.clock()
|
||||
repeat until os.clock()-t > .2
|
||||
end
|
||||
end
|
||||
if drew then
|
||||
os.sleep(.3)
|
||||
end
|
||||
]]
|
||||
for i = 0, src.ey - src.y do
|
||||
local line = self.lines[src.y + i + (self.offy or 0)]
|
||||
if line and line.dirty then
|
||||
|
@ -14,6 +14,11 @@ UI.Chooser.defaults = {
|
||||
leftIndicator = UI.extChars and '\17' or '<',
|
||||
rightIndicator = UI.extChars and '\16' or '>',
|
||||
height = 1,
|
||||
accelerators = {
|
||||
space = 'choice_next',
|
||||
right = 'choice_next',
|
||||
left = 'choice_prev',
|
||||
}
|
||||
}
|
||||
function UI.Chooser:setParent()
|
||||
if not self.width and not self.ex then
|
||||
@ -29,16 +34,11 @@ function UI.Chooser:setParent()
|
||||
end
|
||||
|
||||
function UI.Chooser:draw()
|
||||
local bg = self.backgroundColor
|
||||
if self.focused then
|
||||
bg = self.backgroundFocusColor
|
||||
end
|
||||
local bg = self.focused and self.backgroundFocusColor or self.backgroundColor
|
||||
local fg = self.inactive and self.textInactiveColor or self.textColor
|
||||
local choice = Util.find(self.choices, 'value', self.value)
|
||||
local value = self.nochoice
|
||||
if choice then
|
||||
value = choice.name
|
||||
end
|
||||
local value = choice and choice.name or self.nochoice
|
||||
|
||||
self:write(1, 1, self.leftIndicator, self.backgroundColor, colors.black)
|
||||
self:write(2, 1, ' ' .. Util.widthify(tostring(value), self.width-4) .. ' ', bg, fg)
|
||||
self:write(self.width, 1, self.rightIndicator, self.backgroundColor, colors.black)
|
||||
@ -49,39 +49,37 @@ function UI.Chooser:focus()
|
||||
end
|
||||
|
||||
function UI.Chooser:eventHandler(event)
|
||||
if event.type == 'key' then
|
||||
if event.key == 'right' or event.key == 'space' then
|
||||
local _,k = Util.find(self.choices, 'value', self.value)
|
||||
local choice
|
||||
if not k then k = 0 end
|
||||
if k and k < #self.choices then
|
||||
choice = self.choices[k+1]
|
||||
else
|
||||
choice = self.choices[1]
|
||||
end
|
||||
self.value = choice.value
|
||||
self:emit({ type = 'choice_change', value = self.value, element = self, choice = choice })
|
||||
self:draw()
|
||||
return true
|
||||
elseif event.key == 'left' then
|
||||
local _,k = Util.find(self.choices, 'value', self.value)
|
||||
local choice
|
||||
if k and k > 1 then
|
||||
choice = self.choices[k-1]
|
||||
else
|
||||
choice = self.choices[#self.choices]
|
||||
end
|
||||
self.value = choice.value
|
||||
self:emit({ type = 'choice_change', value = self.value, element = self, choice = choice })
|
||||
self:draw()
|
||||
return true
|
||||
if event.type == 'choice_next' then
|
||||
local _,k = Util.find(self.choices, 'value', self.value)
|
||||
local choice
|
||||
if not k then k = 0 end
|
||||
if k and k < #self.choices then
|
||||
choice = self.choices[k+1]
|
||||
else
|
||||
choice = self.choices[1]
|
||||
end
|
||||
self.value = choice.value
|
||||
self:emit({ type = 'choice_change', value = self.value, element = self, choice = choice })
|
||||
self:draw()
|
||||
return true
|
||||
elseif event.type == 'choice_prev' then
|
||||
local _,k = Util.find(self.choices, 'value', self.value)
|
||||
local choice
|
||||
if k and k > 1 then
|
||||
choice = self.choices[k-1]
|
||||
else
|
||||
choice = self.choices[#self.choices]
|
||||
end
|
||||
self.value = choice.value
|
||||
self:emit({ type = 'choice_change', value = self.value, element = self, choice = choice })
|
||||
self:draw()
|
||||
return true
|
||||
elseif event.type == 'mouse_click' or event.type == 'mouse_doubleclick' then
|
||||
if event.x == 1 then
|
||||
self:emit({ type = 'key', key = 'left' })
|
||||
self:emit({ type = 'choice_prev' })
|
||||
return true
|
||||
elseif event.x == self.width then
|
||||
self:emit({ type = 'key', key = 'right' })
|
||||
self:emit({ type = 'choice_next' })
|
||||
return true
|
||||
end
|
||||
end
|
||||
|
163
sys/modules/opus/ui/components/Page.lua
Normal file
163
sys/modules/opus/ui/components/Page.lua
Normal file
@ -0,0 +1,163 @@
|
||||
local Canvas = require('opus.ui.canvas')
|
||||
local class = require('opus.class')
|
||||
local UI = require('opus.ui')
|
||||
local Util = require('opus.util')
|
||||
|
||||
local colors = _G.colors
|
||||
|
||||
-- need to add offsets to this test
|
||||
local function getPosition(element)
|
||||
local x, y = 1, 1
|
||||
repeat
|
||||
x = element.x + x - 1
|
||||
y = element.y + y - 1
|
||||
element = element.parent
|
||||
until not element
|
||||
return x, y
|
||||
end
|
||||
|
||||
UI.Page = class(UI.Window)
|
||||
UI.Page.defaults = {
|
||||
UIElement = 'Page',
|
||||
accelerators = {
|
||||
down = 'focus_next',
|
||||
enter = 'focus_next',
|
||||
tab = 'focus_next',
|
||||
['shift-tab' ] = 'focus_prev',
|
||||
up = 'focus_prev',
|
||||
},
|
||||
backgroundColor = colors.cyan,
|
||||
textColor = colors.white,
|
||||
}
|
||||
function UI.Page:postInit()
|
||||
self.parent = self.parent or UI.defaultDevice
|
||||
self.__target = self
|
||||
self.canvas = Canvas({
|
||||
x = 1, y = 1, width = self.parent.width, height = self.parent.height,
|
||||
isColor = self.parent.isColor,
|
||||
})
|
||||
self.canvas:clear(self.backgroundColor, self.textColor)
|
||||
end
|
||||
|
||||
function UI.Page:enable()
|
||||
self.canvas.visible = true
|
||||
UI.Window.enable(self)
|
||||
|
||||
if not self.focused or not self.focused.enabled then
|
||||
self:focusFirst()
|
||||
end
|
||||
end
|
||||
|
||||
function UI.Page:disable()
|
||||
self.canvas.visible = false
|
||||
UI.Window.disable(self)
|
||||
end
|
||||
|
||||
function UI.Page:sync()
|
||||
if self.enabled then
|
||||
self.parent:sync()
|
||||
end
|
||||
end
|
||||
|
||||
function UI.Page:capture(child)
|
||||
self.__target = child
|
||||
end
|
||||
|
||||
function UI.Page:release(child)
|
||||
if self.__target == child then
|
||||
self.__target = self
|
||||
end
|
||||
end
|
||||
|
||||
function UI.Page:pointToChild(x, y)
|
||||
if self.__target == self then
|
||||
return UI.Window.pointToChild(self, x, y)
|
||||
end
|
||||
local absX, absY = getPosition(self.__target)
|
||||
|
||||
-- this is sketchy
|
||||
x = x + self.offx - self.x - (absX - self.__target.x) + 1
|
||||
y = y + self.offy - self.y - (absY - self.__target.y) + 1
|
||||
|
||||
return self.__target:pointToChild(x, y)
|
||||
end
|
||||
|
||||
function UI.Page:getFocusables()
|
||||
if self.__target == self or self.__target.pageType ~= 'modal' then
|
||||
return UI.Window.getFocusables(self)
|
||||
end
|
||||
return self.__target:getFocusables()
|
||||
end
|
||||
|
||||
function UI.Page:getFocused()
|
||||
return self.focused
|
||||
end
|
||||
|
||||
function UI.Page:focusPrevious()
|
||||
local function getPreviousFocus(focused)
|
||||
local focusables = self:getFocusables()
|
||||
local k = Util.contains(focusables, focused)
|
||||
if k then
|
||||
if k > 1 then
|
||||
return focusables[k - 1]
|
||||
end
|
||||
return focusables[#focusables]
|
||||
end
|
||||
end
|
||||
|
||||
local focused = getPreviousFocus(self.focused)
|
||||
if focused then
|
||||
self:setFocus(focused)
|
||||
end
|
||||
end
|
||||
|
||||
function UI.Page:focusNext()
|
||||
local function getNextFocus(focused)
|
||||
local focusables = self:getFocusables()
|
||||
local k = Util.contains(focusables, focused)
|
||||
if k then
|
||||
if k < #focusables then
|
||||
return focusables[k + 1]
|
||||
end
|
||||
return focusables[1]
|
||||
end
|
||||
end
|
||||
|
||||
local focused = getNextFocus(self.focused)
|
||||
if focused then
|
||||
self:setFocus(focused)
|
||||
end
|
||||
end
|
||||
|
||||
function UI.Page:setFocus(child)
|
||||
if not child or not child.focus then
|
||||
return
|
||||
end
|
||||
|
||||
if self.focused and self.focused ~= child then
|
||||
self.focused.focused = false
|
||||
self.focused:focus()
|
||||
self.focused:emit({ type = 'focus_lost', focused = child, unfocused = self.focused })
|
||||
end
|
||||
|
||||
self.focused = child
|
||||
if not child.focused then
|
||||
child.focused = true
|
||||
child:emit({ type = 'focus_change', focused = child })
|
||||
--self:emit({ type = 'focus_change', focused = child })
|
||||
end
|
||||
|
||||
child:focus()
|
||||
end
|
||||
|
||||
function UI.Page:eventHandler(event)
|
||||
if self.focused then
|
||||
if event.type == 'focus_next' then
|
||||
self:focusNext()
|
||||
return true
|
||||
elseif event.type == 'focus_prev' then
|
||||
self:focusPrevious()
|
||||
return true
|
||||
end
|
||||
end
|
||||
end
|
@ -61,17 +61,14 @@ end
|
||||
function UI.SlideOut.example()
|
||||
-- for the transistion to work properly, the parent must have a canvas
|
||||
return UI.ActiveLayer {
|
||||
y = 1, -- TODO: if this is set to anything greater than 1, then
|
||||
-- the layer is not rendered in the correct location
|
||||
-- a general issue in canvas layers
|
||||
backgroundColor = colors.cyan,
|
||||
y = 2,
|
||||
button = UI.Button {
|
||||
x = 2, y = 5,
|
||||
text = 'show',
|
||||
},
|
||||
slideOut = UI.SlideOut {
|
||||
backgroundColor = colors.yellow,
|
||||
y = -4, height = 4,
|
||||
backgroundColor = _G.colors.yellow,
|
||||
y = -4, height = 4, x = 3, ex = -3,
|
||||
button = UI.Button {
|
||||
x = 2, y = 2,
|
||||
text = 'hide',
|
||||
|
@ -39,7 +39,7 @@ function Transition.expandUp(args)
|
||||
local easing = args.easing or 'linear'
|
||||
local pos = { y = args.ey + 1 }
|
||||
local tween = Tween.new(ticks, pos, { y = args.y }, easing)
|
||||
|
||||
_syslog(args)
|
||||
args.canvas:move(args.x, pos.y)
|
||||
|
||||
return function()
|
||||
|
Loading…
Reference in New Issue
Block a user